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Editing v0.31:Quickstart guide/Preparing carefully
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'''This part is completely optional''' and only applies if you selected | '''This part is completely optional''' and only applies if you selected | ||
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Our starting location will have [[Wood]], so we don't need to bring a bunch with us. We will need something to chop down trees though, and something to dig with: [[Pick#Picks|picks]] and an axe. | Our starting location will have [[Wood]], so we don't need to bring a bunch with us. We will need something to chop down trees though, and something to dig with: [[Pick#Picks|picks]] and an axe. | ||
− | One copper axe, and two copper picks should suffice to start. Actually a wooden training axe will also chop down a tree, but will be worthless in battle, and you might want at least one real weapon | + | One copper axe, and two copper picks should suffice to start. Actually a wooden training axe will also chop down a tree, but will be worthless in battle, and you might want at least one real weapon to start with. |
==Food and Drink== | ==Food and Drink== | ||
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You will probably want one dwarf with medical skills, and another with crucial social skills. For your doctor, put one point into each of [[wound dresser]], [[diagnosis|diagnostician]], [[surgery|surgeon]], [[bone doctor]], and [[suturing|suturer]]. For your leader-dwarf, put one point into [[judge of intent]], [[appraisal|appraiser]], [[organizer]], and [[record keeper]]. | You will probably want one dwarf with medical skills, and another with crucial social skills. For your doctor, put one point into each of [[wound dresser]], [[diagnosis|diagnostician]], [[surgery|surgeon]], [[bone doctor]], and [[suturing|suturer]]. For your leader-dwarf, put one point into [[judge of intent]], [[appraisal|appraiser]], [[organizer]], and [[record keeper]]. | ||
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