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Editing v0.31 Talk:Goblin

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The Trading page mentions getting Goblin traders if your fort is at peace with the goblins, is that true? and if so, should info about that be mentioned on this page? a method to make peace with the goblins would be helpful to the survival of any fortress.--[[User:Twilightdusk|Twilightdusk]] 03:07, 24 November 2010 (UTC)
 
The Trading page mentions getting Goblin traders if your fort is at peace with the goblins, is that true? and if so, should info about that be mentioned on this page? a method to make peace with the goblins would be helpful to the survival of any fortress.--[[User:Twilightdusk|Twilightdusk]] 03:07, 24 November 2010 (UTC)
:Well, my current fort is at peace with the goblins, and I haven't gotten any traders. But I actually came here to ask how to change that <_< The map I'm on lacks iron ore, but abounds in flux stone and bituminous coal, so goblinite is the only source of iron my fort has. [[Special:Contributions/196.210.207.99|196.210.207.99]] 11:19, 10 December 2011 (UTC)
 
 
== Never Drowning Invaders ==
 
 
Ha. I got a nice one! I built a mechanism to defent myfortress, which works this way: There is a path with traps. The invaders must walk this path to get into my fortress. They die, or they dodge the traps, which makes them fall them into the open space. Ok, so then I had a "pit" (not a zone, I jsut call it pit) with bundles of golbins and humans. I flooded it with water. The depth was 7 and there past 1 or 2 hours (100 FPS). They vanished. After these 1 or 2 hours I removed the water and suddenly the whole army which was trapped down there climbs up the stairs and attacks me. What the..? They did not drown. Is that bug known to you?
 
 
The strange thing is: If goblins come on turtles and walk on the brook, they fall one Z level down and get stuck in the river. The goblins, who ride on these turtles drown. Hm, why don´t the drown in my water-death-trap?
 
 
I think it's possible for some creatures to avoid drowning if there is open space above them(possibly also ramp access.) A sure way to drown anything that doesn't have gills and breathes is to pit them into a pond/river with a floor or a wall above the space where drowning takes place. Alternatively, replace water with magma for guaranteed "drowning." --[[User:Struck Down|Struck Down]] 22:20, 14 August 2012 (UTC)
 
 
: I remember that this was true in 31:x. In 34.11 I saw a goblin falling into the river, but since river beds have slopes to their sides now, he could easily escape. I think this is not a bug. Goblins are generally swimmers and have no reason to drown if there is open space above them. --[[User:Nagidal|Nagidal]] 09:21, 15 August 2012 (UTC)
 

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