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Editing Rumor
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+ | A ””rumor”” is a certain piece of information regarding a specific historical event. Rumors originally come from witnesses of the original event, but can then be spread to others who can, after having heard the rumor, spread it themselves. | ||
+ | In the current version, no false rumors will ever spread, barring those regarding events including individuals with [[secret identity|secret identities]], in which case the only misinformation will be regarding the true identity of those individuals. | ||
− | + | == Rumors in Fortress Mode == | |
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− | + | Rumors can get known to your fort either by word of the [[outpost liaison]], who will arrive with the caravan once each year, or by [[visitor|visitors]] visiting one of your [[location]]s, possibly only the [[tavern]]. | |
− | + | The outpost liason will tell you about several rumors to none, depending on the time and eventfulness of it that has gone by since your last meeting. | |
+ | Visitors will usually only tell you one at a time, occasionally a few. All rumors told by visitors are marked with a yellow notice. | ||
− | + | Rumors can be looked at at the [c]ivilizations and rumors-screen, by selecting rumors after entering the initial screen. | |
− | + | Rumors are then marked on the map, with red A:s indicating rumors about [[army|armies]], yellow A:s indicating rumors about [[artifact]]s, and green P:s indicating rumors about Position changes. If there are multiple rumors regarding the same site, the ocon will be one corresponding to the latest rumor. | |
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− | Rumors can be looked at | ||
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