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Editing Creature token
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| Caste | | Caste | ||
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− | | | + | | Gives the creature a bonus in caves. Also causes [[cave adaptation]]. |
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| Caste | | Caste | ||
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− | | Allows the creature to have all-around vision | + | | Allows the creature to have all-around vision as long as it has multiple heads that can see. |
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*a unit with the {{token|NO_AGING|c}} token added via {{token|CE_ADD_TAG|c}}. (This allows for the default exclusion of elves and goblins, unless raised as intelligent undead.) | *a unit with the {{token|NO_AGING|c}} token added via {{token|CE_ADD_TAG|c}}. (This allows for the default exclusion of elves and goblins, unless raised as intelligent undead.) | ||
− | <small>''This token should not be confused with other NIGHT_CREATURE_X tokens. | + | <small>''This token should not be confused with other NIGHT_CREATURE_X tokens. This token is not entirely well understood at the present time.''</small> |
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| Caste | | Caste | ||
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− | | The creature is biologically sexless | + | | The creature is biologically sexless. Makes the creature unable to [[breeding|breed]]. |
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| Caste | | Caste | ||
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− | | Creature does not need to sleep | + | | Creature does not need to sleep. Can still be rendered unconscious by other means. |
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| Caste | | Caste | ||
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− | | Creature can't become tired or over-exerted from taking too many combat actions | + | | Creature can't become tired or over-exerted from taking too many combat actions or moving at full speed for extended periods of time. |
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