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Editing 40d Talk:Wood
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Tower caps now only spawn in mud on maps with underground rivers now, confirm/edit? [[User:Anonymousphrase|Anonymousphrase]] 23:17, 3 November 2007 (EDT) | Tower caps now only spawn in mud on maps with underground rivers now, confirm/edit? [[User:Anonymousphrase|Anonymousphrase]] 23:17, 3 November 2007 (EDT) | ||
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Does anyone know what [SOLID_DENSITY:560] in the matgloss_wood.txt means? Harder woods seem to have a higher values. Does anyone know if this affects item quality? --[[User:RaSchumann|RaSchumann]] 10:58, 10 December 2007 (EST) | Does anyone know what [SOLID_DENSITY:560] in the matgloss_wood.txt means? Harder woods seem to have a higher values. Does anyone know if this affects item quality? --[[User:RaSchumann|RaSchumann]] 10:58, 10 December 2007 (EST) | ||
:I am almost certain this is the weight, relative to the standard value. Most of the items don't have this value defined. A standard ballista part is 200, A willow one weighs much less, a featherwood one nothing at all. Higher value is higher weight. --Gotthard 11:10, 10 December 2007 (EST) | :I am almost certain this is the weight, relative to the standard value. Most of the items don't have this value defined. A standard ballista part is 200, A willow one weighs much less, a featherwood one nothing at all. Higher value is higher weight. --Gotthard 11:10, 10 December 2007 (EST) | ||
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as a newbie i was wondering if any trees are useful for food or plant gathering etc.? i guess not; maybe that should be pointed out - i was unsure of cutting down maple or chestnut.. --[[User:Koltom|Koltom]] 00:38, 8 February 2008 (EST) | as a newbie i was wondering if any trees are useful for food or plant gathering etc.? i guess not; maybe that should be pointed out - i was unsure of cutting down maple or chestnut.. --[[User:Koltom|Koltom]] 00:38, 8 February 2008 (EST) | ||
:At this point, you can bravely deforest whole map for wood, it can not be used for anything else--[[User:Dorten|Dorten]] 03:54, 8 February 2008 (EST) | :At this point, you can bravely deforest whole map for wood, it can not be used for anything else--[[User:Dorten|Dorten]] 03:54, 8 February 2008 (EST) | ||
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:thanks :) (i also now figured that its save since when designating a plant gather area trees are not marked) --[[User:Koltom|Koltom]] 17:26, 8 February 2008 (EST) | :thanks :) (i also now figured that its save since when designating a plant gather area trees are not marked) --[[User:Koltom|Koltom]] 17:26, 8 February 2008 (EST) | ||
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Does wood rot?--[[User:Mrdudeguy|Mrdudeguy]] 20:16, 29 May 2009 (UTC) | Does wood rot?--[[User:Mrdudeguy|Mrdudeguy]] 20:16, 29 May 2009 (UTC) | ||
:No. Extreme heat can cause it to deteriorate over time (1 tile removed from magma).--[[User:Albedo|Albedo]] 20:24, 29 May 2009 (UTC) | :No. Extreme heat can cause it to deteriorate over time (1 tile removed from magma).--[[User:Albedo|Albedo]] 20:24, 29 May 2009 (UTC) | ||
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Might be helpful to list on this page, everything which can ''only'' be made from wood. Beds, both types of siege engine parts, axles, and there are probably others I can't think of right now. Or the [[Wood Industry]] article would be a good place, too. -[[User:Arrkhal|Arrkhal]] 04:18, 4 September 2009 (UTC) | Might be helpful to list on this page, everything which can ''only'' be made from wood. Beds, both types of siege engine parts, axles, and there are probably others I can't think of right now. Or the [[Wood Industry]] article would be a good place, too. -[[User:Arrkhal|Arrkhal]] 04:18, 4 September 2009 (UTC) | ||
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