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Editing User talk:Albedo
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== Aluminum in copper == | == Aluminum in copper == | ||
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:(response) Np then as it's understandable to avoid confusion. | :(response) Np then as it's understandable to avoid confusion. | ||
− | == [[Armor | + | == [[Armor sets]] == |
You seem to be interested in changing these. How do you like what I did?--[[User:Zchris13|Zchris13]] 01:44, 24 May 2009 (UTC) | You seem to be interested in changing these. How do you like what I did?--[[User:Zchris13|Zchris13]] 01:44, 24 May 2009 (UTC) | ||
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I know this may be a reeeeally late answer, but you mentioned wizards have no raw file? I'm pretty sure wizards are included in creature_standard, along with treants. The reason they don't appear in game at but can show up in engravings is because they have no defined biome, thus they don't spawn anywhere. Regarding ogres and trolls, for all hack 'n slash purposes, they're the same thing, apart from having different biomes, prefstring, bonecarn, different number of fingers/toes, etc. | I know this may be a reeeeally late answer, but you mentioned wizards have no raw file? I'm pretty sure wizards are included in creature_standard, along with treants. The reason they don't appear in game at but can show up in engravings is because they have no defined biome, thus they don't spawn anywhere. Regarding ogres and trolls, for all hack 'n slash purposes, they're the same thing, apart from having different biomes, prefstring, bonecarn, different number of fingers/toes, etc. | ||
− | Comments on the rarity of certain creatures are based on their frequency and biomes. Creatures that spawn only in certain biomes and have lower frequency (like stranglers) are naturally considered more rare. | + | Comments on the rarity of certain creatures are based on their frequency and biomes. Creatures that spawn only in certain biomes and have lower frequency (like stranglers) are naturally considered more rare. |
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