v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing DF2014:Thirst
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "DF2014"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 5: | Line 5: | ||
[[Dwarf|Dwarves]], given time, will eventually get '''thirsty''', as indicated by a blue down [[Status icon|arrow]] blinking over the thirsty dwarf. If a dwarf fails to drink in time, the thirst will proceed to dehydration and eventually death. A dwarf needs to drink about once in every three weeks. | [[Dwarf|Dwarves]], given time, will eventually get '''thirsty''', as indicated by a blue down [[Status icon|arrow]] blinking over the thirsty dwarf. If a dwarf fails to drink in time, the thirst will proceed to dehydration and eventually death. A dwarf needs to drink about once in every three weeks. | ||
− | A thirsty dwarf prefers to drink [[Alcohol|booze]] - if none is available, they will go to the nearest [[water]] source and drink, ideally being a [[well]] inside the fortress, but they will drink from a [[river]], [[brook]], or even [[murky pool]]s if there are no other sources of water. A dwarf can live indefinitely on water alone, but without alcohol they will suffer bad thoughts, reduced movement speed/workrate, and combat abilities: making a dwarf's efficiency highly alcohol-dependent. While dwarves prefer an abundance of alcohol, | + | A thirsty dwarf prefers to drink [[Alcohol|booze]] - if none is available, they will go to the nearest [[water]] source and drink, ideally being a [[well]] inside the fortress, but they will drink from a [[river]], [[brook]], or even [[murky pool]]s if there are no other sources of water. A dwarf can live indefinitely on water alone, but without alcohol they will suffer bad thoughts, reduced movement speed/workrate, and combat abilities: making a dwarf's efficiency highly alcohol-dependent. While dwarves prefer an abundance of alcohol, they cannot survive on alcohol alone and will eventually dehydrate and die without drinking water (e.g. trapped with alcohol but no water). |
Dwarves seem to be capable of subsisting on [[vomit]] and slime in particularly dire times, though this is (as to be expected) traumatizing and will quickly result in mental breakdowns and [[insanity]]. This will usually only happen in cases of dwarves walling themselves in and being forgotten, and in challenging embark locations. | Dwarves seem to be capable of subsisting on [[vomit]] and slime in particularly dire times, though this is (as to be expected) traumatizing and will quickly result in mental breakdowns and [[insanity]]. This will usually only happen in cases of dwarves walling themselves in and being forgotten, and in challenging embark locations. |