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Editing v0.31:Menu
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− | {{quality|Exceptional| | + | {{quality|Exceptional|08:00, 22 May 2010 (UTC)}}==Main in-game Menu== |
− | + | [[Image:MainMenuDF2010.png|right]] | |
− | + | * {{K|a}}: View Announcements - Displays recent [[Announcements]] | |
− | |||
− | |||
− | |||
− | |||
− | ==Main in-game Menu== | ||
− | |||
− | * {{K|a}}: View Announcements - Displays recent [[ | ||
* {{K|b}}: Building - [[#Building Menu|Building Menu]] | * {{K|b}}: Building - [[#Building Menu|Building Menu]] | ||
− | * {{K|r}}: Reports | + | * {{K|r}}: Reports |
− | * {{K|c}}: View civilizations - Shows [[ | + | * {{K|c}}: View civilizations - Shows [[Civilizations]] that have been met |
* {{K|d}}: Designations - [[#Designate Menu|Designate Menu]] | * {{K|d}}: Designations - [[#Designate Menu|Designate Menu]] | ||
− | * {{K|o}}: Set Order - [[ | + | * {{K|o}}: Set Order - [[#Orders Menu|Orders Menu]] |
* {{K|k}}: Look Around | * {{K|k}}: Look Around | ||
− | * {{K|j}}: Job List | + | * {{K|j}}: Job List |
− | * {{K|m}}: Military - [[Military | + | * {{K|m}}: Military - [[#Military Screen|Military Screen]] |
* {{K|s}}: Squads - [[#Squads Menu|Squads Menu]] | * {{K|s}}: Squads - [[#Squads Menu|Squads Menu]] | ||
* {{K|N}}: Points/Routes/Notes - [[#Notes Menu|Notes Menu]] | * {{K|N}}: Points/Routes/Notes - [[#Notes Menu|Notes Menu]] | ||
* {{K|w}}: Define Burrows - [[#Burrows Menu|Burrows Menu]] | * {{K|w}}: Define Burrows - [[#Burrows Menu|Burrows Menu]] | ||
* {{K|p}}: Stockpiles - [[#Stockpiles Menu|Stockpiles Menu]] | * {{K|p}}: Stockpiles - [[#Stockpiles Menu|Stockpiles Menu]] | ||
− | * {{K|i}}: Zones - Place a [[ | + | * {{K|i}}: Zones - Place a [[Zone]] |
− | * {{K|q}}: Set Building Tasks/Prefs | + | * {{K|q}}: Set Building Tasks/Prefs |
− | * {{K|R}}: View Rooms/Buildings - View [[ | + | * {{K|R}}: View Rooms/Buildings - View all [[Rooms]] |
* {{K|t}}: View Items in Buildings | * {{K|t}}: View Items in Buildings | ||
* {{K|v}}: View Units | * {{K|v}}: View Units | ||
* {{K|h}}: Hot Keys - [[#Hot Keys Menu|Hot Keys Menu]] | * {{K|h}}: Hot Keys - [[#Hot Keys Menu|Hot Keys Menu]] | ||
* {{K|n}}: Nobles and Administrators - [[#Nobles Screen|Nobles Screen]] | * {{K|n}}: Nobles and Administrators - [[#Nobles Screen|Nobles Screen]] | ||
− | * {{K|z}}: Status - [[#Status | + | * {{K|z}}: Status - [[#Status Scree|Status Screen]] |
* {{K|Tab}}: Move this menu/map - Moves the menu/map into another arrangement | * {{K|Tab}}: Move this menu/map - Moves the menu/map into another arrangement | ||
* {{K|?}}: Help - [[#Help Screen|Help Screen]] | * {{K|?}}: Help - [[#Help Screen|Help Screen]] | ||
− | * {{K| | + | * {{K|ESC}}: Options - Set [[Options]] |
* {{K|;}}: Movies | * {{K|;}}: Movies | ||
− | * {{K|D}}: Depot Access - View whether your [[Trade | + | * {{K|D}}: Depot Access - View whether your [[Trade Depots]] can be reached by other cvis |
* {{K|Space}}: Resume | * {{K|Space}}: Resume | ||
* {{K|.}}: One-Step | * {{K|.}}: One-Step | ||
Line 40: | Line 33: | ||
=== Building Menu === | === Building Menu === | ||
− | |||
:This menu lists objects/buildings that can be placed. Some require dwarves to have a specific hauling labor set, others require dwarves to have another labor set. | :This menu lists objects/buildings that can be placed. Some require dwarves to have a specific hauling labor set, others require dwarves to have another labor set. | ||
− | * Armor Stand ({{K|a}}) - Place a built [[Armor | + | * Armor Stand ({{K|a}}) - Place a built [[Armor Stand]] (req. Furniture hauling) |
− | * Bed ({{K|b}}) - Place a built [[Bed]] (req. | + | * Bed ({{K|b}}) - Place a built [[Bed]] (req. Furniture hauling) |
− | * Seat ({{K|c}}) - Place a built [[ | + | * Seat ({{K|c}}) - Place a built [[Seat]] (req. Furniture hauling) |
− | * Burial Receptacle ({{K|n}}) - Place a built [[Coffin]] (req. | + | * Burial Receptacle ({{K|n}}) - Place a built [[Coffin]] (req. Furniture hauling) |
− | * Door ({{K|d}}) - Place a built [[Door]] (req. | + | * Door ({{K|d}}) - Place a built [[Door]] (req. Furniture hauling) |
− | * Floodgate ({{K|x}}) - Place a built [[Floodgate]] (req. | + | * Floodgate ({{K|x}}) - Place a built [[Floodgate]] (req. Furniture hauling) |
− | * Floor Hatch ({{K|H}}) - Place a built [[Floor | + | * Floor Hatch ({{K|H}}) - Place a built [[Floor Hatch]] (req. Furniture hauling) |
− | * Wall Grate ({{K|W}}) - Place a built [[Wall | + | * Wall Grate ({{K|W}}) - Place a built [[Wall Grate]] (req. Furniture hauling) |
− | * Floor Grate ({{K|G}}) - Place a built [[Floor | + | * Floor Grate ({{K|G}}) - Place a built [[Floor Grate]] (req. Furniture hauling) |
− | * Vertical Bars ({{K|B}}) - Place [[Vertical | + | * Vertical Bars ({{K|B}}) - Place a built [[Vertical Bars]] (req. Furniture hauling) |
− | * Floor Bars ({{K|Alt}}+({{K|b}}) - Place [[Floor | + | * Floor Bars ({{K|Alt}}+({{K|b}}) - Place a built [[Floor Bars]] (req. Furniture hauling) |
− | * Cabinet ({{K|f}}) - Place a built [[Cabinet]] (req. | + | * Cabinet ({{K|f}}) - Place a built [[Cabinet]] (req. Furniture hauling) |
− | * Container ({{K|h}}) - Place a built [[Container]] (req. | + | * Container ({{K|h}}) - Place a built [[Container]] (req. Furniture hauling) |
− | * Kennels ({{K|k}}) - Construct a [[Kennel]] (req. | + | * Kennels ({{K|k}}) - Construct a [[Kennel]] (req. {{L|animal training}}, {{L|Animal dissector|small animal dissection}} and/or {{L|trapping}} labor) |
− | * Farm Plot ({{K|p}}) - Place a [[Farm]] (req. | + | * Farm Plot ({{K|p}}) - Place a [[Farm]] (req. {{L|Farming}} labor) |
− | * Weapon Rack ({{K|r}}) - Place a built [[Weapon | + | * Weapon Rack ({{K|r}}) - Place a built [[Weapon Rack]] (req. Furniture hauling) |
− | * Statue ({{K|s}}) - Place a built [[Statue]] (req. | + | * Statue ({{K|s}}) - Place a built [[Statue]] (req. Furniture hauling) |
− | * Table ({{K|t}}) - Place a built [[Table]] (req. | + | * Table ({{K|t}}) - Place a built [[Table]] (req. Furniture hauling) |
− | * Paved Road ({{K|o}}) - Build a [[Paved | + | * Paved Road ({{K|o}}) - Build a [[Paved Road]] (req. {{L|Architect}} labor) |
− | * Dirt Road ({{K|O}}) - Build a [[Dirt | + | * Dirt Road ({{K|O}}) - Build a [[Dirt Road]] (req. {{L|Architect}} labor) |
− | * Bridge ({{K|g}}) - Build a [[Bridge]] (req. | + | * Bridge ({{K|g}}) - Build a [[Bridge]] (req. {{L|Architect}} labor) |
− | * Well ({{K|l}}) - Build a [[Well]] (req. | + | * Well ({{K|l}}) - Build a [[Well]] (req. {{L|Architect}} labor) |
* Siege Engines ({{K|i}}) | * Siege Engines ({{K|i}}) | ||
** Ballista ({{K|b}}) | ** Ballista ({{K|b}}) | ||
** Catapult ({{K|c}}) | ** Catapult ({{K|c}}) | ||
− | * Workshops ({{K|w}}) - [[#Workshops Menu|Workshops Menu]] - Menu to build various | + | * Workshops ({{K|w}}) - [[#Workshops Menu|Workshops Menu]] - Menu to build various {{L|Workshops}} |
− | * Furnaces ({{K|e}}) - [[#Furnaces Menu|Furnaces Menu]] - Menu to build various | + | * Furnaces ({{K|e}}) - [[#Furnaces Menu|Furnaces Menu]] - Menu to build various {{L|Furnace}} |
− | * Glass Window ({{K|y}}) - Place a built [[ | + | * Glass Window ({{K|y}}) - Place a built [[Glass Window]] (req. Furniture hauling]] |
− | * Gem Window ({{K|Y}}) - Create a [[Gem | + | * Gem Window ({{K|Y}}) - Create a [[Gem Window]] ('''with job''') |
* Wall/Floor/Stairs ({{K|C}}) | * Wall/Floor/Stairs ({{K|C}}) | ||
− | ** Wall ({{K|w}}) - Build a [[Wall]] (req. | + | ** Wall ({{K|w}}) - Build a [[Wall]] (req. {{L|Masonry}}/{{L|Carpenter}} labor) |
− | ** Floor ({{K|f}}) - Build a [[Floor]] (req. | + | ** Floor ({{K|f}}) - Build a [[Floor]] (req. {{L|Masonry}}/{{L|Carpenter}} labor) |
− | ** Ramp ({{K|r}}) - Build a [[Ramp]] (req. | + | ** Ramp ({{K|r}}) - Build a [[Ramp]] (req. {{L|Masonry}}/{{L|Carpenter}} labor) |
− | ** Up Stair ({{K|u}}) - Build a [[Up | + | ** Up Stair ({{K|u}}) - Build a [[Up Stair]] (req. {{L|Masonry}}/{{L|Carpenter}} labor) |
− | ** Down Stair ({{K|d}}) - Build a [[Down | + | ** Down Stair ({{K|d}}) - Build a [[Down Stair]] (req. {{L|Masonry}}/{{L|Carpenter}} labor) |
− | ** Up/Down Stair ({{K|x}}) - Build a [[Stairs|Up/Down Stair]] (req. | + | ** Up/Down Stair ({{K|x}}) - Build a [[Stairs|Up/Down Stair]] (req. {{L|Masonry}}/{{L|Carpenter}} labor) |
− | ** Fortification ({{K|F}}) - Build a [[Fortification]] (req. | + | ** Fortification ({{K|F}}) - Build a [[Fortification]] (req. {{L|Masonry}}/{{L|Carpenter}} labor) |
− | * Trade Depot ({{K|D}}) - Construct a [[Trade | + | * Trade Depot ({{K|D}}) - Construct a [[Trade Depot]] |
* Traps/Levers ({{K|T}}) | * Traps/Levers ({{K|T}}) | ||
− | ** Stone-Fall Trap ({{K|s}}) - Build a [[ | + | ** Stone-Fall Trap ({{K|s}}) - Build a [[Stone-Fall Trap]] (req. {{L|Mechanic}} labor) |
− | ** Weapon Trap ({{K|w}}) - Build a [[Weapon | + | ** Weapon Trap ({{K|w}}) - Build a [[Weapon Trap]] (req. {{L|Mechanic}} labor) |
− | ** Lever ({{K|l}}) - Build a [[Lever]] (req. | + | ** Lever ({{K|l}}) - Build a [[Lever]] (req. {{L|Mechanic}} labor) |
− | ** Pressure Plate ({{K|p}}) - Build a [[Pressure | + | ** Pressure Plate ({{K|p}}) - Build a [[Pressure Plate]] (req. {{L|Mechanic}} labor) |
− | ** Cage Trap ({{K|c}}) - Build a [[Cage | + | ** Cage Trap ({{K|c}}) - Build a [[Cage Trap]] (req. {{L|Mechanic}} labor) |
− | ** Upright Spear/Spike ({{K|S}}) - Build a [[Trap|Upright Spear/Spike]] (req. | + | ** Upright Spear/Spike ({{K|S}}) - Build a [[Trap|Upright Spear/Spike]] (req. {{L|Mechanic}} labor) |
* Machine Components ({{K|M}}) | * Machine Components ({{K|M}}) | ||
− | ** Screw Pump ({{K|s}}) - Build a [[Screw | + | ** Screw Pump ({{K|s}}) - Build a [[Screw Pump]] (req. {{L|Mechanic}} labor) |
− | ** Water Wheel ({{K|w}}) - Build a [[Water | + | ** Water Wheel ({{K|w}}) - Build a [[Water Wheel]] (req. {{L|Mechanic}} labor) |
− | ** Windmill ({{K|m}}) - Build a [[Windmill]] (req. | + | ** Windmill ({{K|m}}) - Build a [[Windmill]] (req. {{L|Mechanic}} labor) |
− | ** Gear Assembly ({{K|g}}) - Build a [[Gear | + | ** Gear Assembly ({{K|g}}) - Build a [[Gear Assembly]] (req. {{L|Mechanic}} labor) |
− | ** Horizontal Axle ({{K|h}}) - Build a [[ | + | ** Horizontal Axle ({{K|h}}) - Build a [[Horizontal Axle]] (req. {{L|Mechanic}} labor) |
− | ** Vertical Axle ({{K|v}}) - Build a [[ | + | ** Vertical Axle ({{K|v}}) - Build a [[Vertical Axle]] (req. {{L|Mechanic}} labor) |
− | * Support ({{K|S}}) - Construct a [[Support]] ( | + | * Support ({{K|S}}) - Construct a [[Support]] ('''with job''') |
− | * Animal Trap ({{K|m}}) - Place an [[Animal | + | * Animal Trap ({{K|m}}) - Place an [[Animal Trap]] (with hauling) |
− | * Restraint ({{K|v}}) - Place a [[Restraint]] (req. | + | * Restraint ({{K|v}}) - Place a [[Restraint]] (req. Furniture hauling) |
− | * Cage ({{K|j}}) - Place a built [[Cage]] (req. | + | * Cage ({{K|j}}) - Place a built [[Cage]] (req. Furniture hauling) |
− | * Archery Target ({{K|A}}) - Build an [[Archery | + | * Archery Target ({{K|A}}) - Build an [[Archery Target]] (req. {{L|Architect}} labor) |
− | * Traction Bench ({{K|R}}) - Place a [[Traction | + | * Traction Bench ({{K|R}}) - Place a [[Traction Bench]] (req. Furniture hauling) |
==== Workshops Menu ==== | ==== Workshops Menu ==== | ||
− | + | *Leather works ({{K|e}}) - Build a {{L|Leather Works}} (req. {{L|Leatherworking}} labor) | |
− | *Leather works ({{K|e}}) - Build a | + | *Quern ({{K|q}}) - Build a {{L|Quern}} (req. {{L|Milling}} labor) |
− | *Quern ({{K|q}}) - Build a | + | *Millstone ({{K|M}}) - Build a {{L|Millstone}} (req. {{L|Mechanic}} labor) |
− | *Millstone ({{K|M}}) - Build a | + | *Loom ({{K|o}}) - Build a {{L|Loom}} (req. {{L|Weaving}} labor) |
− | *Loom ({{K|o}}) - Build a | + | *Clothier’s Shop ({{K|k}}) - Build a {{L|Clothier’s shop}} (req. {{L|Clothesmaking}} labor) |
− | * | + | *Bowyer’s Workshop ({{K|b}}) - Build a {{L|Bowyer’s workshop}} (req. {{L|Bowyer}} labor) |
− | * | + | *Carpenter’s Workshop ({{K|c}}) - Build a {{L|Carpenter’s workshop}} (req. {{L|Carpentery}} labor) |
− | * | + | *Metalsmith’s Forge ({{K|f}}) - Build a {{L|Metalsmith’s forge}} (req. {{L|Weaponsmithing}}/{{L|Armoring}}/{{L|Blacksmithing}}/{{L|Metalcrafting}} labor) |
− | * | + | *Magma Forge ({{K|v}}) - Build a {{L|Magma forge}} (req. {{L|Weaponsmithing}}/{{L|Armoring}}/{{L|Blacksmithing}}/{{L|Metalcrafting}} labor) |
− | *Magma Forge ({{K|v}}) - Build a | + | *Jeweler’s Workshop ({{K|j}}) - Build a {{L|Jeweler’s workshop}} (req. {{L|}} labor) |
− | * | + | *Mason’s Workshop ({{K|m}}) - Build a {{L|Mason’s workshop}} (req. {{L|Masonry}} labor) |
− | * | + | *Butcher’s Shop ({{K|u}}) - Build a {{L|Butcher’s Shop}} (req. {{L|Butchery}} labor) |
− | * | + | *Tanner’s Shop ({{K|n}}) - Build a {{L|Tanner’s Shop}} (req. {{L|Tanning}} labor) |
− | * | + | *Craftsdwarf’s Workshop ({{K|r}}) - Build a {{L|Craftsdwarf’s workshop}} (req. {{L|Woodcrafting}}/{{L|Bone Carving}}/{{L|Stonecrafting}} labor) |
− | * | + | *Siege Workshop ({{K|s}}) - Build a {{L|Siege workshop}} (req. {{L|Siege Engineering}} labor) |
− | *Siege Workshop ({{K|s}}) - Build a | + | *Mechanic’s Workshop ({{K|t}}) - Build a {{L|Mechanic’s workshop}} (req. {{L|Mechanics}} labor) |
− | * | + | *Still ({{K|l}}) - Build a {{L|Still}} (req. {{L|Brewing}} labor) |
− | *Still ({{K|l}}) - Build a | + | *Farmer’s Workshop ({{K|w}}) - Build a {{L|Farmer’s workshop}} (req. {{L| Plant processing }}/{{L|Milking}}/{{L|Cheese making }} labor) |
− | * | + | *Kitchen ({{K|z}}) - Build a {{L|Kitchen}} (req. {{L|Cooking}} labor) |
− | *Kitchen ({{K|z}}) - Build a | + | *Fishery ({{K|h}}) - Build a {{L|Fishery}} (req. {{L|Fishing}}/{{L|Fish Cleaning}} labor) |
− | *Fishery ({{K|h}}) - Build a | + | *Ashery ({{K|y}}) - Build an {{L|Ashery}} (req. {{L|Potash Making}}{{L|Lye Making}} labor) |
− | *Ashery ({{K|y}}) - Build an | + | *Dyer’s Shop ({{K|d}}) - Build a {{L|Dyer’s Shop}} (req. {{L|Dyer}} labor) |
− | * | + | *Soap Maker’s Workshop ({{K|S}}) - Build a {{L|Soap Maker’s workshop}} (req. {{L|Soap Making}} labor) |
− | *Soap | + | ==== Furances Menu ==== |
− | {{-}} | + | *Wood Furnce ({{K|w}}) - Build a {{L|Wood furnace}} (req. {{L|Arichitecture}} labor) |
+ | *Smelter ({{K|s}}) - Build a {{L|Smelter}} (req. {{L|Arichitecture}} and {{L|Masonry}} labor) | ||
+ | *Glass Furnace ({{K|g}}) - Build a {{L|Glass Furnace}} (req. {{L|Arichitecture}} and {{L|Masonry}}/{{L|Metalsmithing}} labor) | ||
+ | *Kiln ({{K|k}}) - Build a {{L|Kiln}} (req. {{L|Arichitecture}} and {{L|Masonry}} labor) | ||
+ | *Magma Smelter ({{K|l}}) - Build a {{L|Magma Smelter}} (req. {{L|Arichitecture}} and {{L|Masonry}} labor) | ||
+ | *Magma Glass Furnace ({{K|a}}) - Build a {{L|Magma glass furnace}} (req. {{L|Arichitecture}} and {{L|Masonry}}/{{L|Metalsmithing}} labor) | ||
+ | *Magma Kiln ({{K|n}}) - Build a {{L|Magma Kiln}} (req. {{L|Arichitecture}} and {{L|Masonry}} labor) | ||
+ | === Designate Menu === | ||
+ | : These options each allow you to mark tiles with certain designations. Each are marked by first picking a tile with {{K|Enter}} for one corner of the square and {{K|Enter}} to mark the other corner. | ||
+ | *Mine ({{K|d}}) - Mark tiles to be {{L|Mining|mined}} out. Removing stone/soil walls and leaving stone/soil floors. May leave stone/ore/gems. {{req. {{L|Mining}} labor) | ||
+ | *Channel ({{K|h}}) - Mark tiles to be {{L|Channel|channeled}} out. Removing the stone/soil wall on that tile, the floor, and replacing the stone/soil floor below with a ramp. May leave stone/ore/gem. {{req. {{L|Mining}} labor) | ||
+ | *Remove Up Stairs/Ramps ({{K|z}}) - Mark tiles to remove natural ramps and dug ramps/stairs. (req. {{L|Mining}} labor) | ||
+ | *Upward Stairway ({{K|u}}) - Mark walls to be dug out and replaced with upward stairs (req. {{L|Mining}} labor) | ||
+ | *Downward Stairway ({{K|j}}) - Mark walls to be dug out and replaced with downard stairs (req. {{L|Mining}} labor) | ||
+ | *Up/Down Stairway ({{K|i}}) - Mark walls to be dug out and replaced with upward/downward stairs (req. {{L|Mining}} labor) | ||
+ | *Upward Ramp ({{K|r}}) - Mark walls to be dug out and replaced with upward ramps (req. {{L|Mining}} labor) | ||
+ | *Chop Down Trees ({{K|t}}) - Mark {{L|Trees}} to be chopped down. (req. {{L|Wood cutting}} labor) | ||
+ | *Gather Plants ({{K|p}}) - Mark {{L|Plants}} to be gathered down. (req. {{L|Plant gathering}} labor) | ||
+ | *Smooth Stone ({{K|s}}) - Mark stone walls to be smoothed. (req. {{L|Stone detailing}} labor) | ||
+ | *Engrave Stone ({{K|e}}) - Mark smoothed walls to be engraved. (req. {{L|Stone detailing}} labor) | ||
+ | *Carve Fortifications ({{K|a}}) - Mark smoothed walls to have {{L|fortifications}} carved. (req. {{L|Stone detailing}} labor) | ||
+ | *Toggle Engravings ({{K|v}}) - Mark tiles to display/hide engravings | ||
+ | *Remove Designation ({{K|x}}) - Remove all designation markings. | ||
+ | *Remove Construction ({{K|n}}) - Mark {{L|Constructions}} to be removed (no labor required) | ||
+ | *Set Building/Item Properties ({{K|b}}) | ||
+ | **{{K|c}}: Reclaim Items/Buildings - Mark area of objects to be {{L|Claim|claimed}}. | ||
+ | **{{K|f}}: Forbid Items/Buildings - Mark area of objects to be {{L|Forbid|forbidden}}. | ||
+ | **{{K|m}}: Melt Items - Mark area of objects to be {{L|Melt|melted}}. | ||
+ | **{{K|M}}: Remove Melt - Remove {{L|melt }} marking from area. | ||
+ | **{{K|d}}: Dump Items - Mark area of objects to be {{L|Dump|dumped}}. | ||
+ | **{{K|D}}: Remove Dump - Remove {{L|dump}} marking from area. | ||
+ | **{{K|h}}: Hide Items/Buildings - Mark area of objects to be {{L|hidden }}. | ||
+ | **{{K|H}}: Unhide Items/Buildings - Remove {{L|hidden|forbidden}} marking from area. | ||
+ | *Set Traffic Areas ({{K|o}}) - Traffic area values determine where dwarves will travel. Large values for cost mean that dwarves will avoid that area if at all possible; smaller costs mean they will prefer that path even if it is longer than “normal”. | ||
+ | **{{K|h}}: High Traffic Area - Mark areas with the “cost” listed in “High Traffic Cost” | ||
+ | **{{K|n}}: Normal Traffic Area - Mark areas with the “cost” listed in “Normal Traffic Cost” | ||
+ | **{{K|l}}: Low Traffic Area - Mark areas with the “cost” listed in “Low Traffic Cost” | ||
+ | **{{K|r}}: Restricted Traffic Area - Mark areas with the “cost” listed in “Restricted Traffic Cost” | ||
+ | **{{K|/}}{{K|-}}{{K|+}}{{K|*}}: Move between type of areas to change with {{K|Q}}{{K|q}}{{K|w}}{{K|W}}. | ||
+ | **{{K|Q}}{{K|q}}{{K|w}}{{K|W}}: Change cost by -5/-1/1/5. | ||
− | === | + | === Orders Menu === |
− | + | *{{K|x}}: Announce some job cancellations. | |
− | * | + | *{{K|a}}: Dwarves Gather Animals |
− | * | + | *{{K|f}}: Dwarves Gather Food |
− | * | + | *{{K|u}}: Dwarves Gather Furniture |
− | * | + | *{{K|g}}: Dwarves Gather Bodies |
− | * | + | *{{K|r}}: Refuse – Menu |
− | * | + | *{{K|F}}: Forbid – Menu |
− | * | + | *{{K|s}}: Dwarves Gather Minerals |
− | {{ | + | *{{K|w}}: Dwarves Gather Wood |
+ | *{{K|h}}: Dwarves All Harvest | ||
+ | *{{K|m}}: Mix Food | ||
+ | *{{K|W}}: Workshop Orders – Menu | ||
+ | *{{K|z}}: Activity Zone Orders – Menu | ||
− | === | + | ===Military Screen === |
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===Squads Menu === | ===Squads Menu === | ||
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=== Notes Menu === | === Notes Menu === | ||
− | + | *{{K|p}}: Place | |
− | + | *{{K|d}}: Delete | |
− | *{{K|p}}: Place | + | *{{K|n}}: Name |
− | *{{K|d}}: Delete | + | *{{K|t}}: Note text |
− | *{{K|n}}: Name | + | *{{K|c}}: Change symbol selector |
− | *{{K|t}}: Note text | + | *{{K|s}}: Adopt selected symbol |
− | *{{K|c}}: Change symbol selector | + | *{{K|+}}{{K|-}}{{K|*}}{{K|/}}: Select |
− | *{{K|s}}: Adopt selected symbol | + | *{{K|r}}:Routes – [[#Routes Menu]] |
− | *{{K|+}}{{K|-}}{{K|*}}{{K|/}} | ||
− | *{{K|r}}:Routes – [[#Routes Menu]] | ||
− | |||
====Routes Menu ==== | ====Routes Menu ==== | ||
− | + | *{{K|a}}: Add route | |
− | *{{K|a}}: Add route | + | *{{K|e}}: Edit waypts |
− | *{{K|e}}: Edit waypts | + | *{{K|d}}: Del route |
− | + | *{{K|n}}: Name route | |
− | + | *{{K|c}}: Center | |
− | + | *{{K|+}}{{K|-}}{{K|*}}{{K|/}}: Select | |
− | *{{K|d}}: Del route | + | *{{K|p}}: Back to points/notes |
− | *{{K|n}}: Name | ||
− | *{{K|c}}: Center | ||
− | *{{K|+}}{{K|-}}{{K|*}}{{K|/}} | ||
− | *{{K|p}}: Back to points/notes | ||
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=== Burrows Menu === | === Burrows Menu === | ||
− | + | *{{K|a}}: Add new burrow | |
− | + | *{{K|d}}: delete | |
− | *{{K|a}}: Add | + | *{{K|+}}{{K|-}}{{K|*}}{{K|/}}: Change selection |
− | *{{K|d}}: | + | *{{K|Enter}}: Define this burrow |
− | *{{K|+}}{{K|-}}{{K|*}}{{K|/}}: Change selection | + | *{{K|c}}: Add citizens to burrow |
− | *{{K|Enter}}: Define this burrow | + | *{{K|z}}: Center on burrow |
− | + | *{{K|Escape}}: Done | |
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− | *{{K|c}}: Add citizens to burrow | ||
− | *{{K|z}}: Center on burrow | ||
− | *{{K| | ||
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