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===Creatures, u===
 
===Creatures, u===
[[File:Creatures-tab.png|thumb|The creatures tab.]]
 
 
The Creat{{key|u}}res command gives detailed information on creatures: a [[dwarf]], an [[creature|animal]], a [[goblin]], etc.
 
The Creat{{key|u}}res command gives detailed information on creatures: a [[dwarf]], an [[creature|animal]], a [[goblin]], etc.
 
This command has several different tabs:
 
This command has several different tabs:
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===Tasks, t===
 
===Tasks, t===
[[File:Tasks-tab.png|thumb|The tasks tab.]]
 
A list of the tasks that your dwarves are doing, as well as pending tasks. You can jump to the specific dwarves, or go to their information pages from here.
 
  
 
===Places, P===
 
===Places, P===
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* [[Zone]]s, such as refuse, pastures, clay gathering, [[room]]s, and meeting halls.
 
* [[Zone]]s, such as refuse, pastures, clay gathering, [[room]]s, and meeting halls.
 
**You can also assign a [[room]] to belong to a specific dwarf here.
 
**You can also assign a [[room]] to belong to a specific dwarf here.
* Named [[location]]s designated in your fortress (libraries, temples, guildhalls, taverns)
+
* Named [[location]]s such as hospitals, taverns, temples, and guild halls
** In this tab you can control the supplies desired for your locations, as well as designate a worker/workers for the location as appropriate.
 
 
* [[Stockpile]]s where you can change what types of objects are stored there, how many [[barrel|barrels]] are used, etc.
 
* [[Stockpile]]s where you can change what types of objects are stored there, how many [[barrel|barrels]] are used, etc.
 
* [[Workshop]]s where you can change what tasks are being worked on, set a particular task to repeat or be suspended, or change who is allowed to use the workshop.  
 
* [[Workshop]]s where you can change what tasks are being worked on, set a particular task to repeat or be suspended, or change who is allowed to use the workshop.  
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===Traffic, T===
 
===Traffic, T===
The {{k|T}}raffic command allows you to assign high and low [[traffic]] areas so your dwarves can try to avoid certain tiles.
+
The {{h|T}}raffic command allows you to assign high and low traffic areas so your dwarves can try to avoid certain tiles.
 
 
  
 
==Order your Dwarves==
 
==Order your Dwarves==
 
These commands affect what your dwarves do.  
 
These commands affect what your dwarves do.  
===Mine, m===
 
===Logging, l===
 
===Gather plants, g===
 
===Smooth, v===
 
===Remove orders, x===
 
 
===Build, b===
 
===Build, b===
 
Use this command to {{key|b}}uild rooms, place [[furniture]], start [[Farm plot|farm]] plots, and such. In addition to a long list of items which can be scrolled through with the {{k|+}}/{{k|-}} keys, there are also a few sub-menus:
 
Use this command to {{key|b}}uild rooms, place [[furniture]], start [[Farm plot|farm]] plots, and such. In addition to a long list of items which can be scrolled through with the {{k|+}}/{{k|-}} keys, there are also a few sub-menus:
*{{key|o}} '''[[Workshop|Workshops]]'''
+
*{{key|w}} '''[[Workshop|Workshops]]'''
**{{key|u}} '''[[Furnace|Furnaces]]'''
+
*{{k|e}} '''[[Furnace|Furnaces]]'''
*{{key|f}} '''[[Furniture]]'''
+
*{{key|C}} '''[[Construction]]'''
*{{key|p}} '''[[Door]]s/[[hatch]]es'''
+
*{{key|T}} '''[[Trap|Traps]]'''
*{{key|n}} '''[[Construction]]s'''
+
*{{key|M}} '''[[Machine component|Machine components]]'''
*{{key|m}} '''[[Machine]]s/fluids'''
+
===Designate, d===
*{{key|r}} '''[[Cage]]s/[[restraint]]s'''
+
{{key|d}}  [[Designations]] menu
*{{key|t}} '''[[Trap|Traps]]'''
+
*{{k|d}} Mine - Mark solid walls to [[mining|mine]]
*{{key|y}} '''Military'''
+
*{{k|h}} Channel - Mark to solid walls or floors to [[channel]] downwards. This will create a ramp on the Z-level below the miner.
*{{key|T}} '''Trade depot'''
+
*{{k|z}} Remove Upstairs/Ramps - Mark stairs and ramps to remove them.
 
+
*{{k|u}} Upward Stairway - Mark to dig up [[stairs]] into solid wall.
===Designate, i===
+
*{{k|j}} Downward Stairway - Mark to dig down stairs into either a solid wall or a floor.
'''Warning: not up-to-date for v50'''
+
*{{k|i}} Up/Down Stairway - Mark to dig up/down stairs into a solid wall.
 +
*{{k|r}} Upward Ramp - Mark to dig a [[ramp]] into a solid wall
 +
*{{k|t}} Chop Down Trees - Mark trees to be [[wood cutter|cut]]  
 +
*{{k|p}} Gather Plants - Mark [[plant|plants]] to be [[herbalist|gathered]]
 +
*{{k|s}} Smooth Stone - Mark walls or floor for an [[engraver]] to smooth. This must be done before you can engrave or carve fortifications.
 +
*{{k|e}} Engrave Stone -  Mark smoothed walls or floors to [[engraving|engrave]] art into.
 +
*{{k|a}} Carve Fortifications - Mark smoothed walls to carve [[fortification]]s into.
 +
*{{k|V}} Toggle Engravings - Mark engraved tiles to toggles their display.
 +
*{{k|x}} Remove Designation - Removes any designation that was made with the {{k|d}} menu
 +
*{{k|n}} Remove Constructions - Marks constructions for removal.
  
  
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===Zones, z===
+
*{{k|o}} Set Traffic Areas - Set [[traffic]] areas.
{{key|z}} Mark an [[activity zone]] for drinking [[water]], [[fishing]], [[dump]], [[pasture|pen/pasture]], [[Activity zone#Pit/Pond|pit/pond]], [[sand]] collection, [[clay]] collection, [[meeting hall]], [[hospital]], [[animal training]]. This interface is the reverse of designate and stockpile commands: you mark out the rectangular area first, and define what it does afterward.
+
 
 +
===Stockpile, p===
 +
{{key|p}} Used to create [[stockpile|stockpiles]].
 +
*{{k|a}} Animal
 +
*{{k|u}} Furniture Storage
 +
*{{k|y}} Corpses
 +
*{{k|s}} Stone
 +
*{{k|e}} Gem
 +
*{{k|h}} Cloth
 +
*{{k|z}} Ammo
 +
*{{k|g}} Finished Goods
 +
*{{k|p}} Weapons
 +
*{{k|f}} Food
 +
*{{k|w}} Wood
 +
*{{k|b}} Bar/Block
 +
*{{k|l}} Leather
 +
*{{k|n}} Coins
 +
*{{k|d}} Armor     
 +
===Zones, i===
 +
{{key|i}} Mark an [[activity zone]] for drinking [[water]], [[fishing]], [[dump]], [[pasture|pen/pasture]], [[Activity zone#Pit/Pond|pit/pond]], [[sand]] collection, [[clay]] collection, [[meeting hall]], [[hospital]], [[animal training]]. This interface is the reverse of designate and stockpile commands: you mark out the rectangular area first, and define what it does afterward.
 +
===Squads, s===
 +
{{k|s}} This command is used to control your military squads. The options are:
 +
*{{k|k}} Attack - Selected squad will attack the selected enemies.
 +
*{{k|m}} Move - Selected squad will station to a specific location you choose.
 +
*{{k|o}} Cancel orders - Cancels a station or kill order.
 +
*{{k|z}} Center on Squad - Zooms to the commander of the squad.
 +
*{{k|s}} View Schedule - Brings up the military scheduling screen.
 +
*{{k|t}} Sched - Toggles between all available schedules.
 +
*{{k|p}} Select Individuals - Lets you issue orders to individual soldiers instead of the entire squad.
  
===Squads, q===
 
This menu is used to control your military s{{key|q}}uads. You have to select what squads you want to apply what orders to using the checkboxes. The orders are:
 
* Attack - Selected squad will attack the selected enemies.
 
* Station - Selected squad will station to a specific location you choose.
 
* Patrol - Order the entire squad(s) to patrol a specified set of waypoints
 
* Defend [[burrow]] - Defend a specific burrow
 
* Train - Order your squad(s) to train immediately
 
* Cancel orders - Cancels any of the above orders.
 
* Equip - Opens the equipment screen for the selected squad(s).
 
* Schedule - Brings up the military scheduling screen.
 
  
 
==Fortress Information==
 
==Fortress Information==
  
 
These commands take you away from the map, to an informational screen. Some of them also let you give orders.  
 
These commands take you away from the map, to an informational screen. Some of them also let you give orders.  
 +
===Announcements, a===
 +
{{key|a}} This screen logs the announcements that appear at the bottom of the screen. Use it to see any you missed, or scroll up the early history of your fortress.
  
===World map, Y===
+
===Civilizations, c===
====Civilizations====
+
{{key|c}} A list of other civilizations that you have personally encountered (and thus within distance for [[trade]] or [[siege|war]]). Civilizations are marked with a ''P'' if you are at peace with them, or with a ''W'' if you are at war. Pressing {{key|Tab}} lets you check total exports and imports, and standing trade agreements.
A list of other civilizations that you have personally encountered (and thus within distance for [[trade]] or [[siege|war]]). Civilizations are marked with a ''P'' if you are at peace with them, or with a ''W'' if you are at war. Pressing {{key|Tab}} lets you check total exports and imports, and standing trade agreements.
 
 
 
  
===Military===
+
===Unit List, u===
'''No longer existent in v50'''
+
{{key|u}} A list of every creature on the map. Dwarves are listed first, then [[tame]] animals, then hostile creatures, then wild animals. Even dead creatures are listed here, so you can track your fallen dwarves.
 +
* {{key|z}} '''Zoom to Creature''' This takes you to [[#View_Units.2C_v|View Creature]] mode, with the cursor centered on the selected creature.
 +
* {{key|v}} '''View Profile'''
 +
* {{key|b}} '''Zoom to Building''' Takes you to the [[building]] associated with the dwarf's current task. For hauling tasks, this is the destination [[stockpile]].
 +
* {{key|m}} '''Manager''' Takes you to the [[Manager#Setting_up_work_orders|job manager]] screen.
  
Access the [[military]] screen
+
===Military, m===
 +
{{key|m}} Access the [[military]] screen
 
* {{key|p}} '''Positions''' Create and remove squads and assign dwarves to them.
 
* {{key|p}} '''Positions''' Create and remove squads and assign dwarves to them.
 
* {{key|a}} '''Alerts''' Create configure alerts. Used in conjunction with burrows to define a '''CIV Alert''', a safe place that dwarves will be forced to go when turned on. Can also be used to change the active alert schedule for your squads.
 
* {{key|a}} '''Alerts''' Create configure alerts. Used in conjunction with burrows to define a '''CIV Alert''', a safe place that dwarves will be forced to go when turned on. Can also be used to change the active alert schedule for your squads.
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* {{key|s}} '''Schedule''' Used to modify the [[schedule|orders]] for an alert.
 
* {{key|s}} '''Schedule''' Used to modify the [[schedule|orders]] for an alert.
  
===Fortress Overview===
+
===Room List, R===
''' No longer existent in v50'''
+
{{key|R}} Lists all [[Room|Rooms]], [[Building|Buildings]], [[Stockpile|Stockpiles]], and even [[Activity zone|Activity zones]] in the fortress. For rooms, it includes the room's quality and the owner's name. It includes quick access to each room's {{k|q}} and {{k|t}} menus.
 +
 
 +
===Locations and Occupations, l===
 +
{{key|l}} A list of the [[location|locations]] designated in your fortress (libraries, temples, & taverns).  In this screen you can control the supplies desired for your locations, as well as designate a worker/workers for the location as appropriate.
 +
 
 +
 
  
This screen is filled with useful information, like your fortress's net worth, and how much food and drink you have left.  
+
===Fortress Overview, z===
 +
{{key|z}} This screen is filled with useful information, like your fortress's net worth, and how much food and drink you have left.  
 
* '''Animals''' A list of all tame [[creature|animals]] in your fort.
 
* '''Animals''' A list of all tame [[creature|animals]] in your fort.
 
* '''Kitchen''' From here you can specify what [[food|foods]] can be [[cook|cooked]] or [[brew|brewed]].  
 
* '''Kitchen''' From here you can specify what [[food|foods]] can be [[cook|cooked]] or [[brew|brewed]].  
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* '''Health''' Shows an overview of the health status of the fortress, once you have a [[Chief medical dwarf]].
 
* '''Health''' Shows an overview of the health status of the fortress, once you have a [[Chief medical dwarf]].
 
See [[Status]] for more details.
 
See [[Status]] for more details.
 +
 +
==Miscellaneous==
  
  
===Redefining hotkeys===
+
===Hot keys, h===
[[File:Settings-keybindings-tab.png|thumb|Keybindings settings (Esc -> Settings -> Keybindings tab)]]
+
{{key|h}} Define or redefine [[Hotkeys]]
Hotkeys can be redefined in the Settings menu, under the keybindings tab.
 
  
 
{{Category|Guides}}
 
{{Category|Guides}}
 
{{Category|Interface}}
 
{{Category|Interface}}

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