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{{Quality|Superior|20:34, 3 March 2023 (CST)}}
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{{migrated article}}
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{{Quality|Unrated}}
 
{{av}}
 
{{av}}
  
[[File:unit_list_v50_preview.png|thumb|270px|right|Preview of the unit list.]]This menu tab, labelled '''Creatures''' in game, is separated into four tabs: [[Citizenship|Citizens]], [[Pet]]s/[[Livestock]], [[Invader|Others]], and Dead/Missing. It can be opened with {{k|u}} or by clicking on the first icon on the bottom left of the main [[interface]].
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This menu tab, labelled '''Creatures''' in game, is separated into four tabs: Citizens, Pets/Livestock, Others, and Dead/Missing. By default, it can be opened with {{k|u}} or by clicking on the first icon on the bottom left of the main interface.
  
== Citizens tab ==
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== Citizens Tab ==
 
Lists all residents of your fortress, including [[Visitor#Long-term residency|long-term residents]], but not [[visitor]]s.
 
Lists all residents of your fortress, including [[Visitor#Long-term residency|long-term residents]], but not [[visitor]]s.
  
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When sorting by profession, they are not by alphabetical order, instead being sorted by [[Labor#List of labors|labor category]], then specific profession within the category, again not necessarily in alphabetical order. Children and babies are listed last. All sorting may be reversed, meaning for example, sorting by [[name]] may go A-Z or can be reversed to be Z-A.
 
When sorting by profession, they are not by alphabetical order, instead being sorted by [[Labor#List of labors|labor category]], then specific profession within the category, again not necessarily in alphabetical order. Children and babies are listed last. All sorting may be reversed, meaning for example, sorting by [[name]] may go A-Z or can be reversed to be Z-A.
  
== Pets/Livestock tab ==
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== Pets/Livestock Tab ==
 
Lists all [[Creature#Animals|animals]] that are owned by the fortress or its residents, but does not include any wild animals, nor animals belonging to invaders or caravans.
 
Lists all [[Creature#Animals|animals]] that are owned by the fortress or its residents, but does not include any wild animals, nor animals belonging to invaders or caravans.
  
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''* The list is sortable by this column. Defaults to sorting by [[profession]], which is likely a bug, as this appears not to do anything but apply a semi-random order for animals.''
 
''* The list is sortable by this column. Defaults to sorting by [[profession]], which is likely a bug, as this appears not to do anything but apply a semi-random order for animals.''
  
=== Animal training level ===
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=== Animal Training Level ===
 
The following are the options for the animal's [[Animal trainer|training]] level:
 
The following are the options for the animal's [[Animal trainer|training]] level:
 
*(none) - This animal is wild.{{Verify|Can this happen?}}
 
*(none) - This animal is wild.{{Verify|Can this happen?}}
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*{{DFtext|Domesticated|2:1}} - This animal is domesticated.
 
*{{DFtext|Domesticated|2:1}} - This animal is domesticated.
  
=== Animal ownership status ===
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=== Animal Ownership Status ===
 
The following are the options for the animal's ownership status:
 
The following are the options for the animal's ownership status:
 
* {{DFtext|Available as a pet|3:1}} - This animal is available for adoption as a pet.
 
* {{DFtext|Available as a pet|3:1}} - This animal is available for adoption as a pet.
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* {{DFtext|Not Tame|5:0}}{{Verify|Premium version representation}} - This animal is wild and requires taming.
 
* {{DFtext|Not Tame|5:0}}{{Verify|Premium version representation}} - This animal is wild and requires taming.
  
=== Overall training ===
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=== Overall Training ===
 
In the bottom right corner of the Pets/Livestock menu, there is a button to open a menu that shows civilization-wide animal training knowledge. Training wild animals contributes to this knowledge.
 
In the bottom right corner of the Pets/Livestock menu, there is a button to open a menu that shows civilization-wide animal training knowledge. Training wild animals contributes to this knowledge.
  
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|}
 
|}
  
== Others tab ==
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== Others Tab ==
 
Lists all visible living creatures that are not residents of, or owned by, your fortress. Creatures [[Captured creature|captured]] in a [[cage]] still remain in this tab and are not considered owned until [[Animal trainer|tamed]]. There may be unseen creatures underground or hiding that will not be listed.
 
Lists all visible living creatures that are not residents of, or owned by, your fortress. Creatures [[Captured creature|captured]] in a [[cage]] still remain in this tab and are not considered owned until [[Animal trainer|tamed]]. There may be unseen creatures underground or hiding that will not be listed.
  
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This menu is important for keeping track of the local wildlife; regular looks may very well save you from a deadly [[giant lion]] attack.
 
This menu is important for keeping track of the local wildlife; regular looks may very well save you from a deadly [[giant lion]] attack.
  
== Dead/Missing tab ==
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== Dead/Missing Tab ==
 
Lists all creatures that have died or gone missing in your settlement, regardless of which tab they would have been on when alive. This serves as record of your [[hunting]] returns, siege rebuffs, [[unfortunate accident|accident]] victims, and battle casualties
 
Lists all creatures that have died or gone missing in your settlement, regardless of which tab they would have been on when alive. This serves as record of your [[hunting]] returns, siege rebuffs, [[unfortunate accident|accident]] victims, and battle casualties
  

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