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Editing Bloodline:Shootcommon Chapter 1

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1st Granite, 1061, Early Spring
 
1st Granite, 1061, Early Spring
  
[[Image:01_arrival.png]]
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[[Image:http://i18.photobucket.com/albums/b148/Zirik/Dwarf%20Fortress/01_arrival.png]]
[[Image:02_coal.png]]
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[[Image:http://i18.photobucket.com/albums/b148/Zirik/Dwarf%20Fortress/02_coal.png]]
  
 
We have arrived! The area is not nearly as forbidding as the surveyors described. The entire known population of these untamed wilds is a pair of mountain goats. Maybe the elephants will arrive later. Fortune has struck, and I begin to wonder if this is perhaps too good to be true. There is coal visible in the nearby cliffs. Not only that, there is an exposed vein of platinum higher up the mountainside. We're going to be rich!
 
We have arrived! The area is not nearly as forbidding as the surveyors described. The entire known population of these untamed wilds is a pair of mountain goats. Maybe the elephants will arrive later. Fortune has struck, and I begin to wonder if this is perhaps too good to be true. There is coal visible in the nearby cliffs. Not only that, there is an exposed vein of platinum higher up the mountainside. We're going to be rich!
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4th Felsite, 1061, Late Spring
 
4th Felsite, 1061, Late Spring
  
[[Image:03_chasm.png]]
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[[Image:http://i18.photobucket.com/albums/b148/Zirik/Dwarf%20Fortress/03_chasm.png]]
  
 
Tun Bekomurist was digging out the underground workshop areas when his pick suddenly broke through to a vast chasm! Despite the darkness we can see there are small populations of hostile creatures lurking down there. I have ordered a wall built to block off the area so to prevent unwanted invasions.
 
Tun Bekomurist was digging out the underground workshop areas when his pick suddenly broke through to a vast chasm! Despite the darkness we can see there are small populations of hostile creatures lurking down there. I have ordered a wall built to block off the area so to prevent unwanted invasions.
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9th Felsite, 1061, Late Spring
 
9th Felsite, 1061, Late Spring
  
[[Image:04_petrified_wood.png]]
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[[Image:http://i18.photobucket.com/albums/b148/Zirik/Dwarf%20Fortress/04_petrified_wood.png]]
  
 
We have struck petrified wood! This is not as useful as non-petrified wood, but it is interesting. Also, some traps have been set up at the entrance in case the cougar decides to visit.
 
We have struck petrified wood! This is not as useful as non-petrified wood, but it is interesting. Also, some traps have been set up at the entrance in case the cougar decides to visit.
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Finally summoning up some courage, Ezum Nosimkib the woodcutter went out and struck down the monstrous beast. No more will Shootcommon have to fear the terrible creature.
 
Finally summoning up some courage, Ezum Nosimkib the woodcutter went out and struck down the monstrous beast. No more will Shootcommon have to fear the terrible creature.
  
[[Image:05_aftermath.png]]
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[[Image:http://i18.photobucket.com/albums/b148/Zirik/Dwarf%20Fortress/05_aftermath.png]]
  
 
14th Limestone, 1061, Early Autumn
 
14th Limestone, 1061, Early Autumn
  
[[Image:06_caravan.png]]
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[[Image:http://i18.photobucket.com/albums/b148/Zirik/Dwarf%20Fortress/06_caravan.png]]
  
 
The caravan has arrived! This is our chance to trade for valuable goods. Now, if only our broker would get around to showing up at the trade depot. He seems more intent on sleeping, eating and going on break.
 
The caravan has arrived! This is our chance to trade for valuable goods. Now, if only our broker would get around to showing up at the trade depot. He seems more intent on sleeping, eating and going on break.
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24th Moonstone, 1061, Early Winter
 
24th Moonstone, 1061, Early Winter
  
[[Image:07_goblin.png]]
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[[Image:http://i18.photobucket.com/albums/b148/Zirik/Dwarf%20Fortress/07_goblin.png]]
  
 
A goblin child-snatcher has appeared! And a fox! Fortunately, there are no children in the fortress at the moment. Maybe the goblin will get bored and leave.
 
A goblin child-snatcher has appeared! And a fox! Fortunately, there are no children in the fortress at the moment. Maybe the goblin will get bored and leave.
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20th Opal, 1061, Mid-Winter
 
20th Opal, 1061, Mid-Winter
  
[[Image:08_trade.png]]
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[[Image:http://i18.photobucket.com/albums/b148/Zirik/Dwarf%20Fortress/08_trade.png]]
  
 
The traders have indicated which items they will pay more for. To the next ruler of Shootcommon, make sure to have the craftsdwarves make plenty of this stuff!
 
The traders have indicated which items they will pay more for. To the next ruler of Shootcommon, make sure to have the craftsdwarves make plenty of this stuff!
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Status:
 
Status:
 
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[[Image:http://i18.photobucket.com/albums/b148/Zirik/Dwarf%20Fortress/09_status.png]]
[[Image:09_status.png]]
 
  
 
Fortress lower level:
 
Fortress lower level:
 
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[[Image:http://i18.photobucket.com/albums/b148/Zirik/Dwarf%20Fortress/Shootcommon-17-region1-1062-52.png]]
[[Image:Shootcommon-17-region1-1062-52.png]]
 
 
 
 
The large room in the North contains the forges and smelters. The bookkeeper's office is the small room on the West of the main corridor. The mayor's bedroom, dining room and office are under construction just East of there.
 
The large room in the North contains the forges and smelters. The bookkeeper's office is the small room on the West of the main corridor. The mayor's bedroom, dining room and office are under construction just East of there.
  
 
Fortress middle level:
 
Fortress middle level:
 
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[[Image:http://i18.photobucket.com/albums/b148/Zirik/Dwarf%20Fortress/Shootcommon-18-region1-1062-52.png]]
[[Image:Shootcommon-18-region1-1062-52.png]]
 
 
 
 
The most interesting part of the fortress. The array of small rooms on the West is the bedroom area. The next ruler will have to complete construction. The main hall is in the centre. The stairs down lead to the forge area and offices, and the stairs up lead up to the entrance level. The Southern corridor leading to a stairway allows access to a room that was planned to be an archery range. The rooms to the East are the dining hall and kitchens. The farm can be seen South of there. The kitchen area has a few vents that lead up to the surface to prevent miasma from clouding the air. The tops of the vents are still under construction.
 
The most interesting part of the fortress. The array of small rooms on the West is the bedroom area. The next ruler will have to complete construction. The main hall is in the centre. The stairs down lead to the forge area and offices, and the stairs up lead up to the entrance level. The Southern corridor leading to a stairway allows access to a room that was planned to be an archery range. The rooms to the East are the dining hall and kitchens. The farm can be seen South of there. The kitchen area has a few vents that lead up to the surface to prevent miasma from clouding the air. The tops of the vents are still under construction.
  
 
Fortress entrance level:
 
Fortress entrance level:
 
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[[Image:http://i18.photobucket.com/albums/b148/Zirik/Dwarf%20Fortress/Shootcommon-19-region1-1062-52.png]]
[[Image:Shootcommon-19-region1-1062-52.png]]
 
 
 
 
Here you can see the various workshops and stockpiles still outside the fortress. Over time these should be moved inside.
 
Here you can see the various workshops and stockpiles still outside the fortress. Over time these should be moved inside.

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