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Editing Mead hall
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− | + | A '''mead hall''' is a [[structure]] built by [[human]]s, serving as the seat of local government for a [[hamlet]]. Mead halls are located separately from houses and may be even located outside the borders. On fast travel screen, their names will be displayed in bright purple ({{DFtext|example|5:1}}), and on the map will resemble a 3x3 block of housing with yellow roads, but unlike houses, the entire area can be traveled through. An especially young site may not yet have a mead hall constructed. When a hamlet transitions into a [[town]], the mead hall will be replaced with a [[keep]]. | |
The stone building itself consists of one or more floors divided into rooms, with the entryway being the [[throne|throne room]] of the local lord or lady. As with keeps, various rooms will have assorted items and equipment laying around for any adventurer to take. The local ruler and his/her retainers reside in these buildings. Mead halls also tend to be much more expansive than the building within a keep, but they also lack any fortified walls with towers surrounding it. | The stone building itself consists of one or more floors divided into rooms, with the entryway being the [[throne|throne room]] of the local lord or lady. As with keeps, various rooms will have assorted items and equipment laying around for any adventurer to take. The local ruler and his/her retainers reside in these buildings. Mead halls also tend to be much more expansive than the building within a keep, but they also lack any fortified walls with towers surrounding it. | ||
− | When creating an adventurer, choosing to start as a | + | When creating an adventurer, choosing to start as a hearthperson in a hamlet will start you off as a member of the local mead hall's soldiers. |
{{D for Dwarf}} | {{D for Dwarf}} |