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Editing Sewers
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− | + | '''Sewers''' are underground networks of (usually) flooded tunnels found below the streets of a [[town]]. Water is sourced from nearby [[river]]s - parts of the sewers are not completely flooded, making exploration possible. Rarely, towns with no nearby rivers or bodies of water will have completely dry sewers. Dry sewers can also occur when the supplying river is frozen. Towns with sewers have visible [[floor grate]]s in the middle of streets. | |
− | '''Sewers''' are underground networks of tunnels found below the streets of a [[town]] | ||
− | + | Above-ground sewer entrances are spread alongside the main streets and buildings. shown on the local fast travel map as {{DFtext|Sewer Access|5:1}} in the building list. The entrances are simple downward ramps or stairs that directly lead down to a walkable tunnel. An alternative entryway involves entering through a flooded tunnel by swimming under the river, but unless you're [[amphibious]] or don't require breathing, this method poses a high risk of drowning. Connected [[dungeon]]s and [[catacombs]] can also lead to sewers. | |
− | + | Sewers are populated with subterranean [[animal people]]. Similar to [[town#Criminal organizations|criminal organizations]], these animal people outcasts form groups and patrol the flooded sewer sections, attacking on sight. They are armed with [[spear]]s as well as [[blowgun]]s, a very rare weapon. Other critters may reside in sewers too-random items and skeletons on the floor are uncommon. Proceed with caution in sewers and be careful not to dodge into the water without at least an adequate [[swimming]] skill, lest the fall stun you and make you drown. | |
− | [[File: | + | [[File:old_sewers.jpg|thumb|370px|center|Old sewers of Rome.]] |
{{Translation| dwarven = othsal | elvish = caretha | goblin = oxxo | human = fubag}} | {{Translation| dwarven = othsal | elvish = caretha | goblin = oxxo | human = fubag}} |