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Editing v0.31:Glassmaker
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− | {{quality| | + | {{quality|Fine|08:00, 22 May 2010 (UTC)}} |
{{Skill | {{Skill | ||
| color = 1:1 | | color = 1:1 | ||
| skill = Glassmaker | | skill = Glassmaker | ||
− | | profession = | + | | profession = {{L|Craftsdwarf}} |
− | | job name = | + | | job name = Glassmaking |
| tasks = | | tasks = | ||
− | * Make | + | * Make {{L|gem|raw glass}} |
− | * Construct glass | + | * Construct glass {{L|furniture}} |
− | * Make glass | + | * Make glass {{L|goblet}} |
− | * Make glass | + | * Make glass {{L|toy}} |
− | * Make glass | + | * Make glass {{L|instrument}} |
− | * Make glass | + | * Make glass {{L|vial}} |
− | * Make glass | + | * Make glass {{L|pipe section|tube}} |
− | * Make glass | + | * Make glass {{L|window}} |
− | * Make glass | + | * Make glass {{L|trap}} component |
− | | workshop = * | + | | workshop = * {{L|Glass furnace}}}} |
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{{av}} | {{av}} | ||
− | The '''glassmaking''' skill is required to make | + | The '''glassmaking''' skill is required to make {{L|green glass}}, {{L|clear glass}} or {{L|crystal glass}} items at a {{L|glass furnace}}. |
− | + | Note that the "Collect {{L|Sand}}" order at the glass furnace requires the "{{L|hauling#Item_hauling|item hauling}}" labor, not glassmaking. The Collect Sand order does however still occupy the glass furnace, preventing glassmakers from working in it until it has been completed. So it is recommended to create some glass furnaces for the sole purpose of {{K|r}}epeating the Collect Sand order while others are used for actual glassmaking. Keep in mind that ordering glass goods through the {{L|manager}} will schedule jobs in your sand collection glass furnaces, so you should avoid it when possible. Alternatively, fill up your sand collector furnace with ten copies of the Collect Sand order, set to repeat; if there's no room in the furnace's order list for other tasks, they won't be assigned there. | |
− | ==Glassmaking vs. | + | ===Glassmaking vs. Masonry=== |
− | There is considerable overlap between items produced from | + | |
+ | There is considerable overlap between items produced from {{L|stone}} at a {{L|Mason's workshop}}, and items produced from glass at glass furnaces. {{L|Mason}}ry is easier to get running and will clear excess stone from your fortress. Glass produces items with a higher base {{L|value}} (unless you make your masons use flux or {{L|obsidian}}), and using a {{L|magma glass furnace}} allows you to make green glass objects without consuming anything but dwarven labor. | ||
{{Skills}} | {{Skills}} |