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Editing Monk
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− | + | {{Quality|Fine}} | |
− | {{Quality| | + | |
{{av}} | {{av}} | ||
− | '''Monk''' is a profession for some inhabitants of generated [[site]]s | + | {{new in|v0.47.01}} |
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+ | '''Monk''' is a profession for some inhabitants of generated [[site]]s like towns. Some monks show up as [[visitor]]s in Fortress mode, and [[agent]]s sometimes try to pose as monks. Monks are recruited into [[religion|monastic orders]], and when there are enough monks in an order they will build a [[monastery]]. Monks are [[Unit_type_token#MONK|shown in white]]. | ||
− | In adventure mode | + | In adventure mode you will occasionally see monks passing by when walking through a human hamlet. Following these monks will eventually lead to finding them stand still in the middle of a field, unmoving, but still willing to talk to you. |
==Fortress mode== | ==Fortress mode== | ||
− | Monks will not [[immigration|migrate]] to your fortress in this version. | + | Monks will not [[immigration|migrate]] to your fortress in this version. Immigrants identified as monks are actually [[agent]]s (spies) from your own civilization who retained their assumed identities due to {{bugl|10490}}. |
[[ru:Monk]] | [[ru:Monk]] | ||
{{category|Religion}} | {{category|Religion}} | ||
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