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Editing Farm size calculations
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:'''*''': ''Average 5 plants per harvest (Legendary farmer with fertilization)'' | :'''*''': ''Average 5 plants per harvest (Legendary farmer with fertilization)'' | ||
− | A beginning fortress has 7 dwarves, each of which consumes 7 | + | A beginning fortress has 7 dwarves, each of which consumes 7 [[Main:urist|urist]]s of food and drink per dwarf per season, or 196 for the whole fortress for the year. The starting group can theoretically be supported by a single farm tile, but in practice a larger farm will be necessary since a young fortress is unable to use farm tiles to their fullest potential. |
A properly-managed and fully-utilized 3x3 plot growing plump helmets can produce an average of up to 2700 units of alcohol per year, enough to provide food (through booze-[[cooking]] with seeds) and drink for a fortress of 95 dwarves. A similar 5x5 plot can produce up to 7500 units of food and drink per year, enough to support 265 dwarves. | A properly-managed and fully-utilized 3x3 plot growing plump helmets can produce an average of up to 2700 units of alcohol per year, enough to provide food (through booze-[[cooking]] with seeds) and drink for a fortress of 95 dwarves. A similar 5x5 plot can produce up to 7500 units of food and drink per year, enough to support 265 dwarves. |