v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing v0.31:Brewer
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "v0.31"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 3: | Line 3: | ||
| color = 6:0 | | color = 6:0 | ||
| skill = Brewer | | skill = Brewer | ||
− | | profession = | + | | profession = {{L|Farmer|Farmer}} |
− | | job name = | + | | job name = {{L|Brewing}} |
| tasks = | | tasks = | ||
− | * Brew | + | * Brew {{L|alcohol|Drink}} |
− | | workshop = | + | | workshop = {{L|Still}} |
| attributes = | | attributes = | ||
* Strength | * Strength | ||
Line 15: | Line 15: | ||
{{av}} | {{av}} | ||
− | Every | + | Every {{L|dwarf}}'s best friend, and indeed the equivalent of rock stars in the fortress! '''Brewers''' brew various {{L|crop|plants}} into {{L|alcohol|alcoholic}} beverages, such as ale, beer, and other spirits. Since all {{L|dwarves}} slow down without alcohol, this is a very important skill. |
− | Brewers need a | + | Brewers need a {{L|still}}, a brewable {{L|crop|plant}}, and at least one empty {{L|barrel}} or water-tight {{L|pot}} in order to brew drinks. |
− | Regardless of | + | Regardless of skill, a brewer produces five units of alcohol for each unit of brewable plant, as well as seeds of that plant. Because of crop stacking, this allows brewers to synergize well with highly talented {{L|herbalist}}s and {{L|grower|grower}}s (who are more likely to produce larger plant stacks){{verify}}, and can quickly lead to {{L|clutter}}ed stills. A brewer will turn "{{L|Plump helmet}}" into "{{L|Dwarven wine}} [5]", and will turn "Plump Helmet [5]" into "Dwarven Wine [25]". Both actions fill one empty barrel (despite their different quantities), and presumably take the same amount of time to brew. |
− | Unlike many farming labours, brewing cannot be done without a barrel | + | Unlike many farming labours, brewing cannot be done without a barrel. This can become an issue if your fortress has more food than barrels, as any spare barrels will be immediately filled with food. Limiting the number of barrels that your food {{L|stockpile|stockpiles}} can store can help keep some barrels empty for brewing. |
− | |||
− | |||
Brewing plants always produces seeds, so you won't have to worry about being unable to replant your crop next season. | Brewing plants always produces seeds, so you won't have to worry about being unable to replant your crop next season. | ||
{{Skills}} | {{Skills}} |