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| Curious wilderness creatures can come to cause trouble || Yes/No || Controls whether agitated animals can assault your fortress, and whether animals will spawn with the intent to steal items. || No, Yes, Yes | | Curious wilderness creatures can come to cause trouble || Yes/No || Controls whether agitated animals can assault your fortress, and whether animals will spawn with the intent to steal items. || No, Yes, Yes | ||
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− | | Enemy population triggers || 1 to 300 || Likely affects when invasions occur, and how difficult they are. Met when you have this many citizens.{{verify}} || 0/0/0/0/0, 20/50/80/110/140, 15/30/40/55/70 | + | | Enemy population triggers || 1 to 300 || Likely affects when invasions attacks occur, and how difficult they are. Met when you have this many citizens.{{verify}} || 0/0/0/0/0, 20/50/80/110/140, 15/30/40/55/70 |
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| Enemy production triggers || 0 to 100,000,000 || Likely affects when invasions occur, and how difficult they are. Met when you've created this much wealth.{{verify}} || 0/0/0/0/0, 5000/25000/100000/200000/300000, 2500/12500/50000/100000/150000 | | Enemy production triggers || 0 to 100,000,000 || Likely affects when invasions occur, and how difficult they are. Met when you've created this much wealth.{{verify}} || 0/0/0/0/0, 5000/25000/100000/200000/300000, 2500/12500/50000/100000/150000 | ||
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| Megabeast attack period (seasons) || 0 to 100 || How many seasons must pass before a megabeast may attack your fortress.{{verify}} || 10, 10, 8 | | Megabeast attack period (seasons) || 0 to 100 || How many seasons must pass before a megabeast may attack your fortress.{{verify}} || 10, 10, 8 | ||
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− | | Forgotten beast sensitivity || 1 to 100,000 || | + | | Forgotten beast sensitivity || 1 to 100,000 || Unknown; a smaller value will cause forgotten beasts to attack sooner. || 10000, 10000, 10000 |
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− | | Forgotten beast irritation minimum || 1 to 100,000 || | + | | Forgotten beast irritation minimum || 1 to 100,000 || Unknown; a smaller value will cause forgotten beasts to attack sooner. || 5000, 5000, 2000 |
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− | | Forgotten beast wealth divisor || 1 to 100,000 || | + | | Forgotten beast wealth divisor || 1 to 100,000 || Likely increases the amount of wealth you need to create before a forgotten beast attacks.{{verify}} || 40, 40, 40 |
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− | | Wilderness sensitivity || 1 to 100,000 || Performing nature-disrupting actions such as cutting down trees will agitate wildlife and may cause them to attack. A smaller value will | + | | Wilderness sensitivity || 1 to 100,000 || Performing nature-disrupting actions such as cutting down trees will agitate wildlife and may cause them to attack. A smaller value will increase the amount wildlife is agitated by. || 10000, 10000, 10000 |
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− | | Wilderness irritation minimum || 1 to 100,000 || | + | | Wilderness irritation minimum || 1 to 100,000 || Likely affects the maximum rate at which agitated wildlife will attack.{{verify}} || 2000, 2000, 0 |
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− | | Wilderness irritation decay || 0 to 100,000 || Causes wildlife to be less irritated after every | + | | Wilderness irritation decay || 0 to 100,000 || Causes wildlife to be less irritated after every season{{verify}}. A higher value will make them less irritated faster. || 2000, 2000, 0 |
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| Werebeast attack period (seasons) || 0 to 100 || How many seasons must pass before a werebeast may attack your fortress.{{verify}} || 10, 10, 8 | | Werebeast attack period (seasons) || 0 to 100 || How many seasons must pass before a werebeast may attack your fortress.{{verify}} || 10, 10, 8 | ||
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| Siege frequency (percentage, otherwise raid) || 0 to 100 || Percentage chance to receive a siege instead of an ambush. || 0, 25, 50 | | Siege frequency (percentage, otherwise raid) || 0 to 100 || Percentage chance to receive a siege instead of an ambush. || 0, 25, 50 | ||
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− | | Cavern dweller scale (increase per attack) || 0 to 100 || | + | | Cavern dweller scale (increase per attack) || 0 to 100 || Unknown. Likely affects how rapidly the amount of enemies cavern dwellers will send increases.{{verify}} || 0, 10, 20 |
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| Cavern dweller maximum attackers || 0 to 500 || The maximum amount of enemies that can be thrown at you when cavern dwellers attack. || 0, 50, 75 | | Cavern dweller maximum attackers || 0 to 500 || The maximum amount of enemies that can be thrown at you when cavern dwellers attack. || 0, 50, 75 |