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Editing DF2014 Talk:Advanced world generation
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After some testing with Volcanism Min/Max, Variances, Mesh, and Minimum Volcanoes, I discovered that the only entry that actually was responsible for generating volcanoes was the Minimum Volcano number. Set at 0, I never spawned any volcanoes during worldgen. Set to any number above zero, and it always spawned exactly that many volcanoes. | After some testing with Volcanism Min/Max, Variances, Mesh, and Minimum Volcanoes, I discovered that the only entry that actually was responsible for generating volcanoes was the Minimum Volcano number. Set at 0, I never spawned any volcanoes during worldgen. Set to any number above zero, and it always spawned exactly that many volcanoes. | ||
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== Other Map Dimension Values May Not Work == | == Other Map Dimension Values May Not Work == | ||
Confirmed in .06 (and likely forever.) I made one with 85x85 and I still got 65x65 anyways. | Confirmed in .06 (and likely forever.) I made one with 85x85 and I still got 65x65 anyways. | ||
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