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− | {{Quality|Exceptional}} | + | {{Quality|Exceptional|18:05, 28 July 2017 (UTC)}} |
{{av}} | {{av}} | ||
[[Image:Thirsty_Dwarves.gif|thumb|right|Dwarves quenching thirst.]] | [[Image:Thirsty_Dwarves.gif|thumb|right|Dwarves quenching thirst.]] | ||
− | [[Dwarf|Dwarves]], given time, will eventually get '''thirsty''', as indicated by [[ | + | [[Dwarf|Dwarves]], given time, will eventually get '''thirsty''', as indicated by a blue down [[Status icon|arrow]] blinking over the thirsty dwarf. If a dwarf fails to drink in time, the thirst will proceed to dehydration and eventually death. A dwarf needs to drink about once in three weeks. |
− | A thirsty dwarf prefers to drink [[Alcohol|booze]] | + | A thirsty dwarf prefers to drink [[Alcohol|booze]]. If none is available, they will go to the nearest [[water]] source and drink. Ideally this is a [[well]] inside the fortress, but they will drink from a [[river]], [[brook]], or even [[murky pool]]s if there are no other sources of water. A dwarf can live on water indefinitely on water alone, but without alcohol they will suffer bad thoughts, reduced movement speed, workrate, and combat abilities: making a dwarf's efficiency highly alcohol-dependent. |
− | Dwarves seem to be capable of subsisting on [[vomit]] and slime in particularly dire times, though this is | + | While dwarves prefer an abundance of alcohol, they cannot survive on alcohol alone and will eventually dehydrate and die without drinking water (e.g. trapped with alcohol but no water). |
+ | |||
+ | Dwarves seem to be capable of subsisting on [[vomit]] and slime in particularly dire times, though this is traumatizing and will quickly result in mental breakdowns and [[insanity]]. This will usually only happen in cases of dwarves walling themselves in and being forgotten and in challenging embark locations. | ||
A [[rest|resting]] dwarf will not do anything on their own until they have recovered from recent injuries (preferably inside a [[hospital]]), and will depend on others to provide them with food and drink. They will not be given booze but receive water carried in [[bucket]]s. | A [[rest|resting]] dwarf will not do anything on their own until they have recovered from recent injuries (preferably inside a [[hospital]]), and will depend on others to provide them with food and drink. They will not be given booze but receive water carried in [[bucket]]s. | ||
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Any baby being carried by its mother will effectively leech drink from her, causing her to become thirsty at double the usual rate. This does not, however, count as alcohol - when a baby is close to 1 year old, it will have severe withdrawal. | Any baby being carried by its mother will effectively leech drink from her, causing her to become thirsty at double the usual rate. This does not, however, count as alcohol - when a baby is close to 1 year old, it will have severe withdrawal. | ||
− | [[Vampire]] | + | [[Vampire|vampires]] and [[Necromancer|necromancers]] never dehydrate, and thus never drink water or [[Alcohol|alcohol]]. In previous versions, [[Werebeast|werebeasts]] also need not drink but this has since been fixed. |
− | Most types of humanoids | + | Most types of humanoids join a fortress such as [[Human|humans]] and [[Elf|elves]] need to drink, eat, and sleep. |
==Detailed mechanics== | ==Detailed mechanics== | ||
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Prior to version 0.31.07 (and going all the way back to the 2D versions), the unhappy thoughts resulting from hunger/thirst/drowsiness occurred at the exact same time that the dwarf started flashing, but all of the other numbers were otherwise the same. Additionally, in earlier versions (most notably 40d and earlier) dwarves cancelled jobs for food/drink/sleep much more readily. | Prior to version 0.31.07 (and going all the way back to the 2D versions), the unhappy thoughts resulting from hunger/thirst/drowsiness occurred at the exact same time that the dwarf started flashing, but all of the other numbers were otherwise the same. Additionally, in earlier versions (most notably 40d and earlier) dwarves cancelled jobs for food/drink/sleep much more readily. | ||
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[[ru:Thirst]] | [[ru:Thirst]] |