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− | {{Quality|Exceptional| | + | {{Quality|Exceptional|21:25, 2 July 2013 (UTC)}} |
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− | Animal | + | '''Animal peoples''' are half-man, half-beast [[creature]]s with various animal-like traits (such as [[flying]], [[steals items|thievery]], and [[syndrome|poisons]]), inherited from their base animal. They generally have significantly longer [[age|lifespans]] than their base animals, as well as the ability to [[learns|learn]]. Animal peoples can join [[civilization]]s and live in [[site]]s. They can come to your fort as [[visitor]]s. |
− | + | Animal peoples are playable creatures in [[adventure mode]]. If they became established members of a playable civ (dwarf, elf, human), they will appear listed in the creature selection screen alongside the main races. Otherwise, they are selectable under {{DFtext|Intelligent Wilderness Creature|7:0}}. Some animal peoples may not be available due to having [[extinction|died out]] or being uncontacted (e.g. excluded to an isolated island). | |
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− | + | Wild animal peoples wander above the surface in [[savage]] environments or dwell underground in the [[cavern]]s; these two populations form distinct groups. Subterranean animal peoples are actually a civilization of themselves, rarely encountered in small groups or "tribes". They are equipped with primitive weaponry such as wooden [[spear]]s and [[blowgun]]s (they are the only known source of [[blowdart]]s). Subterranean animal people will be labeled as {{DFtext|Hostile|4:0}} upon discovery. They are not interested in negotiations and will attack your dwarves on sight. Encountering them often comes as a surprise, since there is no way to know about their presence before embarking. They do not appear in the {{k|c}}ivilizations [[menu]]. | |
− | + | Subterranean animal people are also found in generated [[sewer]]s, formed from a collection of [[outcast]]s. | |
− | + | == Subterranean animal peoples == | |
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− | + | * {{Tile|a|6:0}} [[Amphibian man]] | |
+ | * {{Tile|a|0:1}} [[Antman]] | ||
+ | * {{Tile|b|0:1}} [[Bat man]] | ||
+ | * {{Tile|f|7:1}} [[Cave fish man]] | ||
+ | * {{Tile|s|0:1}} [[Cave swallow man]] | ||
+ | * {{Tile|o|7:1}} [[Olm man]] | ||
+ | * {{Tile|r|2:0}} [[Reptile man]] | ||
+ | * {{Tile|r|0:1}} [[Rodent man]] | ||
+ | * {{Tile|s|7:1}} [[Serpent man]] | ||
− | + | === Ethics === | |
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− | + | Being an entity in their own right, subterranean animal peoples possess ethics much like other civs. It's incomplete for now—their ethics are directly copied from [[kobold]]s and their [[personality trait|values]] are all set to zero (none). | |
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− | + | Like kobolds, subterranean animal peoples consider the killing of other living beings very much acceptable, but treason is unthinkable and they'll respond to the murder of their own kind by exiling the offender from their tribe. They oppose torturing as an example and the torture of animals, but consider torturing for fun a fair game. Assault is considered a personal matter, while slavery, animal trophies, and the consumption of sapient beings (which includes other animal peoples) are all unthinkable acts. | |
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− | + | == Other animal peoples == | |
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− | + | * {{Tile|a|7:0}} [[Aardvark man]] | |
− | {| {{ | + | * {{Tile|a|6:0}} [[Adder man]] |
− | |- | + | * {{Tile|a|7:1}} [[Albatross man]] |
− | | | + | * {{Tile|A|2:0}} [[Alligator man]] |
− | + | * {{Tile|A|2:1}} [[Anaconda man]] | |
− | + | * {{Tile|a|2:1}} [[Anole man]] | |
− | | | + | * {{Tile|a|7:0}} [[Armadillo man]] |
− | || | + | * {{Tile|a|5:0}} [[Axolotl man]] |
− | || | + | * {{Tile|a|7:0}} [[Aye-aye man]] |
− | | | + | * {{Tile|b|7:0}} [[Badger man]] |
− | || | + | * {{Tile|s|6:1}} [[Bark scorpion man]] |
− | || | + | * {{Tile|b|6:0}} [[Barn owl man]] |
− | | | + | * {{Tile|b|6:0}} [[Beaver man]] |
− | || | + | * {{Tile|b|4:0}} [[Beetle man]] |
− | || | + | * {{Tile|B|0:1}} [[Black bear man]] |
− | | | + | * {{Tile|s|0:1}} [[Black mamba man]] |
− | || | + | * {{Tile|b|1:1}} [[Bluejay man]] |
− | || | + | * {{Tile|b|6:0}} [[Bobcat man]] |
− | | | + | * {{Tile|s|6:0}} [[Brown recluse spider man]] |
− | || | + | * {{Tile|s|6:0}} [[Bushmaster man]] |
− | || | + | * {{Tile|b|6:0}} [[Bushtit man]] |
− | | | + | * {{Tile|b|0:1}} [[Buzzard man]] |
− | || | + | * {{Tile|c|7:1}} [[Capuchin man]] |
− | || | + | * {{Tile|c|6:0}} [[Capybara man]] |
− | |- | + | * {{Tile|c|4:1}} [[Cardinal man]] |
− | || | + | * {{Tile|c|0:1}} [[Cassowary man]] |
− | || | + | * {{Tile|c|2:1}} [[Chameleon man]] |
− | | | + | * {{Tile|c|6:1}} [[Cheetah man]] |
− | || | + | * {{Tile|c|7:0}} [[Chinchilla man]] |
− | || | + | * {{Tile|c|6:0}} [[Chipmunk man]] |
− | | | + | * {{Tile|c|6:0}} [[Coati man]] |
− | || | + | * {{Tile|c|7:1}} [[Cockatiel man]] |
− | || | + | * {{Tile|s|6:0}} [[Copperhead snake man]] |
− | |- | + | * {{Tile|c|6:0}} [[Cougar man]] |
− | || | + | * {{Tile|c|7:0}} [[Coyote man]] |
− | || | + | * {{Tile|c|4:1}} [[Crab man]] |
− | | | + | * {{Tile|c|0:1}} [[Crow man]] |
− | || | + | * {{Tile|c|6:0}} [[Cuttlefish man]] |
− | || | + | * {{Tile|d|3:1}} [[Damselfly man]] |
− | | | + | * {{Tile|d|6:0}} [[Deer man]] |
− | || | + | * {{Tile|t|6:0}} [[Desert tortoise man]] |
− | || | + | * {{Tile|d|6:1}} [[Dingo man]] |
− | | | + | * {{Tile|d|3:1}} [[Dragonfly man]] |
− | || | + | * {{Tile|e|6:0}} [[Eagle man]] |
− | || | + | * {{Tile|e|6:0}} [[Echidna man]] |
− | | | + | * {{Tile|E|7:0}} [[Elephant man]] |
− | || | + | * {{Tile|S|6:0}} [[Elephant seal man]] |
− | || | + | * {{Tile|E|6:0}} [[Elk man]] |
− | |- | + | * {{Tile|E|6:0}} [[Emu man]] |
− | || | + | * {{Tile|f|2:1}} [[Firefly man]] |
− | || | + | * {{Tile|f|0:1}} [[Fly man]] |
− | | | + | * {{Tile|f|6:0}} [[Flying squirrel man]] |
− | || | + | * {{Tile|f|4:0}} [[Fox man]] |
− | || | + | * {{Tile|g|6:0}} [[Gazelle man]] |
− | | | + | * {{Tile|T|6:0}} [[Giant tortoise man]] |
− | || | + | * {{Tile|g|4:1}} [[Gila monster man]] |
− | || | + | * {{Tile|G|6:0}} [[Giraffe man]] |
− | | | + | * {{Tile|g|0:1}} [[Grackle man]] |
− | || | + | * {{Tile|g|2:1}} [[Grasshopper man]] |
− | || | + | * {{Tile|l|7:0}} [[Gray langur man]] |
− | | | + | * {{Tile|s|7:0}} [[Gray squirrel man]] |
− | || | + | * {{Tile|o|7:0}} [[Great horned owl man]] |
− | || | + | * {{Tile|f|2:1}} [[Green tree frog man]] |
− | | | + | * {{Tile|p|7:0}} [[Grey parrot man]] |
− | || | + | * {{Tile|B|6:0}} [[Grizzly bear man]] |
− | || | + | * {{Tile|g|6:0}} [[Groundhog man]] |
− | | | + | * {{Tile|h|7:0}} [[Hamster man]] |
− | || | + | * {{Tile|h|6:0}} [[Hare man]] |
− | || | + | * {{Tile|h|7:0}} [[Harp seal man]] |
− | | | + | * {{Tile|h|6:0}} [[Hedgehog man]] |
− | || | + | * {{Tile|H|7:0}} [[Hippo man]] |
− | || | + | * {{Tile|m|7:0}} [[Hoary marmot man]] |
− | |- | + | * {{Tile|b|7:1}} [[Honey badger man]] |
− | || | + | * {{Tile|h|0:1}} [[Hornbill man]] |
− | || | + | * {{Tile|h|6:0}} [[Horseshoe crab man]] |
− | | | + | * {{Tile|h|6:0}} [[Hyena man]] |
− | || | + | * {{Tile|i|6:0}} [[Ibex man]] |
− | || | + | * {{Tile|i|2:1}} [[Iguana man]] |
− | | | + | * {{Tile|i|6:0}} [[Impala man]] |
− | || | + | * {{Tile|j|6:0}} [[Jackal man]] |
− | || | + | * {{Tile|J|6:1}} [[Jaguar man]] |
− | | | + | * {{Tile|s|0:1}} [[Jumping spider man]] |
− | |} | + | * {{Tile|k|2:0}} [[Kakapo man]] |
+ | * {{Tile|K|6:0}} [[Kangaroo man]] | ||
+ | * {{Tile|k|2:0}} [[Kea man]] | ||
+ | * {{Tile|k|4:0}} [[Kestrel man]] | ||
+ | * {{Tile|k|0:1}} [[King cobra man]] | ||
+ | * {{Tile|k|7:1}} [[Kingsnake man]] | ||
+ | * {{Tile|k|6:0}} [[Kiwi man]] | ||
+ | * {{Tile|k|7:0}} [[Koala man]] | ||
+ | * {{Tile|l|0:1}} [[Leech man]] | ||
+ | * {{Tile|g|6:1}} [[Leopard gecko man]] | ||
+ | * {{Tile|l|6:1}} [[Leopard man]] | ||
+ | * {{Tile|L|0:1}} [[Leopard seal man]] | ||
+ | * {{Tile|L|6:1}} [[Lion man]] | ||
+ | * {{Tile|l|6:1}} [[Lion tamarin man]] | ||
+ | * {{Tile|l|6:0}} [[Lizard man]] | ||
+ | * {{Tile|l|0:1}} [[Loon man]] | ||
+ | * {{Tile|l|4:1}} [[Lorikeet man]] | ||
+ | * {{Tile|l|6:0}} [[Louse man]] | ||
+ | * {{Tile|l|6:0}} [[Lynx man]] | ||
+ | * {{Tile|m|0:1}} [[Magpie man]] | ||
+ | * {{Tile|m|1:1}} [[Mandrill man]] | ||
+ | * {{Tile|m|2:1}} [[Mantis man]] | ||
+ | * {{Tile|l|2:1}} [[Masked lovebird man]] | ||
+ | * {{Tile|m|6:0}} [[Mink man]] | ||
+ | * {{Tile|b|4:1}} [[Monarch butterfly man]] | ||
+ | * {{Tile|m|7:0}} [[Mongoose man]] | ||
+ | * {{Tile|M|6:0}} [[Monitor lizard man]] | ||
+ | * {{Tile|s|4:1}} [[Moon snail man]] | ||
+ | * {{Tile|M|6:0}} [[Moose man]] | ||
+ | * {{Tile|m|0:1}} [[Mosquito man]] | ||
+ | * {{Tile|m|6:0}} [[Moth man]] | ||
+ | * {{Tile|g|7:1}} [[Mountain goat man]] | ||
+ | * {{Tile|M|6:0}} [[Muskox man]] | ||
+ | * {{Tile|N|7:0}} [[Narwhal man]] | ||
+ | * {{Tile|n|4:1}} [[Nautilus man]] | ||
+ | * {{Tile|o|6:1}} [[Ocelot man]] | ||
+ | * {{Tile|o|7:0}} [[Octopus man]] | ||
+ | * {{Tile|C|6:0}} [[One-humped camel man]] | ||
+ | * {{Tile|o|7:0}} [[Opossum man]] | ||
+ | * {{Tile|O|0:1}} [[Orca man]] | ||
+ | * {{Tile|o|6:1}} [[Oriole man]] | ||
+ | * {{Tile|o|7:1}} [[Osprey man]] | ||
+ | * {{Tile|O|0:1}} [[Ostrich man]] | ||
+ | * {{Tile|o|6:0}} [[Otter man]] | ||
+ | * {{Tile|P|7:1}} [[Panda man]] | ||
+ | * {{Tile|p|6:0}} [[Pangolin man]] | ||
+ | * {{Tile|p|2:1}} [[Parakeet man]] | ||
+ | * {{Tile|l|2:1}} [[Peach-faced lovebird man]] | ||
+ | * {{Tile|p|7:1}} [[Penguin man]] | ||
+ | * {{Tile|p|6:0}} [[Peregrine falcon man]] | ||
+ | * {{Tile|p|6:0}} [[Platypus man]] | ||
+ | * {{Tile|B|7:1}} [[Polar bear man]] | ||
+ | * {{Tile|t|2:0}} [[Pond turtle man]] | ||
+ | * {{Tile|p|6:0}} [[Porcupine man]] | ||
+ | * {{Tile|p|0:1}} [[Puffin man]] | ||
+ | * {{Tile|S|6:0}} [[Python man]] | ||
+ | * {{Tile|r|7:0}} [[Raccoon man]] | ||
+ | * {{Tile|r|0:1}} [[Rat man]] | ||
+ | * {{Tile|s|7:0}} [[Rattlesnake man]] | ||
+ | * {{Tile|r|0:1}} [[Raven man]] | ||
+ | * {{Tile|r|4:0}} [[Red panda man]] | ||
+ | * {{Tile|r|6:0}} [[Red squirrel man]] | ||
+ | * {{Tile|r|0:1}} [[Red-winged blackbird man]] | ||
+ | * {{Tile|m|7:0}} [[Rhesus macaque man]] | ||
+ | * {{Tile|R|7:0}} [[Rhinoceros man]] | ||
+ | * {{Tile|r|6:0}} [[Roach man]] | ||
+ | * {{Tile|C|2:0}} [[Saltwater crocodile man]] | ||
+ | * {{Tile|s|7:0}} [[Skink man]] | ||
+ | * {{Tile|s|0:1}} [[Skunk man]] | ||
+ | * {{Tile|B|0:1}} [[Sloth bear man]] | ||
+ | * {{Tile|s|7:0}} [[Sloth man]] | ||
+ | * {{Tile|s|6:0}} [[Slug man]] | ||
+ | * {{Tile|s|7:0}} [[Snail man]] | ||
+ | * {{Tile|t|2:0}} [[Snapping turtle man]] | ||
+ | * {{Tile|o|7:1}} [[Snowy owl man]] | ||
+ | * {{Tile|s|6:0}} [[Sparrow man]] | ||
+ | * {{Tile|W|7:0}} [[Sperm whale man]] | ||
+ | * {{Tile|m|0:1}} [[Spider monkey man]] | ||
+ | * {{Tile|s|4:1}} [[Sponge man]] | ||
+ | * {{Tile|s|7:1}} [[Squid man]] | ||
+ | * {{Tile|s|6:0}} [[Stoat man]] | ||
+ | * {{Tile|s|7:1}} [[Swan man]] | ||
+ | * {{Tile|T|7:1}} [[Tapir man]] | ||
+ | * {{Tile|t|6:0}} [[Thrips man]] | ||
+ | * {{Tile|t|0:1}} [[Tick man]] | ||
+ | * {{Tile|T|6:1}} [[Tiger man]] | ||
+ | * {{Tile|t|2:0}} [[Toad man]] | ||
+ | * {{Tile|C|6:0}} [[Two-humped camel man]] | ||
+ | * {{Tile|v|4:0}} [[Vulture man]] | ||
+ | * {{Tile|W|6:0}} [[Walrus man]] | ||
+ | * {{Tile|W|6:0}} [[Warthog man]] | ||
+ | * {{Tile|w|6:0}} [[Weasel man]] | ||
+ | * {{Tile|s|7:1}} [[White stork man]] | ||
+ | * {{Tile|B|6:0}} [[Wild boar man]] | ||
+ | * {{Tile|w|7:0}} [[Wolf man]] | ||
+ | * {{Tile|w|6:0}} [[Wolverine man]] | ||
+ | * {{Tile|w|6:0}} [[Wombat man]] | ||
+ | * {{Tile|w|7:0}} [[Worm man]] | ||
+ | * {{Tile|w|6:0}} [[Wren man]] | ||
== History == | == History == | ||
− | Present from the first official release of the game, the animal people did not exist as a class but were instead part of a small group of subterranean creatures that harassed your dwarves. | + | Present from the first official release of the game, the animal people did not exist as a class but were instead part of a small group of subterranean creatures that harassed your dwarves. Frogmen, lizardmen, and snakemen emerged from [[23a:cave river|cave rivers]], and antmen, batmen, and ratmen would come out from [[23a:chasm|chasms]] to attack. |
− | [[40d:release information|v0.27.169.32a]] released three-dimensional worlds, and subterranean creatures were moved to flock near generated [[40d:chasm|chasms]], [[40d:underground river|underground rivers]], and [[40d:Underground pool|underground pools]]. | + | [[40d:release information|v0.27.169.32a]] released three-dimensional worlds, and subterranean creatures were moved to flock near generated [[40d:chasm|chasms]], [[40d:underground river|underground rivers]], and [[40d:Underground pool|underground pools]]. Cave swallowmen and olmmen were introduced. The first set of above-ground savage animal peoples were also introduced: leechmen, snailmen, slugmen, and tigermen. |
− | In [[v0.31:release information|v0.31]], every creature was renamed and/or had their properties revamped (for example, "frogman" was changed to "amphibian man" and "batman" was changed to "bat man"). Not | + | In [[v0.31:release information|v0.31]], every creature was renamed and/or had their properties revamped (for example, "frogman" was changed to "amphibian man" and "batman" was changed to "bat man"). Not every animal people were redefined in this version, and some continued to use old codes for many releases. The version also introduced "[[creature variation token|creature variation]]" templates which made converting existing animals to humanoid (and giant) variations much more efficient. Underground features were expanded to the current [[cavern]]s, and subterranean animal peoples formed civilizations. More anthropomorphic variations of animals present at the time were added. |
− | More animal | + | More animal peoples were added to the game in [[v0.34:release information|v0.34]]. |
− | [[Release information/0.42.01|v0.42.01]] allowed animal | + | [[Release information/0.42.01|v0.42.01]] allowed animal peoples to join civilizations, live in sites, and visit forts. Animal peoples became playable as adventurers. A grizzly bear hammerman has much to offer a dwarven society. [[Release information/0.42.04|v0.42.04]] added more animal peoples to the game. |
== Bugs == | == Bugs == | ||
− | * Humanoid versions of animals with the {{token|MEANDERER}} token will keep it when converted, leading to severe issues with their pathfinding. These animal | + | * Humanoid versions of animals with the {{token|MEANDERER}} token will keep it when converted, leading to severe issues with their pathfinding. These animal peoples will move extremely slowly unless when performing a task.{{Bug|9588}} |
− | |||
{{Creatures}} | {{Creatures}} | ||
{{Category|Humanoids}} | {{Category|Humanoids}} | ||
[[Ru:Animal people]] | [[Ru:Animal people]] |