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Editing Reaction

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Line 625: Line 625:
 
       [SKILL:SMELT]
 
       [SKILL:SMELT]
  
Note how reagent B asks for "NONE:NONE" as its material. This means "boulders of any kind as long as they have the reaction class named FLUX". Stuff like calcite, here:
+
Note how reagent B now asks "NONE:NONE" as its material now. It now means "boulders of any kind as long as they have the reaction class named FLUX". Stuff like borax, here:
  
   [INORGANIC:CALCITE]
+
   [INORGANIC:BORAX]
 
       [USE_MATERIAL_TEMPLATE:STONE_TEMPLATE]
 
       [USE_MATERIAL_TEMPLATE:STONE_TEMPLATE]
       [STATE_NAME_ADJ:ALL_SOLID:calcite][DISPLAY_COLOR:7:7:1][TILE:'"']
+
       [STATE_NAME_ADJ:ALL_SOLID:borax][DISPLAY_COLOR:7:7:1][TILE:'`']
 
       '''[REACTION_CLASS:FLUX]'''
 
       '''[REACTION_CLASS:FLUX]'''
       [ENVIRONMENT_SPEC:LIMESTONE:CLUSTER_SMALL:100]
+
       [ENVIRONMENT_SPEC:GYPSUM:CLUSTER_SMALL:100]
       [ENVIRONMENT_SPEC:MARBLE:CLUSTER_SMALL:100]
+
       [ENVIRONMENT_SPEC:ROCK_SALT:CLUSTER:100]
 
       [MATERIAL_VALUE:2]
 
       [MATERIAL_VALUE:2]
 
       [IS_STONE]
 
       [IS_STONE]
       [MELTING_POINT:12902]
+
       [MELTING_POINT:11334]
       [SOLID_DENSITY:2930]
+
      [BOILING_POINT:12835]
 +
       [SOLID_DENSITY:1730]
  
 
The label itself can be absolutely anything. It's only used to find a match between the material and the reaction. Note that some reaction classes have special meanings to the game itself—notably, the [[site finder]] knows that "FLUX" should be connected to the "Flux stone" filter.
 
The label itself can be absolutely anything. It's only used to find a match between the material and the reaction. Note that some reaction classes have special meanings to the game itself—notably, the [[site finder]] knows that "FLUX" should be connected to the "Flux stone" filter.

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