v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing Work orders
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | + | ==Work Orders== | |
− | + | ||
+ | |||
+ | Work orders are an advanced feature of [[Workshop#Management|Workshop Management]] that becomes available with a [[Manager]]. It allows easier management, automation and/or fine control of the various activities needed to maintain a well-oiled fort. The work order screen lists all work orders in the fortress, shows their status and allows to modify them and place new general orders. It is accessed from the main screen through the work order menubutton (the clipboard icon in the bottom left). Keyboard shortcut : {{k|o}} | ||
==Work Order Conditions== | ==Work Order Conditions== | ||
− | + | ||
− | ===Frequency=== | + | Work Order Conditions are incredibly versatile and equal parts daunting. There are various options that can be selected as conditions: |
− | This | + | ===Frequency Condition=== |
+ | This decides how often (if any) the work order will repeat. If there are no other conditions, the options are: | ||
* One-time order | * One-time order | ||
Line 13: | Line 16: | ||
* Restarts if completed, checked yearly | * Restarts if completed, checked yearly | ||
− | If there are conditions, the options are: | + | If there are other conditions, the options are: |
* One-time order, conditions checked daily | * One-time order, conditions checked daily | ||
* One-time order, conditions checked monthly | * One-time order, conditions checked monthly | ||
Line 64: | Line 67: | ||
| Aluminium-bearing items || Native Aluminium || Same as using 'Native Aluminium' material | | Aluminium-bearing items || Native Aluminium || Same as using 'Native Aluminium' material | ||
|- | |- | ||
− | |||
− | |||
| Bag-processable items || || For the "Process plant to bag" order | | Bag-processable items || || For the "Process plant to bag" order | ||
|- | |- | ||
Line 125: | Line 126: | ||
|- | |- | ||
| Non-pressed || Pig Tail Paper Slurry Glob || Used on Plant Slurry to Sheet jobs, can be added to Mash Plant jobs to limit how many Plant Slurry Globs are made | | Non-pressed || Pig Tail Paper Slurry Glob || Used on Plant Slurry to Sheet jobs, can be added to Mash Plant jobs to limit how many Plant Slurry Globs are made | ||
− | |||
− | |||
|- | |- | ||
| Paper-slurry || Pig Tail Paper Slurry Glob || Used on Plant Slurry to Sheet jobs, can be added to Mash Plant jobs to limit how many Plant Slurry Globs are made | | Paper-slurry || Pig Tail Paper Slurry Glob || Used on Plant Slurry to Sheet jobs, can be added to Mash Plant jobs to limit how many Plant Slurry Globs are made | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
Line 181: | Line 150: | ||
## Change Adj to 'Plant items'. | ## Change Adj to 'Plant items'. | ||
## Set the number to the maximum Plant Thread you want from this order - in this case, 20. | ## Set the number to the maximum Plant Thread you want from this order - in this case, 20. | ||
− | ## Press 'Change the inequality of the condition' until the condition says 'at most 20' or ' | + | ## Press 'Change the inequality of the condition' until the condition says 'at most 20' or 'greater than 20'. |
+ | |||
===Collect Sand if there is not enough sand=== | ===Collect Sand if there is not enough sand=== | ||
Line 197: | Line 167: | ||
##Set the Adjective of the item to 'Sand-Bearing Item'. | ##Set the Adjective of the item to 'Sand-Bearing Item'. | ||
##Set the amount on the sand bearing item condition to 20. | ##Set the amount on the sand bearing item condition to 20. | ||
− | ##Press 'Change the inequality of the condition' until the condition says 'at most 20' or ' | + | ##Press 'Change the inequality of the condition' until the condition says 'at most 20' or 'greater than 20'. |
Line 210: | Line 180: | ||
##Set the Adjective of the item to 'Clay items'. | ##Set the Adjective of the item to 'Clay items'. | ||
##Set the amount on the Clay Stones item condition to 20. | ##Set the amount on the Clay Stones item condition to 20. | ||
− | ##Press 'Change the inequality of the condition' until the condition says 'at most 20' or ' | + | ##Press 'Change the inequality of the condition' until the condition says 'at most 20' or 'greater than 20'. |
Line 228: | Line 198: | ||
#(Optional, makes things smoother) When the pig iron bars work order activates, add a 'Make the activation of the work order depend on the status of another work order' condition to the Pig Iron Bars work order, to require the Steel bars order to be completed. This will make the two orders loop on each other. | #(Optional, makes things smoother) When the pig iron bars work order activates, add a 'Make the activation of the work order depend on the status of another work order' condition to the Pig Iron Bars work order, to require the Steel bars order to be completed. This will make the two orders loop on each other. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
===Shearing animals=== | ===Shearing animals=== | ||
Line 249: | Line 204: | ||
#Create a 'Shear Animal' work order. Set the number to the number of shearable adults in the fortress. | #Create a 'Shear Animal' work order. Set the number to the number of shearable adults in the fortress. | ||
− | #On the Shear Animal Order, go into conditions and press 'Change the frequency that the conditions are checked' until the order is set to 'Restarts if completed, checked yearly' | + | #On the Shear Animal Order, go into conditions and press 'Change the frequency that the conditions are checked' until the order is set to 'Restarts if completed, checked yearly' |
− | #(Optional) Shear Animal Conditions | + | #(Optional) Shear Animal Conditions |
##Add an item condition. | ##Add an item condition. | ||
##Set the type to 'Thread'. | ##Set the type to 'Thread'. | ||
##Set the Adjective to 'Yarn items'. | ##Set the Adjective to 'Yarn items'. | ||
##Set the amount to the maximum yarn thread wanted (<x>). | ##Set the amount to the maximum yarn thread wanted (<x>). | ||
− | ##Press 'Change the inequality of the condition' until the condition says 'at most <x>' or ' | + | ##Press 'Change the inequality of the condition' until the condition says 'at most <x>' or 'greater than <x>'. |
#Create a 'Spin Thread' work order. Set the amount to 5. | #Create a 'Spin Thread' work order. Set the amount to 5. | ||
#Spin Thread Conditions: | #Spin Thread Conditions: | ||
Line 269: | Line 224: | ||
#From suggested conditions, select 'amount of bars', and 'unrotten tallow fatty glob'. | #From suggested conditions, select 'amount of bars', and 'unrotten tallow fatty glob'. | ||
#Set 'amount of bars' to be 20, and 'unrotten tallow fatty glob' to 5. | #Set 'amount of bars' to be 20, and 'unrotten tallow fatty glob' to 5. | ||
− | #Select the adjective of 'amount of bars' to be 'Soap items' | + | #Select the adjective of 'amount of bars' to be 'Soap items' |
#Create a new Item condition, set the amount to 5. | #Create a new Item condition, set the amount to 5. | ||
− | #Set the Material of the new item condition to 'Lye' | + | #Set the Material of the new item condition to 'Lye' |
− | #Set the Type of the new item condition to 'Liquid' | + | #Set the Type of the new item condition to 'Liquid' |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Bugs/Finicky UI== | ==Bugs/Finicky UI== | ||
===Adjectives=== | ===Adjectives=== | ||
When changing the adjective of an item condition in a work order, because you can select multiple adjectives there is no automatic return to the work order conditions. To leave, you will want to Right-Click, which'll take you back to the Work Order menu, and then select the work order you're working on again. | When changing the adjective of an item condition in a work order, because you can select multiple adjectives there is no automatic return to the work order conditions. To leave, you will want to Right-Click, which'll take you back to the Work Order menu, and then select the work order you're working on again. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==See also== | ==See also== | ||
* [[Manager]] | * [[Manager]] | ||
− | |||
− |