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| Wilderness irritation minimum || 1 to 100,000 || If the hidden agitation counter is at this value or below, no agitated wildlife will spawn. || 2000, 2000, 0 | | Wilderness irritation minimum || 1 to 100,000 || If the hidden agitation counter is at this value or below, no agitated wildlife will spawn. || 2000, 2000, 0 | ||
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− | | Wilderness irritation decay || 0 to 100,000 || Causes wildlife to be less irritated after every year. A higher value will make them less irritated faster. Normal default values are 500 on '''Normal''' and 100 on '''Hard'''. | + | | Wilderness irritation decay || 0 to 100,000 || Causes wildlife to be less irritated after every year. A higher value will make them less irritated faster. Normal default values are 500 on '''Normal''' and 100 on '''Hard'''. However, the setting actually controls irritation minimum due to a bug. || 2000, 2000, 0 |
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| Werebeast attack period (seasons) || 0 to 100 || How many seasons must pass before a werebeast may attack your fortress.{{verify}} || 10, 10, 8 | | Werebeast attack period (seasons) || 0 to 100 || How many seasons must pass before a werebeast may attack your fortress.{{verify}} || 10, 10, 8 |