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Editing World generation

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=== Mineral occurrence ===
 
=== Mineral occurrence ===
This is a rather important parameter for [[fortress mode]]. Sparse means that many areas will only have one or two types of metal ore, if any, which could be very annoying to people until the [[40d:Dwarven_economy|economy]] is fully (re)implemented and other metals can more easily be obtained via trade. New players should probably turn this up to Frequent. See [[Advanced_world_generation#Mineral_Scarcity|Mineral Scarcity]] for more details.
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This is a rather important parameter for [[fortress mode]]. Sparse means that many areas will only have one or two types of metal ore, if any, which could be very annoying to people until the economy is fully (re)implemented and other metals can more easily be obtained via trade. New players should probably turn this up to Frequent. See [[Advanced_world_generation#Mineral_Scarcity|Mineral Scarcity]] for more details.
  
 
In [[adventure mode]] this can impact the types of metals that civilizations have access to, which can then in turn affect the types of items that are available in shops. Therefore, it may not be a bad idea to turn this up for worlds in which you plan to play [[adventure mode]] games.
 
In [[adventure mode]] this can impact the types of metals that civilizations have access to, which can then in turn affect the types of items that are available in shops. Therefore, it may not be a bad idea to turn this up for worlds in which you plan to play [[adventure mode]] games.

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