v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing User:Maunder
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 78: | Line 78: | ||
* how does one butcher corpses of defeated enemies? or slaughter tame livestock? or auto-tan work? this has been very frustrating, trying to supply the leather to a moody dwarf. after designating a tame animal to be slaughtered, how does one control which butcher's shop will do the job? | * how does one butcher corpses of defeated enemies? or slaughter tame livestock? or auto-tan work? this has been very frustrating, trying to supply the leather to a moody dwarf. after designating a tame animal to be slaughtered, how does one control which butcher's shop will do the job? | ||
** I figured out that corpses and/or body parts must be near a butcher's shop to auto trigger a butcher job. just how near, i don't know. similarly, the skin resulting from butchering must be near a tanner's shop to auto trigger the tan hide job. again, i don't know the max distance. creating a stockpile of "skins" is not helpful, because it can take quite a while for a skin to get stockpiled, and will be ignored by a tanner until then. so.. ''always have a tanner's shop near a butcher's shop''?. that helps, even if i don't have a clear understanding of how to control things. I added a mention of maximum distance to [[Meat industry]], [[Tanner's Shop]] and [[Butcher's shop]]. | ** I figured out that corpses and/or body parts must be near a butcher's shop to auto trigger a butcher job. just how near, i don't know. similarly, the skin resulting from butchering must be near a tanner's shop to auto trigger the tan hide job. again, i don't know the max distance. creating a stockpile of "skins" is not helpful, because it can take quite a while for a skin to get stockpiled, and will be ignored by a tanner until then. so.. ''always have a tanner's shop near a butcher's shop''?. that helps, even if i don't have a clear understanding of how to control things. I added a mention of maximum distance to [[Meat industry]], [[Tanner's Shop]] and [[Butcher's shop]]. | ||
− | |||
* a drawbridge of just length 1 doesn't appear to work. when i raise it, dwarves still exit freely?... not sure. | * a drawbridge of just length 1 doesn't appear to work. when i raise it, dwarves still exit freely?... not sure. |