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'''Any and all offsets and memory addresses are only valid for v0.27.169.33a.'''
 
'''Any and all offsets and memory addresses are only valid for v0.27.169.33a.'''
 
==Links==
 
[[Memory hacking|Main memory hacking research]]<br />
 
[[User:Rick/Memory research|Rick's memory research]]<br />
 
[[User:Iluxan/Memory research|Iluxan's memory research]]<br />
 
<br />
 
  
 
==Addresses==
 
==Addresses==
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! width="20%" | Name
 
! width="20%" | Name
 
! width="65%" | Description
 
! width="65%" | Description
 
|-
 
| 008F5288
 
| 4
 
| long
 
| Cursor X Coordinate
 
| Number of cells '''EAST''' from the west side.  Value is '''-30000''' when cursor is not in use.
 
 
|-
 
| 008F528C
 
| 4
 
| long
 
| Cursor Y Coordinate
 
| Number of cells '''SOUTH''' from the north side.
 
 
|-
 
| 008F5290
 
| 4
 
| long
 
| Cursor Z Coordinate
 
| Number of levels '''UP''' from the bottom level
 
  
 
|-
 
|-
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| long
 
| long
 
| Creature Focus
 
| Creature Focus
| Indexes into the full creature list
+
| Indexes the full creature list
  
 
|-
 
|-
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| long
 
| long
 
| Cell Count X
 
| Cell Count X
| Number of cells in the X direction (Should be '''Block Count X''' * 16)
+
| Number of cells in the X direction (Should be Block Count X * 16)
  
 
|-
 
|-
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| long
 
| long
 
| Cell Count Y
 
| Cell Count Y
| Number of cells in the X direction (Should be '''Block Count Y''' * 16)
+
| Number of cells in the X direction (Should be Block Count X * 16)
  
 
|-
 
|-
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| long
 
| long
 
| Cell Count Z
 
| Cell Count Z
| Number of Z levels (Should equal the '''Block Count Z''')
+
| Number of Z levels (Should equal the Block Count Z)
  
 
|}
 
|}
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! width="10%" | Bit
 
! width="10%" | Bit
 
! width="90%" | Description
 
! width="90%" | Description
 
|-
 
| 0-2
 
| Flow Size (0-7)
 
  
 
|-
 
|-
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===Veins===
 
===Veins===
  
Veins designate a chunk of some material, be it stone, ore or gems, that can be dug up by miners.  Using a bit-mask scheme, a vein can be placed anywhere in a 16x16 map block.  All it takes for a vein to exist at a given column on a given row is for the corresponding bit in the bit-mask to be 1 for the given row.  I've yet to do full-on editing of these veins other than making existing tiles toggle off as well as changing the vein type.  Adding to the vein doesn't seem possible yet.  There is likely a stacking priority with the different grouping of rock elements.
 
<br /><br />
 
[[Image:Veinbitmask.png]]
 
<br />View of the bit mask scheme
 
<br /><br />
 
 
{| border="1" cellpadding="2" width="100%"
 
{| border="1" cellpadding="2" width="100%"
 
! width="5%" | Offset
 
! width="5%" | Offset
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|}
 
|}
 +
 +
''Note: I've yet to do full-on editting of these veins other than making existing tiles toggle off as well as changing the vein type.  Adding to the vein doesn't seem possible yet.  There is likely a stacking priority with the different grouping of rock elements.''
  
 
==Skills==
 
==Skills==
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| 2
 
| 2
 
| short
 
| short
| Type
+
| Skill type
| See [[#Skill Types|table]] below.
+
|
  
 
|-
 
|-
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| 2
 
| 2
 
| short
 
| short
| Rating
+
| Skill rating
| Range: 0(Dabbling)-15(Legendary) See [[#Skill Ratings|table]] below.
+
| Range: 0(Dabbling)-15(Legendary)
 
 
|}
 
 
 
 
 
===Skill Types===
 
''Colors can do with some work, as they are supposed to indicate groupings of skills.''
 
 
 
{| border="1" cellpadding="2" width="30%"
 
! width="15%" | Index
 
! width="85%" | Name
 
 
 
|-
 
| bgcolor="#FFD8C0" | 0
 
| bgcolor="#FFD8C0" | Mining
 
 
 
|-
 
| bgcolor="#FFD8C0" | 1
 
| bgcolor="#FFD8C0" | Wood Cutter
 
 
 
|-
 
| bgcolor="#FFD8C0" | 2
 
| bgcolor="#FFD8C0" | Carpentry
 
 
 
|-
 
| bgcolor="#FFD8C0" | 3
 
| bgcolor="#FFD8C0" | Engraver
 
 
 
|-
 
| bgcolor="#FFD8C0" | 4
 
| bgcolor="#FFD8C0" | Masonry
 
 
 
|-
 
| bgcolor="#C0FFFF" | 5
 
| bgcolor="#C0FFFF" | Animal Training
 
 
 
|-
 
| bgcolor="#C0FFFF" | 6
 
| bgcolor="#C0FFFF" | Animal Caretaking
 
 
 
|-
 
| bgcolor="#C08080" | 7
 
| bgcolor="#C08080" | Fish Dissecting
 
 
 
|-
 
| bgcolor="#C08080" | 8
 
| bgcolor="#C08080" | Animal Dissecting
 
 
 
|-
 
| bgcolor="#C08080" | 9
 
| bgcolor="#C08080" | Fish Cleaning
 
 
 
|-
 
| bgcolor="#C08080" | 10
 
| bgcolor="#C08080" | Butchery
 
 
 
|-
 
| bgcolor="#C08080" | 11
 
| bgcolor="#C08080" | Trapping
 
 
 
|-
 
| bgcolor="#E0E0E0" | 12
 
| bgcolor="#E0E0E0" | Tanning
 
 
 
|-
 
| bgcolor="#FFFFC0" | 13
 
| bgcolor="#FFFFC0" | Weaving
 
 
 
|-
 
| bgcolor="#C0C0FF" | 14
 
| bgcolor="#C0C0FF" | Brewing
 
 
 
|-
 
| bgcolor="#80C080" | 15
 
| bgcolor="#80C080" | Alchemist
 
 
 
|-
 
| bgcolor="#E0E0E0" | 16
 
| bgcolor="#E0E0E0" | Clothery
 
 
 
|-
 
| bgcolor="#C0C0FF" | 17
 
| bgcolor="#C0C0FF" | Milling
 
 
 
|-
 
| bgcolor="#C0C0FF" | 18
 
| bgcolor="#C0C0FF" | Threshing
 
 
 
|-
 
| bgcolor="#FFFFC0" | 19
 
| bgcolor="#FFFFC0" | Cheese Making
 
 
 
|-
 
| bgcolor="#C0C0FF" | 20
 
| bgcolor="#C0C0FF" | Milking
 
 
 
|-
 
| bgcolor="#C0C0FF" | 21
 
| bgcolor="#C0C0FF" | Cooking
 
 
 
|-
 
| bgcolor="#80C080" | 22
 
| bgcolor="#80C080" | Growing
 
 
 
|-
 
| bgcolor="#80C080" | 23
 
| bgcolor="#80C080" | Herbalism
 
 
 
|-
 
| bgcolor="#C08080" | 24
 
| bgcolor="#C08080" | Fishing
 
 
 
|-
 
| bgcolor="#E0E0E0" | 25
 
| bgcolor="#E0E0E0" | Furnace Operating
 
 
 
|-
 
| bgcolor="#C0C0FF" | 26
 
| bgcolor="#C0C0FF" | Strand Extraction
 
 
 
|-
 
| bgcolor="#FFFFC0" | 27
 
| bgcolor="#FFFFC0" | Weaponsmithing
 
 
 
|-
 
| bgcolor="#FFFFC0" | 28
 
| bgcolor="#FFFFC0" | Armorsmithing
 
 
 
|-
 
| bgcolor="#FFFFC0" | 29
 
| bgcolor="#FFFFC0" | Metalsmithing
 
 
 
|-
 
| bgcolor="#FFFFC0" | 30
 
| bgcolor="#FFFFC0" | Gem Cutting
 
 
 
|-
 
| bgcolor="#FFFFC0" | 31
 
| bgcolor="#FFFFC0" | Gem Setting
 
 
 
|-
 
| bgcolor="#FFFFC0" | 32
 
| bgcolor="#FFFFC0" | Wood Crafting
 
 
 
|-
 
| bgcolor="#FFFFC0" | 33
 
| bgcolor="#FFFFC0" | Stone Crafting
 
 
 
|-
 
| bgcolor="#FFFFC0" | 34
 
| bgcolor="#FFFFC0" | Metal Crafting
 
 
 
|-
 
| bgcolor="#FFFFC0" | 35
 
| bgcolor="#FFFFC0" | Glass Making
 
 
 
|-
 
| bgcolor="#FFFFC0" | 36
 
| bgcolor="#FFFFC0" | Leatherworking
 
 
 
|-
 
| bgcolor="#FFFFC0" | 37
 
| bgcolor="#FFFFC0" | Bone Carving
 
 
 
|-
 
| bgcolor="#C0A0A0" | 38
 
| bgcolor="#C0A0A0" | Wrestling
 
 
 
|-
 
| bgcolor="#C0A0A0" | 39
 
| bgcolor="#C0A0A0" | Axe User
 
 
 
|-
 
| bgcolor="#C0A0A0" | 40
 
| bgcolor="#C0A0A0" | Sword User
 
 
 
|-
 
| bgcolor="#C0A0A0" | 41
 
| bgcolor="#C0A0A0" | Knife User
 
 
 
|-
 
| bgcolor="#C0A0A0" | 42
 
| bgcolor="#C0A0A0" | Mace User
 
 
 
|-
 
| bgcolor="#C0A0A0" | 43
 
| bgcolor="#C0A0A0" | Hammer User
 
 
 
|-
 
| bgcolor="#C0A0A0" | 44
 
| bgcolor="#C0A0A0" | Spear User
 
 
 
|-
 
| bgcolor="#C0A0A0" | 45
 
| bgcolor="#C0A0A0" | Marks User
 
 
 
|-
 
| bgcolor="#C0A0A0" | 46
 
| bgcolor="#C0A0A0" | Shield User
 
 
 
|-
 
| bgcolor="#C0A0A0" | 47
 
| bgcolor="#C0A0A0" | Armor User
 
 
 
|-
 
| bgcolor="#FFD8C0" | 48
 
| bgcolor="#FFD8C0" | Seige Engineering
 
 
 
|-
 
| bgcolor="#E0E0E0" | 49
 
| bgcolor="#E0E0E0" | Seige Operating
 
 
 
|-
 
| bgcolor="#FFFFC0" | 50
 
| bgcolor="#FFFFC0" | Bowyering
 
 
 
|-
 
| bgcolor="#C0A0A0" | 51
 
| bgcolor="#C0A0A0" | Pike User
 
 
 
|-
 
| bgcolor="#C0A0A0" | 52
 
| bgcolor="#C0A0A0" | Lasher
 
 
 
|-
 
| bgcolor="#C0A0A0" | 53
 
| bgcolor="#C0A0A0" | Bow User
 
 
 
|-
 
| bgcolor="#C0A0A0" | 54
 
| bgcolor="#C0A0A0" | Blowgunner
 
 
 
|-
 
| bgcolor="#C0A0A0" | 55
 
| bgcolor="#C0A0A0" | Thrower
 
 
 
|-
 
| bgcolor="#FFD8C0" | 56
 
| bgcolor="#FFD8C0" | Mechanics
 
 
 
|-
 
| bgcolor="#80C080" | 57
 
| bgcolor="#80C080" | Druid
 
 
 
|-
 
| bgcolor="#C0A0A0" | 58
 
| bgcolor="#C0A0A0" | Ambusher
 
 
 
|-
 
| bgcolor="#FFD8C0" | 59
 
| bgcolor="#FFD8C0" | Architecture
 
 
 
|-
 
| bgcolor="#E0E0E0" | 60
 
| bgcolor="#E0E0E0" | Wood Burning
 
 
 
|-
 
| bgcolor="#FFFFC0" | 61
 
| bgcolor="#FFFFC0" | Lye Making
 
 
 
|-
 
| bgcolor="#FFFFC0" | 62
 
| bgcolor="#FFFFC0" | Soaping
 
 
 
|-
 
| bgcolor="#FFFFC0" | 63
 
| bgcolor="#FFFFC0" | Potash Making
 
 
 
|-
 
| bgcolor="#FFFFC0" | 64
 
| bgcolor="#FFFFC0" | Dying
 
 
 
|-
 
| bgcolor="#E0E0E0" | 65
 
| bgcolor="#E0E0E0" | Pump Operating
 
 
 
|-
 
| bgcolor="#A0A0A0" | 66
 
| bgcolor="#A0A0A0" | Swimming
 
 
 
|-
 
| bgcolor="#C0A0C0" | 67
 
| bgcolor="#C0A0C0" | Persuading
 
 
 
|-
 
| bgcolor="#C0A0C0" | 68
 
| bgcolor="#C0A0C0" | Negociating
 
 
 
|-
 
| bgcolor="#C0A0C0" | 69
 
| bgcolor="#C0A0C0" | Judging of Intent
 
 
 
|-
 
| bgcolor="#C0A0C0" | 70
 
| bgcolor="#C0A0C0" | Appraising
 
 
 
|-
 
| bgcolor="#C0A0C0" | 71
 
| bgcolor="#C0A0C0" | Organizing
 
 
 
|-
 
| bgcolor="#C0A0C0" | 72
 
| bgcolor="#C0A0C0" | Record Keeping
 
 
 
|-
 
| bgcolor="#C0A0C0" | 73
 
| bgcolor="#C0A0C0" | Lying
 
 
 
|-
 
| bgcolor="#C0A0C0" | 74
 
| bgcolor="#C0A0C0" | Intimidating
 
 
 
|-
 
| bgcolor="#C0A0C0" | 75
 
| bgcolor="#C0A0C0" | Conversationalism
 
 
 
|-
 
| bgcolor="#C0A0C0" | 76
 
| bgcolor="#C0A0C0" | Comedy
 
 
 
|-
 
| bgcolor="#C0A0C0" | 77
 
| bgcolor="#C0A0C0" | Flattery
 
 
 
|-
 
| bgcolor="#C0A0C0" | 78
 
| bgcolor="#C0A0C0" | Consoling
 
 
 
|-
 
| bgcolor="#C0A0C0" | 79
 
| bgcolor="#C0A0C0" | Pacifying
 
 
 
|}
 
 
 
===Skill Ratings===
 
{| border="1" cellpadding="2" width="30%"
 
! width="15%" | Rank
 
! width="85%" | Name Prefix
 
 
 
|-
 
| bgcolor="#C0FFC0" | 0
 
| bgcolor="#C0FFC0" | Dabbling
 
 
 
|-
 
| bgcolor="#C4FFC4" | 1
 
| bgcolor="#C4FFC4" | Novice
 
 
 
|-
 
| bgcolor="#C8FFC8" | 2
 
| bgcolor="#C8FFC8" | ''no-prefix''
 
 
 
|-
 
| bgcolor="#CCFFCC" | 3
 
| bgcolor="#CCFFCC" | Competent
 
 
 
|-
 
| bgcolor="#D0FFD0" | 4
 
| bgcolor="#D0FFD0" | Skilled
 
 
 
|-
 
| bgcolor="#D4FFD4" | 5
 
| bgcolor="#D4FFD4" | Proficient
 
 
 
|-
 
| bgcolor="#D8FFD8" | 6
 
| bgcolor="#D8FFD8" | Talented
 
 
 
|-
 
| bgcolor="#DCFFDC" | 7
 
| bgcolor="#DCFFDC" | Adept
 
 
 
|-
 
| bgcolor="#E0FFE0" | 8
 
| bgcolor="#E0FFE0" | Expert
 
 
 
|-
 
| bgcolor="#E4FFE4" | 9
 
| bgcolor="#E4FFE4" | Professional
 
 
 
|-
 
| bgcolor="#E8FFE8" | 10
 
| bgcolor="#E8FFE8" | Accomplished
 
 
 
|-
 
| bgcolor="#ECFFEC" | 11
 
| bgcolor="#ECFFEC" | Great
 
 
 
|-
 
| bgcolor="#F0FFF0" | 12
 
| bgcolor="#F0FFF0" | Master
 
 
 
|-
 
| bgcolor="#F4FFF4" | 13
 
| bgcolor="#F4FFF4" | High Master
 
 
 
|-
 
| bgcolor="#F8FFF8" | 14
 
| bgcolor="#F8FFF8" | Grand Master
 
 
 
|-
 
| bgcolor="#FCFFFC" | 15
 
| bgcolor="#FCFFFC" | Legendary
 
  
 
|}
 
|}
[[Category:Hacking|Memory research]]
 

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