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Editing D init.txt
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− | {{Quality| | + | {{migrated article}} |
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The '''d_init.txt''' file can be used to make many adjustments to the game's behavior, such as enabling autosave or changing the population limit, as well as some [[technical tricks]] to improve framerate by deactivating features like weather and temperature. | The '''d_init.txt''' file can be used to make many adjustments to the game's behavior, such as enabling autosave or changing the population limit, as well as some [[technical tricks]] to improve framerate by deactivating features like weather and temperature. | ||
− | This file is located at <code>[[Game folder|<Dwarf Fortress>]]/prefs/d_init.txt</code>. | + | This file is located at <code>[[Game folder|<Dwarf Fortress>]]/prefs/d_init.txt</code>. Changes made to this file take effect the next time the game is loaded, and apply to all worlds. The file can be edited manually or manipulated by an external launcher such as the [[Utility:Lazy Newb Pack|Lazy Newb Pack]]. |
− | The contents of the default ''' | + | The contents of the default '''d_init.txt''' file can be found below: |
==Default settings== | ==Default settings== | ||
− | {{gamedata|title= | + | {{gamedata|title=d_init.txt|whitespace=pre-wrap}} |
== Bugs == | == Bugs == |