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− | {{Quality|Superior}} | + | {{Quality|Superior|22:37, 18 May 2013 (UTC)}} |
{{av}} | {{av}} | ||
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− | + | '''Sites''' are inhabited locations found on regions tile adjacent to at least one non-mountain land [[biome]]. These include settlements of any civilization, and caves habitable by named creatures. The type of site will be represented on maps in any mode with a tile that replaces the region tile. In adventure mode, the site becomes the default arrival location for travel to that region tile. Sites acquire a history that can be viewed in Legends mode. | |
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− | == | + | ===Site Types=== |
− | + | * {{Raw Tile|•|0:0:1}} [[Cave]] | |
+ | * {{Raw Tile|•|0:0:1}} {{Raw Tile|•|2:0:1}} [[Lair]] | ||
+ | * {{Raw Tile|☼|6:0:1}} [[Camp]] | ||
+ | * {{Raw Tile|Ω|7:0:1}} [[Fortress|Dwarf fortress]] | ||
+ | * {{Raw Tile|Ω|0:0:1}} [[Mountain halls]] | ||
+ | * {{Raw Tile|Ω|7:0:0}} [[Hillocks]] | ||
+ | * {{Raw Tile|Π|0:0:1}} {{Raw Tile|Π|5:0:1}} [[Dark fortress]] | ||
+ | * {{Raw Tile|º|5:0:0}} [[Dark pits]] | ||
+ | * {{Raw Tile|î|6:0:1}} {{Raw Tile|¶|6:0:1}} {{Raw Tile|₧|6:0:1}} [[Forest retreat]] | ||
+ | * {{Raw Tile|+|7:0:0}} {{Raw Tile|*|7:0:0}} {{Raw Tile|#|7:0:0}} {{Raw Tile|☼|7:0:1}} [[Town]] | ||
+ | * {{Raw Tile|<nowiki>=</nowiki>|2:0:0}} {{Raw Tile|≡|2:0:0}} {{Raw Tile|æ|2:0:0}} {{Raw Tile|Æ|2:0:0}} [[Hamlet]] | ||
+ | * {{Raw Tile|0|0:0:1}} [[Tomb]] | ||
+ | * {{Raw Tile|I|5:0:0}} [[Tower (necromancy)|Tower]] | ||
+ | * {{Raw Tile|#|0:7:1}} [[Labyrinth]] | ||
+ | * {{Raw Tile|Å|7:0:0}} [[Shrine]] | ||
+ | * {{Raw Tile|μ|6:0:1}} {{Raw Tile|μ|7:0:1}} {{Raw Tile|μ|7:0:0}} {{Raw Tile|μ|0:0:1}} {{Raw Tile|μ|5:0:1}} [[Ruin]]s | ||
+ | * {{Raw Tile|■|0:0:1}} [[Vault]] | ||
+ | * {{Raw Tile|○|7:0:0}} [[Monastery]]{{version|0.47.01}} | ||
+ | * {{Raw Tile|○|7:0:1}} [[Fortress]]{{version|0.47.01}} | ||
+ | * {{Raw Tile|○|0:6:0}} [[Fort]]{{version|0.47.01}} | ||
− | + | == Dwarf Fortresses == | |
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− | + | During the embark phase of Fortress Mode, sites can be seen in region and local views. Some site types can be included in the embark region namely caves or previous player fortresses (Reclaim). Embarking on settlements is disabled. On embarking, the fortress becomes a site of the size and location chosen. | |
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− | During the embark phase of Fortress Mode, sites can be seen in region and local views. Some site types can be included in the embark region | ||
Abandoned fortresses are displayed on the map as Ruins. | Abandoned fortresses are displayed on the map as Ruins. | ||
{{World}} | {{World}} |