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Editing User:Larix/MPL/5
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'''Other Peculiarities:''' | '''Other Peculiarities:''' | ||
− | * MPL can conceivably also be performed by high-speed carts, propelled either by long downward ramps or impulse ramps. Due to their high speeds, dwarfs must be safely kept out of such circuits, most circuits must be surrounded completely by walls (because carts will derail and go flying off the course otherwise) and only doors and maybe raising bridges can really be used for switching. | + | * MPL can conceivably also be performed by high-speed carts, propelled either by long downward ramps or impulse ramps. Due to their high speeds, dwarfs must be safely kept out of such circuits, most circuits must be surrounded completely by walls (because carts will derail and go flying off the course otherwise) and only doors and maybe raising bridges can really be used for switching. I have done next to no work in that direction, but computing devices based on derail-switches have been built and have performed satisfactorily. |
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* MPL as a full logic discipline only really makes sense if it's based on perpetual-motion carts - using the ramp acceleration bugs to provide speed without consuming power. As such, it is built on the '''abuse of a blatant bug''' in the game, making it a morally questionable discipline. Furthermore, if Toady gets around to fix ramps so that they behave in a more realistic manner, this kind of computing will be a thing of the past. | * MPL as a full logic discipline only really makes sense if it's based on perpetual-motion carts - using the ramp acceleration bugs to provide speed without consuming power. As such, it is built on the '''abuse of a blatant bug''' in the game, making it a morally questionable discipline. Furthermore, if Toady gets around to fix ramps so that they behave in a more realistic manner, this kind of computing will be a thing of the past. |