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Editing v0.31 Talk:Giant cave spider
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− | :::Let the GCS shoot at one of the dogs. Close the door from the GCS to the room where you want to farm and open another door. Rinse and repeat. The dorfs won't run away from the GCS and the GCS is always free to shoot. One could remove the micromanagement from the exercise by creating a timer that opens and closes doors automatically. You can even put looms in the spaces between the dog rooms, if you'd like. But this plan borders on [[ | + | :::Let the GCS shoot at one of the dogs. Close the door from the GCS to the room where you want to farm and open another door. Rinse and repeat. The dorfs won't run away from the GCS and the GCS is always free to shoot. One could remove the micromanagement from the exercise by creating a timer that opens and closes doors automatically. You can even put looms in the spaces between the dog rooms, if you'd like. But this plan borders on [[DF2010:Stupid dwarf trick|stupid]]. |
::::Finally caught a GCS in order to test this method. As somewhat expected, the empty spaces do not allow pathfinding and thus the spider does not shoot the chained animals. (Aside: confirmed that my slightly modified [increased frequency of traveling through and in additional caverns layers] untamed spider still shoots silk by letting it run free in a test case.) Also moved the chain one block closer (such that part of the 3x3 square of allowed movement would overlap slightly with the walls), still did not allow web. You could add fortifications around the doors (mechanised doors apparently still allow pathfinding, even when closed) but of course them your silk collectors will get job cancellations from seeing the spider. It would seem that if you want to produce silk you will need to rely on the standard fortifications-with-forbidden-door (with retracting bridge pits depending on desire complexity/automation). Incidentally, despite having building destroyer:1, untamed GCS do not destroy doors. [[User:Niveras|Niveras]] 20:12, 3 July 2010 (UTC) | ::::Finally caught a GCS in order to test this method. As somewhat expected, the empty spaces do not allow pathfinding and thus the spider does not shoot the chained animals. (Aside: confirmed that my slightly modified [increased frequency of traveling through and in additional caverns layers] untamed spider still shoots silk by letting it run free in a test case.) Also moved the chain one block closer (such that part of the 3x3 square of allowed movement would overlap slightly with the walls), still did not allow web. You could add fortifications around the doors (mechanised doors apparently still allow pathfinding, even when closed) but of course them your silk collectors will get job cancellations from seeing the spider. It would seem that if you want to produce silk you will need to rely on the standard fortifications-with-forbidden-door (with retracting bridge pits depending on desire complexity/automation). Incidentally, despite having building destroyer:1, untamed GCS do not destroy doors. [[User:Niveras|Niveras]] 20:12, 3 July 2010 (UTC) | ||
:::I'm removing the farming section in the article as noone seems to have posted a working solution that has been tested in DF mode. I've just played around with it in arena mode in v.31.06. | :::I'm removing the farming section in the article as noone seems to have posted a working solution that has been tested in DF mode. I've just played around with it in arena mode in v.31.06. | ||
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− | :Above is my personal GCS silk farm design which has proven to be remarkably effective. Build a single lever somewhere which is connected to the 2 floodgates on the left and the 3 raising bridges on the right (each of which raises | + | :Above is my personal GCS silk farm design which has proven to be remarkably effective. Build a single lever somewhere which is connected to the 2 floodgates on the left and the 3 raising bridges on the right (each of which raises toward the goblin, forming a solid wall the entire length of the bridge). The "g" is a goblin attached to a chain, and the GCS itself is '''tamed and unchained''' (i.e. drop it in from above). Both doors surrounding the spider are unlocked and marked as pet impassable. To reduce lag, place a meeting zone on the GCS's tile so that it calms down when the chamber is open for web collection. Actually chaining up the goblin is a bit tricky, since you'll need to make sure your animal trainer doesn't get distracted and try to kill it. The room can be in 2 states, depending on the position of the lever - in one state, the floodgates are open (allowing your dwarves to enter) and the left bridge is raised (so they don't see the goblin and run away) and the upper and lower bridges are raised (blocking the spider's path to the bait, so it doesn't cause lag), and in the other state, the floodgates are closed (keeping your dwarves out) and all 3 bridges are lowered (giving the spider a path to the goblin, and allowing the webs to land in the collection area). --[[User:Quietust|Quietust]] 16:00, 11 February 2011 (UTC) |
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== Goblin Pit == | == Goblin Pit == | ||
Is there a reason why the goblins I drop into my giant cave spider pit aren't being attacked? They have no weapons and armor, and the spider isn't tamed. Will it eat them when it gets hungry? [[User:Aussiemon|Aussiemon]] 21:03, 22 August 2010 (UTC) | Is there a reason why the goblins I drop into my giant cave spider pit aren't being attacked? They have no weapons and armor, and the spider isn't tamed. Will it eat them when it gets hungry? [[User:Aussiemon|Aussiemon]] 21:03, 22 August 2010 (UTC) | ||
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== Web shooting makes the game ignore the [TRAPAVOID] on creatures== | == Web shooting makes the game ignore the [TRAPAVOID] on creatures== | ||
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== Wild GCS not hostile to cats == | == Wild GCS not hostile to cats == | ||
I have a giant cave spider pit with an untamed GCS at the bottom. I was planning on using it to dispose of excess cats, but it doesn't attack them at all! It happily attacks other animals though--my GCS pit has two puppy skeletons, a cow calf corpse, a live cat, and three live kittens. Can anyone else confirm this? [[User:King of the Internet|King of the Internet]] 21:08, 8 December 2010 (UTC) | I have a giant cave spider pit with an untamed GCS at the bottom. I was planning on using it to dispose of excess cats, but it doesn't attack them at all! It happily attacks other animals though--my GCS pit has two puppy skeletons, a cow calf corpse, a live cat, and three live kittens. Can anyone else confirm this? [[User:King of the Internet|King of the Internet]] 21:08, 8 December 2010 (UTC) | ||
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