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Editing User:Stinhad Limarezum

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Jeez, its been ages since I last played. Evidently the new version seems to have changed a lot. Earlier I used to get around 20 migrants per year. In my current one, I reached 150 dwarves in 4 years (and I was playing quite slowly).  
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===Bisolkib "Peacenet"===
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This is actually my second fortress, my first was in a nice forest, with ponds (stagnant water and turtles), tons of trees and shrubs. Now I chose a large area for this fort as the bottom right has a chasm, bottom left has a volcano, top right has a foresty-area and all the rest is mountain.
  
==Why the dwarves forgot about the beast==
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==301==
  
One of em appeared in my fort, a giant humanoid comprised of steam, with huge scary mandibles, and for some reason undulating rhythmically. It scared the shit out of me, because I had absolutely nothing in the way of an army, and the only defence I had in the cavern was a door surrounded by cage traps (to capture the assorted evil building destroyers). It destroyed my nice door, and then ran up to kill my herbalist.....
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=Spring=
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We have arrived! In the middle of a brook. Well, from a first glance the place seems full of rare metals (there's gold on the spot I really feel like starting in). The chasm is full of weird creatures who keep pushing each other in. And the volcano seems like something I shouldn't touch for a while....
  
The Forgotten Beast punches the Herbalist in the upper body, but the attack glances away. (x20 or so)
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I have food, drink, seeds,picks and a battle axe. Oh and 2 dogs, a
  
WTF?!?
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I start my miners digging. I've planned for a well room, a food-related-workshop area, a dining hall, living quarters, a food stockpile area (currently I'm using a temporary outdoor one), a wood stockpile/wood-related-workshop area, similar areas for cloth/leather, gems and metal. Oh and also a 'war area' which will consist of
  
Eventually the herbalist's kitten joined in the fray and scratched out a couple of his arms. Furthermore, while the dwarves and cat were totally unaffected by the steam, it appeared that the beast itself seemed to get hurt by it from time to time (more WTF). Finally a random peasant kicked him in the head (which promptly flew off).
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I have my woodworker deconstruct the wagon and begin chopping down wood. My grower/herbalist is busy gathering plants while my cook/brewer is fishing.
  
No wonder it was forgotten.....
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=Summer=
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It's started raining.
  
==Beast Sickness==
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My woodworker begins making some required stuff (i.e. beds, bucket, table). The table is just to make a meeting area to attract my animals back to the fort before they get killed.
  
My third FB was an angry rhinoceros beetle that emitted deadly gas. I'm not sure about the deadly part. It got raped by the 50 or so slackers I drafted and sent to finish it. However, its true effect was only seen after its death: many of my dwarves now have beast sickness. This essentially means that they are sluggish and leave long trails of vomit wherever they go. Pretty much my entire fort is covered with piles of vomit. Thank Armok you don't get diseases from vomit.
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My miners complete the well room. I've dug a c-shaped tunnel from the brook under the room, so water supply is ensured. Now for the wells! I can make blocks anytime, and I have buckets at the ready but...damn, no rope. Nevermind, the caravan's coming soon.
  
The worst part is that I can't even get my 40+ jobless idiots to clean it up. Gah.
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=Autumn=
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Yay! My dogs bred and I have 3 cute puppies!
  
==Research on Forgotten Beast==
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Caravan!!! Now to make use of an exploit. Dump all the merchants clothes' and the guards' weapons. Once they are all totally naked (and all the stuff is loaded) destroy the Depot. Free stuff!!! This was actually required, since I've absolutely no craft. But anyway, more dwarves'll come and situation should improve...
  
Through a lot of savescumming, I managed to determine that a FB would appear on the 19th of Obsidian in my cavern. I did that multiple times, and noted the beast that appeared.  
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It's raining again. And now the merchants who're leaving are all drenched.
  
1. Winged Theropod
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Strangely, a naked mole dog corpse appeared near my refuse stockpile. It doesn't seem as if anyone killed it so I guess it died of natural causes.
 
 
2. Rhinoceros Beetle (this is the one I wrote about)
 
 
 
3. Humanoid of solid salt
 
 
 
4. Humanoid of glass with deadly webs
 
 
 
5. Titmouse (its a kind of bird)
 
 
 
6. Humanoid of glass with deadly gas
 
 
 
7. Fire Blob (this one burnt all the grass, destroyed the door and boiled the cage traps. i think it died after inhaling boiling lead.)
 
 
 
After this the theropod appeared again. I can confirm it's the same one because the name was the same too.
 
 
 
Adding the 2 beasts I got earlier, it appears that my "smaller" world seems to have generated 9 FBs.
 
 
 
[UPDATE] Whoops. There's more than that. Theres a giant winged quadruped made up of gypsum plaster invading now.
 

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