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Editing 40d Talk:Your first fortress
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:::Well, I sort of meant it as a joke. Off-screen boats. My entire tile was flat land, but they still got there somehow, so I was supposing boats over the water.--[[User:Dadamh|Dadamh]] 07:32, 31 May 2008 (EDT) | :::Well, I sort of meant it as a joke. Off-screen boats. My entire tile was flat land, but they still got there somehow, so I was supposing boats over the water.--[[User:Dadamh|Dadamh]] 07:32, 31 May 2008 (EDT) | ||
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=Buying Skills and Items= | =Buying Skills and Items= | ||
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I modified the anvil embarking strategy to encompass bringing along coal and lignite as well as a single unit of charcoal; the problem with bringing a 1-1 ratio of charcoal to items for smelting is that while a single unit of charcoal costs 10☼, a unit of coal/lignite costs 3☼ and can produce 3 units of coke; a 27☼ discount after the first charcoal needed to start the coal industry. | I modified the anvil embarking strategy to encompass bringing along coal and lignite as well as a single unit of charcoal; the problem with bringing a 1-1 ratio of charcoal to items for smelting is that while a single unit of charcoal costs 10☼, a unit of coal/lignite costs 3☼ and can produce 3 units of coke; a 27☼ discount after the first charcoal needed to start the coal industry. | ||
:Oh, good call. I couldn't remember how much a hunk of charcoal costs when I was writing it. Thanks for the catch. --[[User:ThunderClaw|ThunderClaw]] 13:49, 6 November 2008 (EST) | :Oh, good call. I couldn't remember how much a hunk of charcoal costs when I was writing it. Thanks for the catch. --[[User:ThunderClaw|ThunderClaw]] 13:49, 6 November 2008 (EST) | ||
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