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Editing 40d Talk:Your first fortress
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*Melting is a terrible way to get metal unless you have magma, that's pretty much impossible to argue. Goblins show up at population hurdles, though, so you probably just haven't gotten big enough yet. Regardless, iron-level equipment can be replicated with masterwork leather and bone equipment. Iron is far from critical. Helpful, but not critical. --[[User:ThunderClaw|ThunderClaw]] 20:23, 30 October 2008 (EDT) | *Melting is a terrible way to get metal unless you have magma, that's pretty much impossible to argue. Goblins show up at population hurdles, though, so you probably just haven't gotten big enough yet. Regardless, iron-level equipment can be replicated with masterwork leather and bone equipment. Iron is far from critical. Helpful, but not critical. --[[User:ThunderClaw|ThunderClaw]] 20:23, 30 October 2008 (EDT) | ||
*_IF_ you have a magma source, you can also easily strip human and dwarven caravans of all their iron/steel items if you want to. Plus order more bars. This is terrible under an economic point of view, but even a single skilled stonecrafter will turn out more wealth than you ever reasonably need, so from your second or third year on this should not be a problem. Especially since you hardly ever need iron or steel except for high quality weapons and armour. [[User:Qwertyu|Qwertyu]] 07:31, 5 November 2008 (EST) | *_IF_ you have a magma source, you can also easily strip human and dwarven caravans of all their iron/steel items if you want to. Plus order more bars. This is terrible under an economic point of view, but even a single skilled stonecrafter will turn out more wealth than you ever reasonably need, so from your second or third year on this should not be a problem. Especially since you hardly ever need iron or steel except for high quality weapons and armour. [[User:Qwertyu|Qwertyu]] 07:31, 5 November 2008 (EST) | ||
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===== Have to be in contact with dwarves? ===== | ===== Have to be in contact with dwarves? ===== | ||
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:::Well, I sort of meant it as a joke. Off-screen boats. My entire tile was flat land, but they still got there somehow, so I was supposing boats over the water.--[[User:Dadamh|Dadamh]] 07:32, 31 May 2008 (EDT) | :::Well, I sort of meant it as a joke. Off-screen boats. My entire tile was flat land, but they still got there somehow, so I was supposing boats over the water.--[[User:Dadamh|Dadamh]] 07:32, 31 May 2008 (EDT) | ||
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=Buying Skills and Items= | =Buying Skills and Items= | ||
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Is this still up to date? In the newest version of DF, you don't seem to spend money on skills, but rather use points from a collective pool. There doesn't seem to be enough points to even come close to creating the suggested group. I've never actually played a game (hence my consultation of the "first fortress" page), so I'm not sure if I'm just missing something, though. Any advice? --[[User:DuckAndCower|DuckAndCower]] 23:47, 29 April 2008 (EDT) | Is this still up to date? In the newest version of DF, you don't seem to spend money on skills, but rather use points from a collective pool. There doesn't seem to be enough points to even come close to creating the suggested group. I've never actually played a game (hence my consultation of the "first fortress" page), so I'm not sure if I'm just missing something, though. Any advice? --[[User:DuckAndCower|DuckAndCower]] 23:47, 29 April 2008 (EDT) | ||
− | + | Nevermind... I just realized I needed to remove items from the pool first. Maybe a note that you have to hit Tab to get to the items page would help? --[[User:DuckAndCower|DuckAndCower]] 23:52, 29 April 2008 (EDT) | |
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=Beginning the Fortress= | =Beginning the Fortress= | ||
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:I still haven't gone hunting for adamantine. I want to train another 20 marksdwarves first. I certainly have enough bolts for it now (about 6,000). And plenty of exceptional steel armor... which the recruits can't carry just yet.--[[User:Maximus|Maximus]] 02:15, 26 October 2008 (EDT) | :I still haven't gone hunting for adamantine. I want to train another 20 marksdwarves first. I certainly have enough bolts for it now (about 6,000). And plenty of exceptional steel armor... which the recruits can't carry just yet.--[[User:Maximus|Maximus]] 02:15, 26 October 2008 (EDT) | ||
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=Rewrite= | =Rewrite= | ||
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::::: It worked perfectly well for me when I first started playing a few weeks ago. For a certain subset of the population, the best way to learn is to make a bunch of random choices and then see why those choices are imperfect. Further, I question if it "panders to the way that humans process info," or if it merely panders to the way AMERICANS process info. | ::::: It worked perfectly well for me when I first started playing a few weeks ago. For a certain subset of the population, the best way to learn is to make a bunch of random choices and then see why those choices are imperfect. Further, I question if it "panders to the way that humans process info," or if it merely panders to the way AMERICANS process info. | ||
::::: Regardless, space is abundant and memory is cheap. What's wrong with keeping this copy intact as is, and then writing up a "Your First Fortress v2.0" guide, possibly based on this one? I still say that two guides are better than one. --[[User:RomeoFalling|RomeoFalling]] 18:18, 5 November 2008 (EST) | ::::: Regardless, space is abundant and memory is cheap. What's wrong with keeping this copy intact as is, and then writing up a "Your First Fortress v2.0" guide, possibly based on this one? I still say that two guides are better than one. --[[User:RomeoFalling|RomeoFalling]] 18:18, 5 November 2008 (EST) | ||
− | :::::Oxford follows the same rules that I'm advocating, so I seriously doubt it's 'just an american thing'. Toyko University also advocates writing like this | + | :::::Oxford follows the same rules that I'm advocating, so I seriously doubt it's 'just an american thing'. Toyko University also advocates writing like this. --[[User:ThunderClaw|ThunderClaw]] 12:59, 6 November 2008 (EST) |
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First part of the rewrite is done. We really need more images. Hopefully I'll be able to get to that soon. I'm going to finish with the actual play explanation a little bit later. Savok's play tutorial got branched off into a sample game, and not deleted. So far really it's just been an overhaul of how things are arranged. --[[User:ThunderClaw|ThunderClaw]] 12:59, 6 November 2008 (EST) | First part of the rewrite is done. We really need more images. Hopefully I'll be able to get to that soon. I'm going to finish with the actual play explanation a little bit later. Savok's play tutorial got branched off into a sample game, and not deleted. So far really it's just been an overhaul of how things are arranged. --[[User:ThunderClaw|ThunderClaw]] 12:59, 6 November 2008 (EST) | ||
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