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Editing v0.31:Power
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− | {{ | + | {{av}} |
+ | {{Quality|Tattered}} | ||
− | + | {{L|Power}} is used to drive devices that perform tasks normally done by dwarves, such as {{L|pump}}ing {{L|water}} using a {{L|screw pump}} or {{L|mill}}ing certain types of {{L|food}} into {{L|flour}} at a {{L|millstone}}. Power is produced by {{L|windmill}}s and {{L|water wheel}}s. | |
− | |||
==Power requirements== | ==Power requirements== | ||
− | * | + | *{{L|Axle}}: (1) per tile (also counts for vertical) |
− | * | + | *{{L|Gear assembly}}: (5) |
− | * | + | *{{L|Millstone}}: (10) |
− | |||
==Power transfer== | ==Power transfer== | ||
<!-- How to move power --> | <!-- How to move power --> | ||
− | Power can be transferred between devices using | + | Power can be transferred between devices using {{L|gear assembly|gear assemblies}} and {{L|axle}}s. Gear assemblies take up a single tile and connect power to any device within the six orthogonally adjacent tiles (north, south, east, west, above, below). Gear assemblies are best used for moving power through right-angles. For example, they can be built as bases for windmills to move power out sideways along an axle. |
− | |||
− | Gear assemblies take up a single tile and | ||
− | Because of the high power use of | + | Because of the high power use of gears assemblies (5), axles are more appropriate and convenient to build when transferring power across horizontal or vertical distances. An axle uses (1) power for every tile of power transfer. An axle 5 tiles long will use (5) power. Axles can be directly attached to windmills, waterwheels and screw pumps in order to provide power. |
Devices that use power are also capable of transferring it. Adjacent screw pumps will transfer power between themselves. The only way to prevent this is to leave a tile gap between devices, or move them diagonally from each other. | Devices that use power are also capable of transferring it. Adjacent screw pumps will transfer power between themselves. The only way to prevent this is to leave a tile gap between devices, or move them diagonally from each other. | ||
==Frozen Components== | ==Frozen Components== | ||
− | Machine components | + | Machine components can freeze. This blocks the entire machinery. |
− | When you look at a component using 'q' you see if the component is 'frozen' | + | When you look at a component using 'q' you see if the component is 'frozen' or if it's "frozen elsewhere" |