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Editing User talk:Rowenlemmings
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:::--[[User:Albedo|Albedo]] 21:40, 13 September 2009 (UTC) | :::--[[User:Albedo|Albedo]] 21:40, 13 September 2009 (UTC) | ||
− | + | = Sandbox = | |
− | + | ||
+ | {| valign="top" style="margin:1em 1em 1em 0;color:#FFF;background:#000000;border:1px #AAA solid;border-collapse:collapse;" class="wikitable sortable" | ||
+ | |- style="color:#FFF;background:#000;text-align:center;" | ||
+ | !|Name | ||
+ | !|Profession | ||
+ | !|Title/<br />Nobility | ||
+ | |- rowspan="2" valign="top" | ||
+ | |{{Dwarf|#ff0|10px}} Dodók Mistêmthîkut || Carpenter/<br />Furnace Operator || | ||
+ | |- style="background:#333" rowspan="2" valign="top" | ||
+ | | {{Dwarf|#ff0|10px}} Lolor Ikudïteb || Woodcutter/<br />Herbalist|| | ||
+ | |- rowspan="2" valign="top" | ||
+ | | {{Dwarf|#fff|10px}} Zazit Mengathel || Mason/<br />Mechanic|| | ||
+ | |- style="background:#333" rowspan="2" valign="top" | ||
+ | | {{Dwarf|#990|10px}} Urdim Urdimlâven || Thresher/<br />Cook|| | ||
+ | |- rowspan="2" valign="top" | ||
+ | | {{Dwarf|#990|10px}} Kel Uristsokan || Grower/<br />Weaponsmith|| | ||
+ | |- style="background:#333" rowspan="2" valign="top" | ||
+ | | {{Dwarf|#990|10px}} Monom Sazirrir || Grower/<br />Armorsmith|| | ||
+ | |- rowspan="4" valign="top" | ||
+ | | {{Dwarf|#990|10px}} Sibrek Kolïngiz || Brewer<br />Broker Skills || style="color: gold;"| Expedition Leader<br /><!-- | ||
+ | -->Broker<br /><!-- | ||
+ | -->Manager<br /><!-- | ||
+ | -->Bookkeeper | ||
+ | |} | ||
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− | + | :Try using the wiki break.<nowiki><br /></nowiki>--[[User:Albedo|Albedo]] 21:42, 13 September 2009 (UTC) | |
− | : | + | :And you could make your own custom colored template for your cells by tracking down the above at [[template: ____]], and just change the hex [[color]] number.--[[User:Albedo|Albedo]] 21:45, 13 September 2009 (UTC) |
− | :: | + | ::What's the difference between <nowiki><BR> and <br /></nowiki>? --[[User:Rowenlemmings|Rowenlemmings]] 21:47, 13 September 2009 (UTC) |
+ | :::No idea, except that it's possible that the wiki handles them slightly diff in diff situations. The one I gave is the one that shows when you click the button in the header, so I'd stick with that. Meh.--[[User:Albedo|Albedo]] 21:49, 13 September 2009 (UTC) | ||
+ | :::Okay. Yay for wordpad's find and replace.... --[[User:Rowenlemmings|Rowenlemmings]] 21:51, 13 September 2009 (UTC) | ||
== [[Starting build]] == | == [[Starting build]] == | ||
− | + | since I only wanted one (axe) to begin with, taking one copper bar<br /> and one charcoal instead and forging it on-site. | |
Pro tip, take one copper ore and one [[cassiterite]] ore. For one job and one fuel at a smelter, you get two bronze bars - and bronze is... um... 66/50 better than copper in combat, and worth a bit more. And see [[DIY]]. | Pro tip, take one copper ore and one [[cassiterite]] ore. For one job and one fuel at a smelter, you get two bronze bars - and bronze is... um... 66/50 better than copper in combat, and worth a bit more. And see [[DIY]]. | ||
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59 booze (weird numbers are for the extra barrels), a single unit of all<br /> the cheap meats plus eleven turtles (for the shells) makes 31 meat | 59 booze (weird numbers are for the extra barrels), a single unit of all<br /> the cheap meats plus eleven turtles (for the shells) makes 31 meat | ||
Not sure what you're spending the points on, but I can squeeze all the 2, 4 and 6-cost meats - more food than you need, but one free barrel each. | Not sure what you're spending the points on, but I can squeeze all the 2, 4 and 6-cost meats - more food than you need, but one free barrel each. | ||
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(Tower-cap logs [21]) | (Tower-cap logs [21]) | ||
5 beds (schedules rotate) plus one bucket. 8 beds will sleep 50 dwarves np. Plus 2 more/pump expected. Plus forging until you have magma workshops set up, something else you can count. And don't forget the 3 free from the wagon. Don't know how much tree-supporting terrain you have. | 5 beds (schedules rotate) plus one bucket. 8 beds will sleep 50 dwarves np. Plus 2 more/pump expected. Plus forging until you have magma workshops set up, something else you can count. And don't forget the 3 free from the wagon. Don't know how much tree-supporting terrain you have. | ||
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The rope is for making restraints near my entrance for war dogs. | The rope is for making restraints near my entrance for war dogs. | ||
Copper ore and 2 logs (for fuel) are much cheaper, and a chain is more butch. More cassiterite cuts down on charcoal and improves wealth for no extra cost. | Copper ore and 2 logs (for fuel) are much cheaper, and a chain is more butch. More cassiterite cuts down on charcoal and improves wealth for no extra cost. | ||
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The diorite was just one stone so I could build the metalsmith's forge immediately | The diorite was just one stone so I could build the metalsmith's forge immediately | ||
No bauxite available? Then I'd bring more copper ore - it's not that much more pricewise, and your unskilled miners don't have to dive in and butcher veins before they're ready. | No bauxite available? Then I'd bring more copper ore - it's not that much more pricewise, and your unskilled miners don't have to dive in and butcher veins before they're ready. | ||
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But it's all personal preference - sounds like you'll do fine.--[[User:Albedo|Albedo]] 06:11, 14 September 2009 (UTC) | But it's all personal preference - sounds like you'll do fine.--[[User:Albedo|Albedo]] 06:11, 14 September 2009 (UTC) | ||
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