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Editing v0.31 Talk:Immigration
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Same here... my pop cap settings seem to have no effect. [[User:Schm0|Schm0]] 00:44, 24 July 2010 (UTC) | Same here... my pop cap settings seem to have no effect. [[User:Schm0|Schm0]] 00:44, 24 July 2010 (UTC) | ||
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Cephalo said: "It has been reported that the first caravan has to leave safely in order to have the cap set itself. I have found this to be true. " --[[User:TomiTapio|TomiTapio]] 01:02, 26 July 2010 (UTC) | Cephalo said: "It has been reported that the first caravan has to leave safely in order to have the cap set itself. I have found this to be true. " --[[User:TomiTapio|TomiTapio]] 01:02, 26 July 2010 (UTC) | ||
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==skills== | ==skills== | ||
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Just had a new migrant wave turn up. 25 dwarfs - including several with Grand Master skill levels, and some with jack all - plus 8 animals. Have updated main page to reflect this. Has anyone else experienced such a large migration? (this is the third spring of the fort) --[[Special:Contributions/131.111.254.209|131.111.254.209]] 12:45, 6 April 2010 (UTC) | Just had a new migrant wave turn up. 25 dwarfs - including several with Grand Master skill levels, and some with jack all - plus 8 animals. Have updated main page to reflect this. Has anyone else experienced such a large migration? (this is the third spring of the fort) --[[Special:Contributions/131.111.254.209|131.111.254.209]] 12:45, 6 April 2010 (UTC) | ||
:::25 used to be the max(iirc?) migration wave (plus children). I've had over 20, but haven't seen that many total to get any sense of what's "typical". <br />Has anyone had OVER 25 (not including children)?--[[User:Albedo|Albedo]] 17:55, 6 April 2010 (UTC) | :::25 used to be the max(iirc?) migration wave (plus children). I've had over 20, but haven't seen that many total to get any sense of what's "typical". <br />Has anyone had OVER 25 (not including children)?--[[User:Albedo|Albedo]] 17:55, 6 April 2010 (UTC) | ||
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+ | I've had 27. http://imgur.com/P32a8.png | ||
+ | 13:32, 8 August 2010 | ||
It seem that now immigration is a lot less random and more wealth dependant. E.g. in the old version, your first year wave was entirely random and unless you never made a single item you would get exactly 8-10 sometime before spring (or not at all). Unless you never got a first immigration in which case you'd get the first mandatory one at your first new spring, which was up to 25. | It seem that now immigration is a lot less random and more wealth dependant. E.g. in the old version, your first year wave was entirely random and unless you never made a single item you would get exactly 8-10 sometime before spring (or not at all). Unless you never got a first immigration in which case you'd get the first mandatory one at your first new spring, which was up to 25. | ||
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Okay, I started embarking with a dwarf with the appraisal skill and I assign him to be broker as soon as the map loads the first time. Sure enough two of the maps I embarked to gave me an initial wealth of 100k. This is a known bug but it is definitely what is causing the insane amount of immigrants early on. I can only suggest that if you want to keep your population small, embark with an appraiser, check the value as soon as the map loads and if your wealth is an insane value, abandon(or save scum) and choose another location. -- Lemunde | Okay, I started embarking with a dwarf with the appraisal skill and I assign him to be broker as soon as the map loads the first time. Sure enough two of the maps I embarked to gave me an initial wealth of 100k. This is a known bug but it is definitely what is causing the insane amount of immigrants early on. I can only suggest that if you want to keep your population small, embark with an appraiser, check the value as soon as the map loads and if your wealth is an insane value, abandon(or save scum) and choose another location. -- Lemunde | ||
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== labor turned on == | == labor turned on == | ||
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::2.) Wrestler data in general -- I think it'll follow the biter rules I'm sure of, but I don't know this.<br /> Need data!<br /> | ::2.) Wrestler data in general -- I think it'll follow the biter rules I'm sure of, but I don't know this.<br /> Need data!<br /> | ||
::--[[User:Waladil|Waladil]] 19:47, 30 July 2010 (UTC) | ::--[[User:Waladil|Waladil]] 19:47, 30 July 2010 (UTC) | ||
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== HA! == | == HA! == | ||
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: I just received a legendary gem cutter. --[[User:Falldog|Falldog]] 21:55, 23 June 2010 (UTC) | : I just received a legendary gem cutter. --[[User:Falldog|Falldog]] 21:55, 23 June 2010 (UTC) | ||
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== Odd thingy == | == Odd thingy == | ||
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Wow, I sure get a medal for noobiness. Basically, mid third year of overground fortress and no migrants have arrived, nor dwarven caravans. I have only received the visit of elves, kobolds and macaques... --- Jacques --- | Wow, I sure get a medal for noobiness. Basically, mid third year of overground fortress and no migrants have arrived, nor dwarven caravans. I have only received the visit of elves, kobolds and macaques... --- Jacques --- | ||
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