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[[File:coal_sprite_preview.png|right]]'''Fuel''', '''coal''', and '''refined coal''' are three in-game terms that refer to the same thing, any unit of [[charcoal]] or [[coke]], the two fuels used to power high-temperature industries, namely [[Metalsmithing|metalworking]], [[glassworking]], and [[pottery]]. One unit of either of these fuels is required for every task at a conventional (non-magma) [[smelter]], [[forge]], [[kiln]], or [[glass furnace]]. [[Magma smelter|Magma versions]] of these facilities do not need fuel, and in fact ''cannot'' use conventional fuel to power them, if their magma sources fail. Fuel is also used as a reactant in the pig iron and steel creation process ''(see [[#Pig iron and steel production|below]])''. | [[File:coal_sprite_preview.png|right]]'''Fuel''', '''coal''', and '''refined coal''' are three in-game terms that refer to the same thing, any unit of [[charcoal]] or [[coke]], the two fuels used to power high-temperature industries, namely [[Metalsmithing|metalworking]], [[glassworking]], and [[pottery]]. One unit of either of these fuels is required for every task at a conventional (non-magma) [[smelter]], [[forge]], [[kiln]], or [[glass furnace]]. [[Magma smelter|Magma versions]] of these facilities do not need fuel, and in fact ''cannot'' use conventional fuel to power them, if their magma sources fail. Fuel is also used as a reactant in the pig iron and steel creation process ''(see [[#Pig iron and steel production|below]])''. | ||
− | Both "charcoal" and "coke" are considered [[bar]]s; they are found under the "bars" section of the [[stocks|{{k|k}}-stocks]] menu | + | Both "charcoal" and "coke" are considered [[bar]]s; they are found under the "bars" section of the [[stocks|{{k|k}}-stocks]] menu, stored in Bar/Block [[stockpile]]s, and can be used to build [[vertical bars]]. To place bars of fuel in a stockpile, create a Bars/Blocks stockpile, or a [[Stockpile#Custom_stockpiles|custom stockpile]] with "coal" (found in the "Bars" sub-category) {{k|e}}nabled and {{k|p}}ermitted. To allow ''only'' coal in a stockpile, {{k|e}}nable "Bars/Blocks", {{k|b}}lock everything, and enable "Bars: Other Materials → Coal" (with {{k|Enter}}). There is currently no way to distinguish between "charcoal" and "coke" when designating stockpiles. |
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