v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing User talk:ThunderClaw

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.


The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 8: Line 8:
  
 
:Alternating workshop floors and bedroom floors would be a bad idea, due to [[Noise]] --[[User:Ungood|Ungood]] 12:33, 3 November 2008 (EST)<br><br>
 
:Alternating workshop floors and bedroom floors would be a bad idea, due to [[Noise]] --[[User:Ungood|Ungood]] 12:33, 3 November 2008 (EST)<br><br>
:For a full-sized fortress, you will need 8 floors of the decentralized bedroom plan if you want each dwarf to have quarters.  It holds 26 per floor, not including the barrack on each floor.  This sounds like a lot, but if you make your 'main' floor a good 2 or 3 z-levels below the surface to get into solid rock, you're able to go up and down instead of just down.  Digging to solid rock for the main floor is important so you can control the price of the apartments more easily with stone detailling.  Building up from there will make you hit patchy soils, which essentially behaves as non-smoothed stone and is ideal for affordable housing.  An unsmoothed stone apartment with everything I recommend will go for 250-350, depending on the quality of the furniture.  A smoothed apartment will go for 400-450.  An engraved apartment will rapidly jump up to over 1000 or 1500 (many of mine are close to 3000), which makes it ideal housing for legendary dwarves.  Also note that if you want to go the full 8 levels (which I recommend), you can omit the barrack on each floor and convert it into a zoo, sculpture garden, or a handy stockpile.  Or, you can expand the middle line to 5 hexes wide and put a few [[shop]]s (i'm pretty sure these do not produce noise) on each floor.  The design is pretty flexible.
+
:For a full-sized fortress, you will need 8 floors of the decentralized bedroom plan if you want each dwarf to have quarters.  It holds 26 per floor, not including the barrack on each floor.  Note that you need to be careful what you smooth/engrave if you want to maintain some affordable housing.  Also note that if you want to go the full 8 levels (which I recommend), you can omit the barrack on each floor and convert it into a zoo, sculpture garden, or a handy stockpile.  Or, you can expand the middle line to 5 hexes wide and put a few [[shop]]s (i'm pretty sure these do not produce noise) on each floor.  The design is pretty flexible.
  
 
:The workshops should be placed as far away from the bedrooms as is reasonable.  Workshops make noise, which can totally ruin the happy thoughts from sleeping in a good room (+10-20 for a good room, -2-10 for being disturbed to awoken due to noise).  I put them on opposite sides of the fortress, usually.  Be sure to connect the quarters with wide halls (3-wide minimum) because there will almost definitely be lots of traffic in between them.  You can use the space in the middle for your dining hall or some offices for the nobles that actually meet with people (the mayor, the baron, etc), to shorten their walks to their meetings.  I typically do not need more than 3 levels of workshops for a full 200 dwarf fortress; just as often, 2 work great.  Even with 2 levels of the decentralized workshop schemata, you have room for many, many copies of the most important workshops and tons of stockpile space.  You may end up with more levels if you need lots of 5x5 plots for shops.  The design can be modified to put a 5x5 plot on each side for 4 total if need be. --[[User:ThunderClaw|ThunderClaw]] 13:31, 3 November 2008 (EST)
 
:The workshops should be placed as far away from the bedrooms as is reasonable.  Workshops make noise, which can totally ruin the happy thoughts from sleeping in a good room (+10-20 for a good room, -2-10 for being disturbed to awoken due to noise).  I put them on opposite sides of the fortress, usually.  Be sure to connect the quarters with wide halls (3-wide minimum) because there will almost definitely be lots of traffic in between them.  You can use the space in the middle for your dining hall or some offices for the nobles that actually meet with people (the mayor, the baron, etc), to shorten their walks to their meetings.  I typically do not need more than 3 levels of workshops for a full 200 dwarf fortress; just as often, 2 work great.  Even with 2 levels of the decentralized workshop schemata, you have room for many, many copies of the most important workshops and tons of stockpile space.  You may end up with more levels if you need lots of 5x5 plots for shops.  The design can be modified to put a 5x5 plot on each side for 4 total if need be. --[[User:ThunderClaw|ThunderClaw]] 13:31, 3 November 2008 (EST)

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Please sign comments with ~~~~

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)