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Editing Masterwork:Metal
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− | In the Masterwork mod, there are a variety of new weapons | + | In the Masterwork mod, there are a variety of new weapons grade metal materials. This includes alternate industries for metals of similar quality or even better than iron and steel. Note, that in general your enemies will have access to high quality materials too! |
==Masterwork Mod New Metal Industries== | ==Masterwork Mod New Metal Industries== | ||
− | The Dwarven | + | The Dwarven Crucible is capable of creating metals that can't be extracted at a regular smelter. These including decorative chrome and titanium; weapons grade cobalt; and high end weapons grade metals mithril and wolfram. Dwarves can further process these metals into high end alloys at the Metallurgist. |
− | Orcs can make a few specific weapons and crafts from un-smeltable ores at | + | Orcs can only make a few specific weapons and crafts from these un-smeltable ores at the Damasc Furnace. |
− | Dwarves have even more high-tech metallurgy available once they strike magma. The | + | Dwarves have even more high-tech metallurgy available once they strike magma. The Great Magma Forge makes items of Volcanic metal by alloying mithril, steel, and obsidain & slade stone. They can also process raw bifrost, obtained by defeating Frost Giants, into a mythical metal that rivals the properties of adamantine itself. The Dwarven Crucible can also create mithril from silver, and create obsidian and slade from any stone. |
− | Both Dwarves and Orcs can use | + | Both Dwarves and Orcs can use the Boneyard to create weapons-grade Ironbone and Bloodsteel from ash, bone, and blood. Additionally The Orcish Tribal Warcrafter can efficiently make a selection of items directly from organic materials. |
− | Orc tribes can obtain by trade | + | Orc tribes can obtain by trade blueprint for the Ashland Glassblower, which makes cobalt and ruby stained glass, and can also process bars of metallic green glass and ebonglass. The Dwarven Glassforge and Gemforge can also make weapons from crystal glass and gems. |
− | A few Orcish clans have been lucky enough to re-discover the secrets of the | + | A few Orcish clans have been lucky enough to re-discover the secrets of the Ancient Foundry. Deep-bronze is a heavy alloy suited for superior armor and weapons that can crush steel. Orichalcum makes excellent weapons and armor, and is also prized for unique mystical properties. |
− | All smelting produces slag, a waste product that | + | All smelting produces slag, a waste product that needs to be cleaned up with the slagpit. |
== List of metals == | == List of metals == | ||
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| [[Bifrost]] | | [[Bifrost]] | ||
| {{Tile|≡|1:1}}{{Tile|‼|1:0:1}} | | {{Tile|≡|1:1}}{{Tile|‼|1:0:1}} | ||
− | | | + | | [[Raw bifrost]] <br> Dwarven Great Bifrost Forge |
| 8.20 | | 8.20 | ||
| 25000 | | 25000 | ||
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| [[Volcanic]] | | [[Volcanic]] | ||
| {{Tile|≡|4:1}}{{Tile|‼|4:4:1}} | | {{Tile|≡|4:1}}{{Tile|‼|4:4:1}} | ||
− | | Mithril + obsidian + steel <br> Dwarven Great Magma Forge | + | | Mithril + slade + obsidian + steel <br> Dwarven Great Magma Forge |
| 7.85 | | 7.85 | ||
| 25000 | | 25000 | ||
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| Superior for edged weapons, any armor <br> Fine for blunt weapons | | Superior for edged weapons, any armor <br> Fine for blunt weapons | ||
|- | |- | ||
− | | | + | | Deep bronze |
| {{Tile|≡|6:0}}{{Tile|‼|6:4:0}} | | {{Tile|≡|6:0}}{{Tile|‼|6:4:0}} | ||
| Mithril + gold + bronze <br> Orcish Ancient Foundry | | Mithril + gold + bronze <br> Orcish Ancient Foundry | ||
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| Excellent for all weapons; armor vs. edge <br> Can rend steel, mithril, orichalcum <br> Very heavy | | Excellent for all weapons; armor vs. edge <br> Can rend steel, mithril, orichalcum <br> Very heavy | ||
|- | |- | ||
− | | | + | | Orichalcum |
| {{Tile|≡|3:0}}{{Tile|‼|3:4:0}} | | {{Tile|≡|3:0}}{{Tile|‼|3:4:0}} | ||
| Bloodsteel + iron + silver <br> Orcish Ancient Foundry <br> Rarely recovered (1%) from all ore | | Bloodsteel + iron + silver <br> Orcish Ancient Foundry <br> Rarely recovered (1%) from all ore | ||
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| Very good for all weapons <br> Excellent armor against impact <br> Reagent for orcish arcane blades | | Very good for all weapons <br> Excellent armor against impact <br> Reagent for orcish arcane blades | ||
|- | |- | ||
− | | | + | | Welded mithril |
+ | | {{Tile|≡|0:1}}{{Tile|‼|0:7:1}} | ||
+ | | Mithril + steel <br> Dwarven Metallurgist (bars) <br> Orcish Damasc (blades) | ||
+ | | 0.600 | ||
+ | | 12768 | ||
+ | | 75 | ||
+ | | 2505 | ||
+ | | 3520 | ||
+ | | 1340 | ||
+ | | 630 | ||
+ | | 920 | ||
+ | | 175 | ||
+ | | 20000 | ||
+ | | Excellent for edged weapons, all armor <br> Can rend steel, mithril, orichalcum <br> Supernaturally light | ||
+ | |- | ||
+ | | Welded wolfram | ||
+ | | {{Tile|≡|0:1}}{{Tile|‼|0:7:1}} | ||
+ | | Wolfram + rose gold <br> Dwarven Metallurgist (bars) <br> Orcish Damasc (hammers) | ||
+ | | 59.228 | ||
+ | | 16159 | ||
+ | | 38 | ||
+ | | 3500 | ||
+ | | 3500 | ||
+ | | 2005 | ||
+ | | 1510 | ||
+ | | 1510 | ||
+ | | 338 | ||
+ | | 10000 | ||
+ | | Best for blunt weapons <br> Supernaturally heavy | ||
+ | |- | ||
+ | | Mithril | ||
| {{Tile|≡|7:1}}{{Tile|‼|7:7:1}} | | {{Tile|≡|7:1}}{{Tile|‼|7:7:1}} | ||
− | | Mithril ore <br> Dwarven | + | | Mithril ore <br> Dwarven Arc Furnace |
| 2 | | 2 | ||
| 20000 | | 20000 | ||
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|- | |- | ||
− | | | + | | Wolfram |
| {{Tile|≡|0:1}}{{Tile|‼|0:7:1}} | | {{Tile|≡|0:1}}{{Tile|‼|0:7:1}} | ||
− | | Wolfram ore <br> Dwarven | + | | Wolfram ore <br> Dwarven Arc Furnace |
| 19.228 | | 19.228 | ||
| 16159 | | 16159 | ||
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| 338 | | 338 | ||
| 10000 | | 10000 | ||
− | | Excellent for blunt weapons <br> Very heavy | + | | Excellent for blunt weapons <br> Very poor shear (edge) modulus <br> Very heavy |
|- | |- | ||
− | | | + | | Welded cobalt |
| {{Tile|≡|0:1}}{{Tile|‼|0:7:1}} | | {{Tile|≡|0:1}}{{Tile|‼|0:7:1}} | ||
| Cobalt + billon <br> Dwarven Metallurgist (bars) <br> Orcish damasc (mail) | | Cobalt + billon <br> Dwarven Metallurgist (bars) <br> Orcish damasc (mail) | ||
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| Fine for all weapons, armor <br> Good against impact <br> Shear between iron and steel | | Fine for all weapons, armor <br> Good against impact <br> Shear between iron and steel | ||
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! Notes | ! Notes | ||
|- | |- | ||
− | | | + | | Ashland Glass |
| {{Tile|≡|2:1}}{{Tile|‼|2:3:1}} | | {{Tile|≡|2:1}}{{Tile|‼|2:3:1}} | ||
| Moonstone + Malachite + Green Glass <br> Orcish Ashland Glassblower | | Moonstone + Malachite + Green Glass <br> Orcish Ashland Glassblower | ||
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|- | |- | ||
− | | | + | | Ebonglass |
| {{Tile|≡|0:0}}{{Tile|‼|0:2:0}} | | {{Tile|≡|0:0}}{{Tile|‼|0:2:0}} | ||
| Obsidian + Ruby glass + Cobalt glass <br> Orcish Ashland Glassblower | | Obsidian + Ruby glass + Cobalt glass <br> Orcish Ashland Glassblower | ||
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| Good for all weapons, armor <br> Relatively brittle rather than ductile <br> Very heavy | | Good for all weapons, armor <br> Relatively brittle rather than ductile <br> Very heavy | ||
|- | |- | ||
− | | | + | | Crystal Glass<br>(Tempered) |
| {{Tile|≡|7:1}}{{Tile|‼|7:0:1}} | | {{Tile|≡|7:1}}{{Tile|‼|7:0:1}} | ||
| Rock crystal, or crystaltrees <br> Dwarven Glassforge <br> Orcish Nethermill | | Rock crystal, or crystaltrees <br> Dwarven Glassforge <br> Orcish Nethermill | ||
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| Fine for all weapons, armor <br> Intermediate between iron and steel | | Fine for all weapons, armor <br> Intermediate between iron and steel | ||
|- | |- | ||
− | | | + | | Gem (tempered) |
| {{Tile|≡|7:0}}{{Tile|‼|7:0:0}} | | {{Tile|≡|7:0}}{{Tile|‼|7:0:0}} | ||
| Gems <br> Dwarven Gemforge <br> Orcish Fletcher (arrows) | | Gems <br> Dwarven Gemforge <br> Orcish Fletcher (arrows) | ||
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| Fine for all weapons, armor <br> Intermediate between iron and steel | | Fine for all weapons, armor <br> Intermediate between iron and steel | ||
|- | |- | ||
− | | | + | | Bloodsteel |
| {{Tile|≡|4:0}}{{Tile|‼|4:7:0}} | | {{Tile|≡|4:0}}{{Tile|‼|4:7:0}} | ||
| Ironbone + blood <br> Boneyard <br> Orcish Tribal warcrafter | | Ironbone + blood <br> Boneyard <br> Orcish Tribal warcrafter | ||
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| 215 | | 215 | ||
| 10000 | | 10000 | ||
− | | Good for all weapons, armor <br> | + | | Good for all weapons, armor <br> Comparable to steel |
|- | |- | ||
− | | | + | | Ironbone |
| {{Tile|≡|2:1}}{{Tile|‼|2:2:1}} | | {{Tile|≡|2:1}}{{Tile|‼|2:2:1}} | ||
| Bone + ash <br> Boneyard <br> Orcish Tribal warcrafter | | Bone + ash <br> Boneyard <br> Orcish Tribal warcrafter | ||
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| 189 | | 189 | ||
| 10000 | | 10000 | ||
− | | Fine for all weapons, armor <br> | + | | Fine for all weapons, armor <br> Comparable to iron |
|- | |- | ||
− | | | + | | Devilthorn |
| {{Tile|≡|4:0}}{{Tile|‼|4:0:0}} | | {{Tile|≡|4:0}}{{Tile|‼|4:0:0}} | ||
| Devilthorn trees | | Devilthorn trees | ||
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| Excellent for all weapons <br> Supernaturally heavy | | Excellent for all weapons <br> Supernaturally heavy | ||
|- | |- | ||
− | | | + | | Netherwood<br>(Processed) |
| {{Tile|≡|6:0}}{{Tile|‼|6:0:0}} | | {{Tile|≡|6:0}}{{Tile|‼|6:0:0}} | ||
| Netherwood trees <br> Dwarven Timberyard <br> Orcish Nethermill | | Netherwood trees <br> Dwarven Timberyard <br> Orcish Nethermill | ||
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:'''Stress''' - Force per area = F/A | :'''Stress''' - Force per area = F/A | ||
:'''Strain''' - Deformation of a solid due to stress = Stress/Young's Modulus | :'''Strain''' - Deformation of a solid due to stress = Stress/Young's Modulus | ||
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