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− | {{Quality|Superior}} | + | {{Quality|Superior|21:35, 20 September 2016 (UTC)}} |
{{av}} | {{av}} | ||
− | {{ | + | {{old}} |
− | + | :''See also: [[scroll]]'' | |
− | + | '''Books''' are a type of item. They are written in by players in [[adventurer mode]] and by citizens or visiting scholars in [[fortress mode]]. | |
− | + | Books are created in the [[craftsdwarf's workshop]] out of a written-on [[quire]], [[thread]], and a [[book binding]]. | |
− | + | Book bindings can be made from [[wood]], [[stone]], [[metal]], and [[glass]]. Both wood and stone bindings are made at a [[craftsdwarf's workshop]], metal bindings are shaped at a [[metalsmith's forge]], and glass bindings are created at a [[glass furnace]]. | |
− | + | Books are stored in [[libraries]] (specifically [[bookcase]]s). | |
− | + | Written books can be found under "codices" in the {{k|z}} Stocks screen and in the {{k|L}} Artifacts screen. | |
− | + | One must be a [[Reader]] of at least Novice skill in order to read a book. | |
− | + | == Topics == | |
+ | === Necromancy === | ||
+ | Necromancy books cannot normally be created by players either in [[adventurer mode]] or [[fortress mode]], but will be written during world generation by necromancers and various demonic rulers. | ||
− | + | Books on necromancy are found sitting on [[table]]s in the tower or keep of the entity that wrote them. | |
− | + | If a [[Necromancer]] visits your fortress, he may bring books with him. Books with secrets in them are considered [[artifact]]s; they will appear on your fortress's [[Artifact]]s list and may be stored in stockpiles that allow artifact-quality finished goods. | |
− | + | Some books may contain "secrets of life and death", which when read by an adventurer will make him a [[necromancer]]—immune to death from age, free from the mortal concerns of sleep, hunger and thirst, and able to raise zombies. An adventurer who has learned the secrets of life and death CAN write his own books containing the secrets of life and death, and can thus spread necromancy. This makes it possible to attack a Tower in Adventure Mode, read the slab containing the secrets, go to your retired fort, and write a book on the secrets of life and death there. When you unretire the fort, it will only be a matter of time before everyone in the fort is a necromancer. | |
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=== Art === | === Art === | ||
+ | Art books describe [[poetic forms]], [[dance forms]] and [[musical forms]]. | ||
− | + | === Scholarly === | |
− | + | Scholarly books include [[topic]]s on mathematics, philosophy, history, geography, medical science, natural science, astronomy, engineering, and chemistry. | |
− | === | ||
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− | + | Within each topic there are "[[knowledge]] branches". | |
− | + | [[Civilization]]s practice different forms of scholarship. Dwarves practice all forms of scholarship (while still preferring craftsdwarfship to books), elves do elfy stuff, and for humans it is randomized for each instance of civilization (scholar types are based on the civilization's values and jobs). | |
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=== Other === | === Other === | ||
+ | Books may be autobiographies, or about other historical characters or locations the author has had contact with. Books may also be commentaries on other books. | ||
− | + | [[Bookkeeper]]s don't require a book or [[scroll]] to update stockpile records, oddly enough. | |
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{{Translation | {{Translation | ||
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{{Category|Items}} | {{Category|Items}} | ||
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