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Editing Divine metal
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− | {{Quality| | + | {{Quality|Fine|01:53, 29 July 2014 (UTC)}} |
{{av}} | {{av}} | ||
{{spoiler}} | {{spoiler}} | ||
− | {{Metal | + | {{Metal|name=Divine metal|color=0:0:1 |
− | |name=Divine metal | ||
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− | |color=0:0:1 | ||
|ore= | |ore= | ||
* N/A | * N/A | ||
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|properties= | |properties= | ||
− | * [[Material value]] | + | * [[Material value]] 300 |
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* [[Melting point]] None | * [[Melting point]] None | ||
* [[Boiling point]] None | * [[Boiling point]] None | ||
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* [[Metalsmith's forge|Metal crafting]] | * [[Metalsmith's forge|Metal crafting]] | ||
|wiki=List of fictional elements, materials, isotopes and atomic particles}} | |wiki=List of fictional elements, materials, isotopes and atomic particles}} | ||
− | + | '''Divine metals''' are special, procedurally generated [[metal]]s that can be found in [[vault]]s. Divine metals are used as material for items, [[weapon]]s and [[armor]] used by [[angel]]s, who ruthlessly protect the vault's priceless treasures. (Similar [[divine fabric]]s are used by vault guardians for clothing and soft items.) | |
− | '''Divine metals''' are special, procedurally generated [[metal]]s that can be found in [[vault]]s | ||
== Traits == | == Traits == | ||
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− | + | Divine metals appear to have identical [[Material definition token|material properties]] and list of items craftable from them; the only difference between them are the name and [[deity]] association. All divine metals have high yield values of 1000000 and fracture values of 2000000, and perfect strain-at-yield values of 0. They are extremely light, at only a solid density of 1000, and have a superior max edge of 12000. They are granted [[sphere]]s matching the associated [[deity]] that has created the metal (and the guardians who wield it), and a descriptive name with the formula of "(adjective) metal" — examples of such are "multicoloured metal", "pale metal", and "twisting metal". | |
− | + | Overall, their material properties are much better than the corresponding values of [[steel]] and mostly worse to those of [[adamantine]]. They are terrifyingly potent when used for edged weapons, due to their ultra-sharpness, but despite their light weight, even blunt weapons tend to be highly effective (unlike adamantine, which is worthless for blunt weapons). | |
− | [[ | + | |
+ | Weapons and armour made of divine metals may be tested in the [[Arena]]. | ||
{{Translation | {{Translation | ||
| dwarven = Nabaskel | | dwarven = Nabaskel | ||
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<!--to make sure this page comes up when searching for a specific divine metal--> | <!--to make sure this page comes up when searching for a specific divine metal--> | ||
− | == | + | == List == |
− | + | * rusted metal (blight) | |
− | + | * twisting metal (chaos) | |
− | + | * dark metal (darkness) | |
− | + | * glowing metal (dawn) | |
− | + | * bright metal (day) | |
− | + | * pale metal (death) | |
− | + | * pock-marked metal (deformity) | |
− | + | * blistered metal (disease) | |
− | + | * ruddy metal (earth) | |
− | + | * flickering metal (fire) | |
− | + | * faceted metal (jewels) | |
− | + | * shining metal (light) | |
− | + | * flashing metal (lightning) | |
− | + | * translucent metal (moon) | |
− | + | * frosty metal (mountains) | |
− | + | * slick metal (muck) | |
− | + | * singing metal (music) | |
− | + | * black metal (night) | |
− | + | * multicolored metal (rainbows) | |
− | + | * clear blue metal (sky) | |
− | + | * twinkling metal (stars) | |
− | + | * crashing metal (storms) | |
− | + | * blazing metal (sun) | |
− | + | * booming metal (thunder) | |
− | + | * searing metal (torture) | |
− | + | * flowing metal (volcanos) | |
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{{Category|Metals}}{{Category|Materials}} | {{Category|Metals}}{{Category|Materials}} | ||
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