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Editing v0.31:Caverns
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− | + | '''Caverns''' are ''huge'' underground tunnels in the earth. They go up, down, left, right, and about anywhere else, they tend to have '''lots''' of monsters [Note, sometimes you will get few, or no monsters, depends on your luck], but also mushroom farms, underground pools, and magma pools, and even the unoccasional open space. They also are normally muddied, save for special places. | |
− | ' | + | They also reveal metal veins, so don't be too surprised to find {{l|raw adamantine}}. |
− | == | + | == Dangers == |
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− | + | There are many, many dangerous {{l|animal}}s in a cavern, including {{l|bugbat}}s, {{l|giant olm}}s, {{l|troll}}s, {{l|giant cave swallow}}s, and others. | |
+ | Also, any cavern of sufficient size will be inhabited by {{l|giant cave spider}}s, which can be both [[Silk|benefit]] and hazard. | ||
− | + | == When should I start exploring? == | |
− | + | Likely the best time is when you get your first migrant wave, and have a military. As you can handle what tries to attack, and you don't have a siege to worry about, earlier is fine, but you will likely get a bunch of dwarves killed. | |
− | + | Not all parts of a cavern are immediately visible; A good portion of a cavern is revealed once you breach it, but other parts remain hidden until your dwarves explore them. Since you often don't know what you'll find in a cavern, they can be exciting places, but also very dangerous. Go in strong or not at all. | |
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− | + | {{Spoiler}} | |
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− | + | == The horror == | |
− | If | + | If you go down enough, you will find ruins, '''DO NOT GO INTO THEM!''', they are filled with ''many'' skeletal or zombie creatures, they are much tougher than in 40d. Dig any farther, you might strike [http://mkv25.net/dfma/map-8339 The new FUN stuff]. |
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