v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing User talk:ThunderClaw
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 7: | Line 7: | ||
[[User:Gairabad|Gairabad]] 12:25, 3 November 2008 (EST) | [[User:Gairabad|Gairabad]] 12:25, 3 November 2008 (EST) | ||
− | :Alternating workshop floors and bedroom floors would be a bad idea, due to [[Noise]] --[[User:Ungood|Ungood]] 12:33, 3 November 2008 (EST) | + | :Alternating workshop floors and bedroom floors would be a bad idea, due to [[Noise]] --[[User:Ungood|Ungood]] 12:33, 3 November 2008 (EST)<br> |
− | :For a full-sized fortress, you will need 8 floors of the decentralized bedroom plan if you want each dwarf to have quarters. It holds 26 per floor, not including the barrack on each floor. | + | :For a full-sized fortress, you will need 8 floors of the decentralized bedroom plan if you want each dwarf to have quarters. It holds 26 per floor, not including the barrack on each floor. Note that you need to be careful what you smooth/engrave if you want to maintain some affordable housing. Also note that if you want to go the full 8 levels (which I recommend), you can omit the barrack on each floor and convert it into a zoo, sculpture garden, or a handy stockpile. Or, you can expand the middle line to 5 hexes wide and put a few [[shop]]s (i'm pretty sure these do not produce noise) on each floor. The design is pretty flexible. |
− | :The workshops should be placed as far away from the bedrooms as is reasonable. Workshops make noise, which can totally ruin the happy thoughts from sleeping in a good room (+10-20 for a good room, - | + | :The workshops should be placed as far away from the bedrooms as is reasonable. Workshops make noise, which can totally ruin the happy thoughts from sleeping in a good room (+10-20 for a good room, -10-20 for being disturbed to awoken due to noise). I put them on opposite sides of the fortress, usually. Be sure to connect the quarters with wide halls (3-wide minimum) because there will almost definitely be lots of traffic in between them. You can use the space in the middle for your dining hall or some offices for the nobles that actually meet with people (the mayor, the baron, etc), to shorten their walks to their meetings. --[[User:ThunderClaw|ThunderClaw]] 13:31, 3 November 2008 (EST) |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− |