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Editing 40d Talk:Your first fortress
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*Who said this? Anyway, goblins aren't that reliable, at least in the early years. I've settled in everything but Terrifying regions and I've yet to be sieged or raided. Kobold thieves up the wazoo but no goblins except the odd snatcher. [[User:Corona688|Corona688]] 19:24, 30 October 2008 (EDT) | *Who said this? Anyway, goblins aren't that reliable, at least in the early years. I've settled in everything but Terrifying regions and I've yet to be sieged or raided. Kobold thieves up the wazoo but no goblins except the odd snatcher. [[User:Corona688|Corona688]] 19:24, 30 October 2008 (EDT) | ||
*Melting is a terrible way to get metal unless you have magma, that's pretty much impossible to argue. Goblins show up at population hurdles, though, so you probably just haven't gotten big enough yet. Regardless, iron-level equipment can be replicated with masterwork leather and bone equipment. Iron is far from critical. Helpful, but not critical. --[[User:ThunderClaw|ThunderClaw]] 20:23, 30 October 2008 (EDT) | *Melting is a terrible way to get metal unless you have magma, that's pretty much impossible to argue. Goblins show up at population hurdles, though, so you probably just haven't gotten big enough yet. Regardless, iron-level equipment can be replicated with masterwork leather and bone equipment. Iron is far from critical. Helpful, but not critical. --[[User:ThunderClaw|ThunderClaw]] 20:23, 30 October 2008 (EDT) | ||
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===== Have to be in contact with dwarves? ===== | ===== Have to be in contact with dwarves? ===== | ||
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:::Well, I sort of meant it as a joke. Off-screen boats. My entire tile was flat land, but they still got there somehow, so I was supposing boats over the water.--[[User:Dadamh|Dadamh]] 07:32, 31 May 2008 (EDT) | :::Well, I sort of meant it as a joke. Off-screen boats. My entire tile was flat land, but they still got there somehow, so I was supposing boats over the water.--[[User:Dadamh|Dadamh]] 07:32, 31 May 2008 (EDT) | ||
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=Buying Skills and Items= | =Buying Skills and Items= | ||
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Is this still up to date? In the newest version of DF, you don't seem to spend money on skills, but rather use points from a collective pool. There doesn't seem to be enough points to even come close to creating the suggested group. I've never actually played a game (hence my consultation of the "first fortress" page), so I'm not sure if I'm just missing something, though. Any advice? --[[User:DuckAndCower|DuckAndCower]] 23:47, 29 April 2008 (EDT) | Is this still up to date? In the newest version of DF, you don't seem to spend money on skills, but rather use points from a collective pool. There doesn't seem to be enough points to even come close to creating the suggested group. I've never actually played a game (hence my consultation of the "first fortress" page), so I'm not sure if I'm just missing something, though. Any advice? --[[User:DuckAndCower|DuckAndCower]] 23:47, 29 April 2008 (EDT) | ||
− | + | Nevermind... I just realized I needed to remove items from the pool first. Maybe a note that you have to hit Tab to get to the items page would help? --[[User:DuckAndCower|DuckAndCower]] 23:52, 29 April 2008 (EDT) | |
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=Beginning the Fortress= | =Beginning the Fortress= | ||
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:I still haven't gone hunting for adamantine. I want to train another 20 marksdwarves first. I certainly have enough bolts for it now (about 6,000). And plenty of exceptional steel armor... which the recruits can't carry just yet.--[[User:Maximus|Maximus]] 02:15, 26 October 2008 (EDT) | :I still haven't gone hunting for adamantine. I want to train another 20 marksdwarves first. I certainly have enough bolts for it now (about 6,000). And plenty of exceptional steel armor... which the recruits can't carry just yet.--[[User:Maximus|Maximus]] 02:15, 26 October 2008 (EDT) | ||
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=Rewrite= | =Rewrite= | ||
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::We need ''introduction'', ''enumeration'', ''explanation'', ''example'', in that order. That is how all Prima strategy guides are written, that is how all instruction manuals are written, and that is how most academic textbooks are written, too. It is simply the best way to present alien information, especially when you are in possession of an exhaustive list of topics (which we are, in this case). Currently, we're extremely light on enumeration and and explanation, and too narrow-minded in the examples. Fixing all that is likely going to require a complete rewrite. --[[User:ThunderClaw|ThunderClaw]] 01:22, 31 October 2008 (EDT) | ::We need ''introduction'', ''enumeration'', ''explanation'', ''example'', in that order. That is how all Prima strategy guides are written, that is how all instruction manuals are written, and that is how most academic textbooks are written, too. It is simply the best way to present alien information, especially when you are in possession of an exhaustive list of topics (which we are, in this case). Currently, we're extremely light on enumeration and and explanation, and too narrow-minded in the examples. Fixing all that is likely going to require a complete rewrite. --[[User:ThunderClaw|ThunderClaw]] 01:22, 31 October 2008 (EDT) | ||
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