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Mountainhome: Ekirerush, "The Lucid handle"<br \>
 
Mountainhome: Ekirerush, "The Lucid handle"<br \>
 
Settled by: Sibrekbash, "Salveaxes"<br \>
 
Settled by: Sibrekbash, "Salveaxes"<br \>
<br \>
+
<font size="-2">
Original Contents of Wagon:<br \>
+
* Solon Metuldeduk
 +
* Kel Cattenïton
 +
* Olin Mafolisan
 +
* Momuz Sazirasol
 +
* Lorbam Tashemtosid
 +
* Dîshmub Nishkicoth
 +
* èzum Abanïlon<br \>
 +
</font>
 +
Contents of Wagon:<br \>
 
{|style="margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;" class="wikitable"
 
{|style="margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;" class="wikitable"
 
  |-style="background:#F2F2F2;text-align:center;" valign="top"
 
  |-style="background:#F2F2F2;text-align:center;" valign="top"
     !style="border:1px #AAA solid;padding:0.2em;width:125px;max-width:125px;"|
+
     !style="border:1px #AAA solid;padding:0.2em;width:100px;max-width:100px;"|
 
       <p>Animals</p>
 
       <p>Animals</p>
     !style="border:1px #AAA solid;padding:0.2em;width:25px;max-width:50px;"|
+
     !style="border:1px #AAA solid;padding:0.2em;width:50px;max-width:50px;"|
 
       <p>Anvil</p>
 
       <p>Anvil</p>
 
     !style="border:1px #AAA solid;padding:0.2em;width:100px;max-width:100px;"|
 
     !style="border:1px #AAA solid;padding:0.2em;width:100px;max-width:100px;"|
Line 35: Line 43:
 
   |-style="background:#FAFAFA;text-align:center;" valign="top"
 
   |-style="background:#FAFAFA;text-align:center;" valign="top"
 
     |<font size="-2">
 
     |<font size="-2">
(1 One-hump Camel)<br>
 
1 Horse<br>
 
 
2 Dog<br>
 
2 Dog<br>
 
2 Kitten</font>
 
2 Kitten</font>
Line 56: Line 62:
 
     |<font size="-2">
 
     |<font size="-2">
 
1 Cage<br>
 
1 Cage<br>
2 Rope</font>
+
1 Rope</font>
 
     |<font size="-2">
 
     |<font size="-2">
 
11 Plump Helmet<br>
 
11 Plump Helmet<br>
Line 68: Line 74:
 
2 Copper Pick</font>
 
2 Copper Pick</font>
 
     |<font size="-2">
 
     |<font size="-2">
??(+3) Wood<br>
 
 
6 Charcoal</font>
 
6 Charcoal</font>
 
   |}
 
   |}
<font size="-3">
 
* Any numbers or entries in parentheses refers to things that are part of the wagon.  By definition, that means "... (+3) Wood" or "(3 Wood)" and "(1 [animal])."
 
</font>
 
 
{|style="margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;" class="wikitable sortable"
 
|-style="background:#F2F2F2;text-align:center;" valign="top"
 
    !style="border:1px #AAA solid;padding:0.2em;width:200px;max-width:200px;"|
 
      <p>Dwarf</p>
 
    !style="border:1px #AAA solid;padding:0.2em;width:125px;max-width:125px;"|
 
      <p>Profession</p>
 
    !style="border:1px #AAA solid;padding:0.2em;width:300px;max-width:300px;"|
 
      <p>Notable Skills</p>
 
    !style="border:1px #AAA solid;padding:0.2em;width:100px;max-width:100px;"|
 
      <p>Attributes<br><font size="-3"> Agile:Strong:Tough</font></p>
 
    !style="border:1px #AAA solid;padding:0.2em;width:300px;max-width:300px;"|
 
      <p>Faction</p>
 
|-style="background:#D0D0FF;text-align:left;" valign="top"
 
| Abanïlon èzum
 
| Planter
 
| Planter, Brewer
 
| 0 : 0 : 0
 
| [F]
 
|-style="background:#D0D0FF;text-align:left;" valign="top"
 
| Cattenïton Kel
 
| Miner
 
| Proficient Miner, Speardwarf
 
| 0 : 0 : 0
 
| [F]
 
|-style="background:#D0D0FF;text-align:left;" valign="top"
 
| Mafolisan Olin
 
| Miner
 
| Proficient Miner, Speardwarf
 
| 0 : 0 : 0
 
| [F]
 
|-style="background:#D0D0FF;text-align:left;" valign="top"
 
| Metuldeduk Solon
 
| Trader
 
| Appraiser, Judge of Intent, Organizer
 
| 0 : 0 : 0
 
| [F]
 
|-style="background:#D0D0FF;text-align:left;" valign="top"
 
| Nishkicoth Dîshmub
 
| Woodworker
 
| Carpentry, Woodcutter
 
| 0 : 0 : 0
 
| [F]
 
|-style="background:#D0D0FF;text-align:left;" valign="top"
 
| Sazirasol Momuz
 
| Mason
 
| Mason, Metalsmith, Glassworker
 
| 0 : 0 : 0
 
| [F]
 
|-style="background:#D0D0FF;text-align:left;" valign="top"
 
| Tashemtosid Lorbam
 
| Mechanic
 
| Mechanic
 
| 0 : 0 : 0
 
| [F]
 
|}
 
<font size="-3">
 
* Meta: a <font color="#D0D0FF">D0D0FF</font> background means founder; a <font color="#BEBEBE">BEBEBE</font> background means military; a <font color="#8D38C9">8D38C9</font> background means noble; <font color="#50AA50">50AA50</font> text means wounded; white text on a <font color="#FF0000">FF0000</font> background means dead,
 
* ''Dwarf'' is the name of the individual, in alphabetical order of "+ Family name First name [number]."  A "+" in front of the name means last immigration.  Due to the way odd characters are parsed, non-alphabet characters appear last when sorted in alphabetic order.
 
* ''Profession'' is the major job title of the dwarf.  This includes "Fortress Guard" and "Royal Guard."
 
* ''Notable Skills'' is a short list of up to five most developed or most important skills for the given Dwarf, with their experience level.
 
* ''Attributes'' are a list of all the physical attributes that apply to the Dwarf thus in the listed format. "0 : 0 : 0" denotes all attributes are normal; "5 : 5 : 5" is "Perfectly Agile : Ultra-Mighty : Superdwarvenly Tough."
 
* ''Faction'' is a specific field that has three uses, but is left blank otherwise.  "[F]" is used to denote one of the original seven dwarves; "[N]" is used to indicate a noble; "[M:squad name]" is used to indicate that this dwarf belongs to a given military squad, with a <b>*</b> after the name indicates the leader of the squad.  A "[xth Mayor, y]" is added to ''Faction'' if they are a mayor, where xth is the first time they were elected and y is the total title they served.
 
** This can produce the ''Faction'' name "[F][M:squad name<b>*</b>][xth Mayor, y]."  This is quite long, but bear with it.
 
</font>
 
<br \><br \>
 
  
 
== Year 150 ==
 
== Year 150 ==
Line 155: Line 91:
 
<br \>
 
<br \>
 
The next valley is our destination.  Olon Bekorn is our destination.<br \>
 
The next valley is our destination.  Olon Bekorn is our destination.<br \>
- Solon Metuldeduk, 1 Limestone 150<br \>
+
<br \>- Solon Metuldeduk, 1 Limestone 150
 
</font>
 
</font>
  
Line 172: Line 108:
 
Those of us who hadn't yet started moving again were snapped from our surprise by Dîshmub knocking the wagon apart, and Solon bitterly murmuring "It's still cold."<br \>
 
Those of us who hadn't yet started moving again were snapped from our surprise by Dîshmub knocking the wagon apart, and Solon bitterly murmuring "It's still cold."<br \>
 
<br \>
 
<br \>
I was sent running around to grab all the animals who, unlike the camel, were not tethered in place and put them in one of our cages.  Well, the cats, anyway.  By the time I was done with that, four workshops had already been set up and I was about to start gathering from local flora.  Instead, Momuz pulled me over to the metalsmith area and Lorbam thrust a copper pick into my hands. I--I didn't know how to complain, but we already have two miners; I don't know the first thing about mining!<br \>
+
I was sent running around to grab all the animals who, unlike the camel, were not tethered in place and put them in one of our cages.  Well, the cats, anyway.  By the time I was done with that, four workshops had already been set up and I was about to start gathering from local flora.  Instead, Momuz pulled me over to the metalsmith area and Lorbam thrust a copper pick into my hands. I--I didn't know how to complain.<br \>
- èzum Abanïlon, Autumn of Year 150<br \>
+
Momuz: "We are't setting up farm plots yet.  We need housing and stone."<br \>
 +
We already have two miners; I don't know the first thing about mining!<br \>
 +
I only hope our current food and drink lasts until Spring.<br \>
 +
- èzum Abanïlon, Autumn of Year 150
 
</font>
 
</font>

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