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Editing 40d Talk:Your first fortress
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*Who said this? Anyway, goblins aren't that reliable, at least in the early years. I've settled in everything but Terrifying regions and I've yet to be sieged or raided. Kobold thieves up the wazoo but no goblins except the odd snatcher. [[User:Corona688|Corona688]] 19:24, 30 October 2008 (EDT) | *Who said this? Anyway, goblins aren't that reliable, at least in the early years. I've settled in everything but Terrifying regions and I've yet to be sieged or raided. Kobold thieves up the wazoo but no goblins except the odd snatcher. [[User:Corona688|Corona688]] 19:24, 30 October 2008 (EDT) | ||
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===== Have to be in contact with dwarves? ===== | ===== Have to be in contact with dwarves? ===== | ||
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:::Well, I sort of meant it as a joke. Off-screen boats. My entire tile was flat land, but they still got there somehow, so I was supposing boats over the water.--[[User:Dadamh|Dadamh]] 07:32, 31 May 2008 (EDT) | :::Well, I sort of meant it as a joke. Off-screen boats. My entire tile was flat land, but they still got there somehow, so I was supposing boats over the water.--[[User:Dadamh|Dadamh]] 07:32, 31 May 2008 (EDT) | ||
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=Buying Skills and Items= | =Buying Skills and Items= | ||
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===== Dwarf with appropriate skills not necessarily the leader ===== | ===== Dwarf with appropriate skills not necessarily the leader ===== | ||
I used a skill assignment similar to those recommended here and my presumptive leader with mining/judge of intent/consoler/appraiser/record-keeper/organizer was passed over for the weaponsmith/armorsmith. He was assigned outpost leader, manager, trader, and bookkeeper despite not having a single appropriate skill. And to really rub it it in, one of his traits is "never speaks out or attempts to direct activities." At least I was able to switch the jobs other than leader back to the right dwarf for the job (and I'm forcing the smith to smooth stone all day for his presumption.) One other factor that may have been involved is that the smith is friends with 5 others and the intended boss-dwarf has but one friend and one grudge. --[[User:Danny Rathjens|Danny Rathjens]] 02:12, 7 April 2008 (EDT) | I used a skill assignment similar to those recommended here and my presumptive leader with mining/judge of intent/consoler/appraiser/record-keeper/organizer was passed over for the weaponsmith/armorsmith. He was assigned outpost leader, manager, trader, and bookkeeper despite not having a single appropriate skill. And to really rub it it in, one of his traits is "never speaks out or attempts to direct activities." At least I was able to switch the jobs other than leader back to the right dwarf for the job (and I'm forcing the smith to smooth stone all day for his presumption.) One other factor that may have been involved is that the smith is friends with 5 others and the intended boss-dwarf has but one friend and one grudge. --[[User:Danny Rathjens|Danny Rathjens]] 02:12, 7 April 2008 (EDT) | ||
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===== Switching out Weaponsmith/Armorsmith ===== | ===== Switching out Weaponsmith/Armorsmith ===== | ||
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Is this still up to date? In the newest version of DF, you don't seem to spend money on skills, but rather use points from a collective pool. There doesn't seem to be enough points to even come close to creating the suggested group. I've never actually played a game (hence my consultation of the "first fortress" page), so I'm not sure if I'm just missing something, though. Any advice? --[[User:DuckAndCower|DuckAndCower]] 23:47, 29 April 2008 (EDT) | Is this still up to date? In the newest version of DF, you don't seem to spend money on skills, but rather use points from a collective pool. There doesn't seem to be enough points to even come close to creating the suggested group. I've never actually played a game (hence my consultation of the "first fortress" page), so I'm not sure if I'm just missing something, though. Any advice? --[[User:DuckAndCower|DuckAndCower]] 23:47, 29 April 2008 (EDT) | ||
− | + | Nevermind... I just realized I needed to remove items from the pool first. Maybe a note that you have to hit Tab to get to the items page would help? --[[User:DuckAndCower|DuckAndCower]] 23:52, 29 April 2008 (EDT) | |
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=Beginning the Fortress= | =Beginning the Fortress= | ||
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:I still haven't gone hunting for adamantine. I want to train another 20 marksdwarves first. I certainly have enough bolts for it now (about 6,000). And plenty of exceptional steel armor... which the recruits can't carry just yet.--[[User:Maximus|Maximus]] 02:15, 26 October 2008 (EDT) | :I still haven't gone hunting for adamantine. I want to train another 20 marksdwarves first. I certainly have enough bolts for it now (about 6,000). And plenty of exceptional steel armor... which the recruits can't carry just yet.--[[User:Maximus|Maximus]] 02:15, 26 October 2008 (EDT) | ||
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=Rewrite= | =Rewrite= | ||
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:What interface advice do you think is missing from this page?--[[User:Maximus|Maximus]] 18:58, 30 October 2008 (EDT) | :What interface advice do you think is missing from this page?--[[User:Maximus|Maximus]] 18:58, 30 October 2008 (EDT) | ||
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