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Editing Military testing
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This page on the wiki houses trials run within the game by players, with the intention of arriving at conclusions on how certain combat situations work, or just combat in general. | This page on the wiki houses trials run within the game by players, with the intention of arriving at conclusions on how certain combat situations work, or just combat in general. | ||
− | If you want to know more about how to do your own testing | + | If you want to know more about how to do your own testing go to the [[DF2010:Arena]] wiki article. To learn more about the military and how it works in ''Dwarf Fortress'', go to the [[DF2010:Military]] article. |
The format in which trials are presented here is by no means a strict rule. Feel free to add and change elements but make sure the information is easy to read and understand. Try to provide any information you think is relevant and useful without digressing too much. | The format in which trials are presented here is by no means a strict rule. Feel free to add and change elements but make sure the information is easy to read and understand. Try to provide any information you think is relevant and useful without digressing too much. | ||
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<u>'''Tester's conclusion:'''</u> | <u>'''Tester's conclusion:'''</u> | ||
− | Like the dragon, the hydra has a very hard time with the dwarves. The fight is long and even though it can kill them all eventually, the damage it takes in the meantime is definitive. A slightly higher number of dwarves might have killed it and even if a whole squad dies, the threat the hydra poses is practically | + | Like the dragon, the hydra has a very hard time with the dwarves. The fight is long and even though it can kill them all eventually, the damage it takes in the meantime is definitive. A slightly higher number of dwarves might have killed it and even if a whole squad dies, the threat the hydra poses is practically elimintated as it will probably eventually die on its own anyway. |
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= v50 (v50.07) tests = | = v50 (v50.07) tests = | ||
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− | <u>'''Times run:'''</u> | + | <u>'''Times run:'''</u> 100 |
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− | 100 | ||
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+ | <u>'''Initial setup:'''</u> | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
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− | ! Side & Creature !! | + | ! Side & Creature !! Number !! Skills !! Items |
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− | | #1: | + | | #1: Heavily Armored Dwarf Peasants || 15 || -no skills- || Steel Short Sword, Coacoa Wood Shield, Steel Breastplate, Steel Greaves, Steel Mail Shirt, Steel Helm, 2x Steel Gauntlets, 2x Steel High Boots |
|- | |- | ||
− | | #2: | + | | #2: Medium Armored Dwarf Peasants || 15 || -no skills- || Steel Short Sword, Coacoa Wood Shield, Steel Mail Shirt, Steel Helm, 2x Steel Gauntlets, 2x Steel High Boots |
|} | |} | ||
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<u>'''Results:'''</u> | <u>'''Results:'''</u> | ||
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{| class="wikitable sortable" | {| class="wikitable sortable" | ||
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− | ! Side & Creature !! | + | ! Side & Creature !! Victories |
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− | | #1: | + | | #1: Heavily Armored Dwarf Peasants || 43 |
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− | | #2: | + | | #2: Medium Armored Dwarf Peasants || 57 |
|} | |} | ||
+ | (95% confidence interval is 0.47 to 0.67 in favor of the medium armored dwarfs) | ||
− | + | <u>'''Notes:'''</u> | |
− | + | 5 15x15 dwarf combats were generated in a classic arena map and then the map was reloaded 20 times. | |
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− | + | Steel Short swords were chosen for their variety of attacks with different armor penetration properties. | |
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<u>'''Tester's conclusion:'''</u> | <u>'''Tester's conclusion:'''</u> | ||
− | + | The results are consistent with the advice that for military dwarves with low armor skill the slowdown of maximum armor encumberance makes the extra protection not worth it. | |
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