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Editing v0.31 Talk:Release information
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50-100 layers? That’s so <s>sweet</s>dwarfish! Looking forward!<small>– [[template:unsigned|unsigned]] comment by [[User:WFrag|WFrag]]</small> | 50-100 layers? That’s so <s>sweet</s>dwarfish! Looking forward!<small>– [[template:unsigned|unsigned]] comment by [[User:WFrag|WFrag]]</small> | ||
:Looking forward to a lot of game lag! Can you say 1 frame/second? Urgh... ''(and remember to sign your comments, pls!)''--[[User:Albedo|Albedo]] 05:38, 27 February 2010 (UTC) | :Looking forward to a lot of game lag! Can you say 1 frame/second? Urgh... ''(and remember to sign your comments, pls!)''--[[User:Albedo|Albedo]] 05:38, 27 February 2010 (UTC) | ||
− | ::Thought of that too, but I really hope closing mined out parts with walls will help. Haven't tried on current version, though. | + | ::Thought of that too, but I really hope closing mined out parts with walls will help. Haven't tried on current version, though. 10:49, 10 March 2010 (UTC) |
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Will dwarfs realize fire is bad? - anon | Will dwarfs realize fire is bad? - anon | ||
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This page is in dire need of [[material]] links. | This page is in dire need of [[material]] links. | ||
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Once the new version is released, the new articles will start being written (as "fact", rather than guesswork) - cool. Then this page will be... what? I'm wondering... Mason posted this: | Once the new version is released, the new articles will start being written (as "fact", rather than guesswork) - cool. Then this page will be... what? I'm wondering... Mason posted this: | ||
− | I had actually originally intended to take the | + | I had actually originally intended to take the DF2010 article and split it into a bunch of articles |
so people can read about each of the new features in a full article that would later develop into | so people can read about each of the new features in a full article that would later develop into | ||
the details when they were available after release. | the details when they were available after release. | ||
Well, that's not practical for a number of reasons, as we're finding out. | Well, that's not practical for a number of reasons, as we're finding out. | ||
− | But would it be an idea to break this article into a ''very few'' "What has changed?" articles, to help players know what they should read up on? Some stuff won't change, a LOT of stuff won't matter in game play (raw changes, "hair", some combat, etc), some will be optional/advanced | + | But would it be an idea to break this article into a ''very few'' "What has changed?" articles, to help players know what they should read up on? Some stuff won't change, a LOT of stuff won't matter in game play (raw changes, "hair", some combat, etc), some will be optional/advanced (for example, you either use burrows, or you don't - if you don't, the game won't kill you for your oversight. I hope.) But some will be IMPORTANT to know and be aware of - and while we don't want redundant articles explaining those changes, an article ''pointing to'' the important, critical changes that players "should read" might be a good thing, and a natural development from this article. |
~IF~ users want to go there, this should be broken up into a series of several categories, linked from the top of this page - perhaps each titled "[[Ver1234: What has changed with _______]]". In those, one will not see the changes, merely a list of what ''has'' changed, and links to those articles. I see "What has changed with: '''Combat''' (inc Arenas, which is a "combat sandbox"), '''Healing''', the '''World''' (inc creatures, materials, the map, underground features, world gen)... and I think that might cover it. If someone wanted to do '''Modding''', I could certainly see that too, even if it overlapped with some of the above. | ~IF~ users want to go there, this should be broken up into a series of several categories, linked from the top of this page - perhaps each titled "[[Ver1234: What has changed with _______]]". In those, one will not see the changes, merely a list of what ''has'' changed, and links to those articles. I see "What has changed with: '''Combat''' (inc Arenas, which is a "combat sandbox"), '''Healing''', the '''World''' (inc creatures, materials, the map, underground features, world gen)... and I think that might cover it. If someone wanted to do '''Modding''', I could certainly see that too, even if it overlapped with some of the above. | ||
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Again - these would not be overview - the idea is that not much detail whatsoever will be on these pages, rather to simply point to those articles that will explain the important changes in that category, and be tighter and more relevant to "important changes" than this beast. | Again - these would not be overview - the idea is that not much detail whatsoever will be on these pages, rather to simply point to those articles that will explain the important changes in that category, and be tighter and more relevant to "important changes" than this beast. | ||
Thoughts?--[[User:Albedo|Albedo]] 16:51, 22 March 2010 (UTC) | Thoughts?--[[User:Albedo|Albedo]] 16:51, 22 March 2010 (UTC) | ||
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