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Editing Bloodline:Ironhold Year 1052A

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==Obsidian==
 
==Obsidian==
 
===24th===
 
===24th===
As my term draws to an end, the dwarves struggle to finish my defense set up. Food is at ~1700. Full writeup due at the end of my term.
+
As my term draws to an end, the dwarves struggle to finish my defense set up. Food is at 1700. Full writeup due at the end of my term.
 
 
==The Final Writeup==
 
Ironhold is in a pretty good place right now. We have a good amount of food, magma where we need it, and water at the ready for future development. I started to set up defenses, with traps and a ballista at the ready. My tomb is in place and adequately engraved. And the fortress itself is 47 strong, which I consider a success, considering I came into power with only 15 sturdy dwarves to work with. I've even begun a military, although as it stands now it is rather weak. We also have a good amount of material to export - our Master Cook cranks out masterpieces every so often, if given enough ingredients, and our stonecrafter is a masterpiece machine! We've been asked to export backpacks, and we have a Legendary Leathercrafter and a ton of leather, so I see this fort remaining profitable and prosperous for years to come.
 
 
 
Some things for my successor: First of all, complete my defense system. The final bridge is being built - once it is done, please link it to the lever in the meting point in the axis of the workshop floor. When this lever is pulled, the bridges covering the pit below will raise, forming walls that block the stairway and doors of that entrance. This forces invaders to walk through a long, zig-zag corridor full of traps I need you to place, while being fired upon by the ballista.
 
 
 
The water reservoir has three floodgates blocking off areas you can expand into. The controls are in a + shaped room 2 or three floors up. The position of the levers corresponds to their respective gates. Also, if you need to expand the magma, just dig channels, and then floor over unneeded magma.
 
===It was a good year for...===
 
* Food! More specifically, tons of it. At last check, we have 1678. Which is enough to sustain at least 80 dwarves.
 
* Money! We have good exports. To my successor - keep the Master Cook cooking, and keep our best stonecrafter crafting. If you can, set up a gem-encrusting operation. Also, start on making backpacks.
 
* Magma and water! We've got the supply worked out, now it's up to my successor to find uses.
 
* Workshops! We seem to have enough, and goods are being made fast and in good quality.
 
* Children! Our sturdy wives are birthing them, and they seem to take a liking to work.
 
* Victory of dwarves over 4 legged creatures! Our lone hunter decided to kill almost every living thing in the northern savanna. This includes elephants.
 
===It was a bad year for===
 
* Booze... We need more. Current count is 171 units.
 
* Stockpiles... They are badly organized and need rethinking. Also, we are out of room for food, and need more barrels.
 
* Wood... Cut more, we always need more.
 
* Urdim "[[User:Ilmmad|ilmmad]]" Sibrekuthir... I broke limbs twice, but I'm up for spring. Please don't make me hunt again. Draft me if you must, I'm wearing steel chain.
 
* Bedding, etc... I managed to carve out enough rooms for almost everyone, but we still need more, as well as beds and coffers for everyone.
 
* Sigun "[[User:Mattmoss|hmxmoss]]" Avuzgeshud... He still needs a tomb, to signify his importance in developing this fortress. Or, when he dies, he could be tossed into the magma. His choice, really.
 
===Best of Luck===
 
I wish the greatest luck upon my successors. If I am ever selected to rule again, I know I will be in command of the greatest fortress in the land! Remember to build yourselves great tombs!
 
 
 
[[Image:Ironholdy2a_end.png]]
 

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